using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.TradeRules { [StorableClass] [Item("BoolConstant", "Represents a BoolConstant value.")] public sealed class BoolConstant : Symbol { private const int minimumArity = 0; private const int maximumArity = 0; public override int MinimumArity { get { return minimumArity; } } public override int MaximumArity { get { return maximumArity; } } [StorableConstructor] private BoolConstant(bool deserializing) : base(deserializing) { } private BoolConstant(BoolConstant original, Cloner cloner) : base(original, cloner) { } public BoolConstant() : base("BoolConstant", "Represents a BoolConstant value.") { } public override ISymbolicExpressionTreeNode CreateTreeNode() { return new BoolConstantTreeNode(this); } public override IDeepCloneable Clone(Cloner cloner) { return new BoolConstant(this, cloner); } } }