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source: branches/WebJobManager/HeuristicLab.Problems.VehicleRouting/3.4/Encodings/Zhu/Crossovers/ZhuHeuristicCrossover2.cs

Last change on this file was 12012, checked in by ascheibe, 10 years ago

#2212 merged r12008, r12009, r12010 back into trunk

File size: 3.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26
27namespace HeuristicLab.Problems.VehicleRouting.Encodings.Zhu {
28  [Item("ZhuHeuristicCrossover2", "The Zhu Heuristic Crossover (Version 2). It is implemented as described in Zhu, K.Q. (2000). A New Genetic Algorithm For VRPTW. Proceedings of the International Conference on Artificial Intelligence.")]
29  [StorableClass]
30  public sealed class ZhuHeuristicCrossover2 : ZhuCrossover {
31    [StorableConstructor]
32    private ZhuHeuristicCrossover2(bool deserializing) : base(deserializing) { }
33
34    public ZhuHeuristicCrossover2()
35      : base() {
36    }
37
38    public override IDeepCloneable Clone(Cloner cloner) {
39      return new ZhuHeuristicCrossover2(this, cloner);
40    }
41
42    private ZhuHeuristicCrossover2(ZhuHeuristicCrossover2 original, Cloner cloner)
43      : base(original, cloner) {
44    }
45
46    protected override ZhuEncoding Crossover(IRandom random, ZhuEncoding parent1, ZhuEncoding parent2) {
47      List<int> p1 = new List<int>(parent1);
48      List<int> p2 = new List<int>(parent2);
49
50      ZhuEncoding child = parent2.Clone() as ZhuEncoding;
51
52      if (parent1.Length != parent2.Length)
53        return child;
54
55      int breakPoint = random.Next(child.Length);
56      int i = breakPoint;
57      int predecessor = breakPoint - 1;
58      if (predecessor < 0)
59        predecessor = predecessor + child.Length;
60
61      int parent1Index = i;
62      int parent2Index = i;
63
64      while (i != predecessor) {
65        if (i == breakPoint) {
66          child[i] = p1[parent1Index];
67
68          p1.Remove(child[i]);
69          if (parent1Index >= p1.Count)
70            parent1Index = 0;
71
72          p2.Remove(child[i]);
73          if (parent2Index >= p2.Count)
74            parent2Index = 0;
75        }
76
77        if (ProblemInstance.GetDistance(
78         child[i] + 1, p1[parent1Index] + 1, child)
79         <
80         ProblemInstance.GetDistance(
81         child[i] + 1, p2[parent2Index] + 1, child)) {
82          child[(i + 1) % child.Length] = p1[parent1Index];
83        } else {
84          child[(i + 1) % child.Length] = p2[parent2Index];
85        }
86
87        p1.Remove(child[(i + 1) % child.Length]);
88        if (parent1Index >= p1.Count)
89          parent1Index = 0;
90
91        p2.Remove(child[(i + 1) % child.Length]);
92        if (parent2Index >= p2.Count)
93          parent2Index = 0;
94
95        i = (i + 1) % child.Length;
96      }
97
98      return child;
99    }
100  }
101}
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