#region License Information
/* HeuristicLab
* Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using System.Linq;
namespace HeuristicLab.Data {
[Item("BoolMatrix", "Represents a matrix of boolean values.")]
[StorableClass]
public class BoolMatrix : ValueTypeMatrix, IStringConvertibleMatrix {
[StorableConstructor]
protected BoolMatrix(bool deserializing) : base(deserializing) { }
protected BoolMatrix(BoolMatrix original, Cloner cloner)
: base(original, cloner) {
}
public BoolMatrix() : base() { }
public BoolMatrix(int rows, int columns) : base(rows, columns) { }
public BoolMatrix(int rows, int columns, IEnumerable columnNames) : base(rows, columns, columnNames) { }
public BoolMatrix(int rows, int columns, IEnumerable columnNames, IEnumerable rowNames) : base(rows, columns, columnNames, rowNames) { }
public BoolMatrix(bool[,] elements) : base(elements) { }
public BoolMatrix(bool[,] elements, IEnumerable columnNames) : base(elements, columnNames) { }
public BoolMatrix(bool[,] elements, IEnumerable columnNames, IEnumerable rowNames) : base(elements, columnNames, rowNames) { }
public override IDeepCloneable Clone(Cloner cloner) {
return new BoolMatrix(this, cloner);
}
public static BoolMatrix Parse(string val)
{
try
{
val = val.Replace("]", string.Empty);
string[] parts = val.Split('[');
var r = parts.Length;
var c = parts[1].Split(';').Length;
val = val.Replace("\n", ";");
val = val.Replace("[", string.Empty);
string[] arr = System.Array.ConvertAll(val.Trim().Split(';'), p => p.Trim());
bool[] a = arr.Where(s => s != "").ToList().ConvertAll(s => (bool.Parse(s))).ToArray();
bool[,] b = new bool[r, c];
var rowcount = 0;
for (int i = 0; i < a.Length;)
{
for (int j = 0; j < c; j++)
{
b[rowcount, j] = a[i];
i++;
}
rowcount++;
}
return new BoolMatrix(b);
}
catch (System.FormatException e)
{
return null;
}
}
protected virtual bool Validate(string value, out string errorMessage) {
bool val;
bool valid = bool.TryParse(value, out val);
errorMessage = string.Empty;
if (!valid) {
StringBuilder sb = new StringBuilder();
sb.Append("Invalid Value (Valid Value Format: \"");
sb.Append(FormatPatterns.GetBoolFormatPattern());
sb.Append("\")");
errorMessage = sb.ToString();
}
return valid;
}
protected virtual string GetValue(int rowIndex, int columIndex) {
return this[rowIndex, columIndex].ToString();
}
protected virtual bool SetValue(string value, int rowIndex, int columnIndex) {
bool val;
if (bool.TryParse(value, out val)) {
this[rowIndex, columnIndex] = val;
return true;
} else {
return false;
}
}
#region IStringConvertibleMatrix Members
int IStringConvertibleMatrix.Rows {
get { return Rows; }
set { Rows = value; }
}
int IStringConvertibleMatrix.Columns {
get { return Columns; }
set { Columns = value; }
}
bool IStringConvertibleMatrix.Validate(string value, out string errorMessage) {
return Validate(value, out errorMessage);
}
string IStringConvertibleMatrix.GetValue(int rowIndex, int columIndex) {
return GetValue(rowIndex, columIndex);
}
bool IStringConvertibleMatrix.SetValue(string value, int rowIndex, int columnIndex) {
return SetValue(value, rowIndex, columnIndex);
}
#endregion
}
}