#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
namespace HeuristicLab.Problems.ExternalEvaluation.Service {
public class PollService : Service {
private BlockingQueue messageQueue;
public PollService(IListenerFactory driverFactory)
: base(driverFactory) {
messageQueue = new BlockingQueue(int.MaxValue);
}
public override void Stop() {
messageQueue.Close();
base.Stop();
}
public SolutionMessage GetSolution() {
try {
return messageQueue.Dequeue();
} catch (QueueClosedException) { }
return null;
}
public QualityMessage.Builder PrepareQualityMessage(SolutionMessage msg, double quality) {
SingleObjectiveQualityMessage qmsg = SingleObjectiveQualityMessage.CreateBuilder()
.SetQuality(quality)
.Build();
QualityMessage.Builder qualityMessageBuilder = QualityMessage.CreateBuilder();
qualityMessageBuilder.SetSolutionId(msg.SolutionId)
.SetType(QualityMessage.Types.Type.SingleObjectiveQualityMessage)
.SetExtension(SingleObjectiveQualityMessage.QualityMessage_, qmsg);
return qualityMessageBuilder;
}
public void SendQualityMessage(SolutionMessage sMsg, QualityMessage qMsg) {
Send(qMsg, sMsg);
}
public void SendQuality(SolutionMessage msg, double quality) {
var answer = PrepareQualityMessage(msg, quality);
Send(answer.Build(), msg);
}
public event EventHandler SolutionProduced;
protected override void OnSolutionProduced(SolutionMessage msg, IChannel channel) {
base.OnSolutionProduced(msg, channel);
try {
messageQueue.Enqueue(msg);
} catch (QueueClosedException) {
return;
}
EventHandler handler = SolutionProduced;
if (handler != null) handler(this, EventArgs.Empty);
}
}
}