using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Common; namespace HeuristicLab.Problems.TradeRules { class Min : Symbol { private const int minimumArity = 1; private const int maximumArity = 1; public override int MinimumArity { get { return minimumArity; } } public override int MaximumArity { get { return maximumArity; } } [StorableConstructor] private Min(bool deserializing) : base(deserializing) { } private Min(Min original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new Min(this, cloner); } public Min() : base("Min", "Symbol that represents the Min value in a time") { } } }