#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
namespace HeuristicLab.Core {
public class AtomicOperation : ItemBase, IOperation {
private IOperator myOperator;
public IOperator Operator {
get { return myOperator; }
}
private IScope myScope;
public IScope Scope {
get { return myScope; }
}
public AtomicOperation() { }
public AtomicOperation(IOperator op, IScope scope) {
myOperator = op;
myScope = scope;
}
public override object Clone(IDictionary clonedObjects) {
AtomicOperation clone = new AtomicOperation();
clonedObjects.Add(Guid, clone);
clone.myOperator = (IOperator)Auxiliary.Clone(Operator, clonedObjects);
clone.myScope = (IScope)Auxiliary.Clone(Scope, clonedObjects);
return clone;
}
#region Persistence Methods
public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) {
XmlNode node = base.GetXmlNode(name, document, persistedObjects);
node.AppendChild(PersistenceManager.Persist("Operator", Operator, document, persistedObjects));
node.AppendChild(PersistenceManager.Persist("Scope", Scope, document, persistedObjects));
return node;
}
//public override void Populate(XmlNode node, IDictionary restoredObjects) {
// base.Populate(node, restoredObjects);
// myOperator = (IOperator)PersistenceManager.Restore(node.SelectSingleNode("Operator"), restoredObjects);
// myScope = (IScope)PersistenceManager.Restore(node.SelectSingleNode("Scope"), restoredObjects);
//}
public override void Populate(XmlReader reader, IDictionary restoredObjects) {
base.Populate(reader, restoredObjects);
reader.Read();
myOperator = (IOperator)PersistenceManager.Restore(reader, "Operator", restoredObjects);
reader.Skip();
myScope = (IScope)PersistenceManager.Restore(reader, "Scope", restoredObjects);
reader.Read();
}
#endregion
}
}