#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using HeuristicLab.Core;
using System.Globalization;
namespace HeuristicLab.Data {
public class IntArrayData : ArrayDataBase {
public new int[] Data {
get { return (int[])base.Data; }
set { base.Data = value; }
}
public IntArrayData() {
Data = new int[0];
}
public IntArrayData(int[] data) {
Data = data;
}
public override IView CreateView() {
return new IntArrayDataView(this);
}
//public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) {
// XmlNode node = base.GetXmlNode(name, document, persistedObjects);
// node.InnerText = ToString(CultureInfo.InvariantCulture.NumberFormat);
// return node;
//}
public override void Persist(string name, XmlWriter writer, IDictionary persistedObjects) {
base.Persist(name, writer, persistedObjects);
writer.WriteValue(ToString(CultureInfo.InvariantCulture.NumberFormat));
}
//public override void Populate(XmlNode node, IDictionary restoredObjects) {
// base.Populate(node, restoredObjects);
// if(!node.InnerText.Equals("")) {
// string[] tokens = node.InnerText.Split(';');
// int[] data = new int[tokens.Length];
// for(int i = 0; i < data.Length; i++)
// data[i] = int.Parse(tokens[i], CultureInfo.InvariantCulture.NumberFormat);
// Data = data;
// }
//}
public override void Populate(XmlReader reader, IDictionary restoredObjects) {
base.Populate(reader, restoredObjects);
string innerText = reader.ReadString();
if(!innerText.Equals("")) {
string[] tokens = innerText.Split(';');
int[] data = new int[tokens.Length];
for(int i = 0; i < data.Length; i++)
data[i] = int.Parse(tokens[i], CultureInfo.InvariantCulture.NumberFormat);
Data = data;
}
}
private string ToString(NumberFormatInfo format) {
StringBuilder builder = new StringBuilder();
for (int i = 0; i < Data.Length; i++) {
builder.Append(";");
builder.Append(Data[i].ToString(format));
}
if (builder.Length > 0) builder.Remove(0, 1);
return builder.ToString();
}
}
}