#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using System.Xml; namespace HeuristicLab.Core { public class AtomicOperation : ItemBase, IOperation { private IOperator myOperator; public IOperator Operator { get { return myOperator; } } private IScope myScope; public IScope Scope { get { return myScope; } } public AtomicOperation() { } public AtomicOperation(IOperator op, IScope scope) { myOperator = op; myScope = scope; } public override object Clone(IDictionary clonedObjects) { AtomicOperation clone = new AtomicOperation(); clonedObjects.Add(Guid, clone); clone.myOperator = (IOperator)Auxiliary.Clone(Operator, clonedObjects); clone.myScope = (IScope)Auxiliary.Clone(Scope, clonedObjects); return clone; } #region Persistence Methods public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) { XmlNode node = base.GetXmlNode(name, document, persistedObjects); node.AppendChild(PersistenceManager.Persist("Operator", Operator, document, persistedObjects)); node.AppendChild(PersistenceManager.Persist("Scope", Scope, document, persistedObjects)); return node; } //public override void Populate(XmlNode node, IDictionary restoredObjects) { // base.Populate(node, restoredObjects); // myOperator = (IOperator)PersistenceManager.Restore(node.SelectSingleNode("Operator"), restoredObjects); // myScope = (IScope)PersistenceManager.Restore(node.SelectSingleNode("Scope"), restoredObjects); //} public override void Populate(XmlReader reader, IDictionary restoredObjects) { base.Populate(reader, restoredObjects); reader.Read(); myOperator = (IOperator)PersistenceManager.Restore(reader, "Operator", restoredObjects); reader.Skip(); myScope = (IScope)PersistenceManager.Restore(reader, "Scope", restoredObjects); reader.Read(); } #endregion } }