#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using System.Text; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using System.Linq; namespace HeuristicLab.Data { [Item("BoolMatrix", "Represents a matrix of boolean values.")] [StorableClass] public class BoolMatrix : ValueTypeMatrix, IStringConvertibleMatrix { [StorableConstructor] protected BoolMatrix(bool deserializing) : base(deserializing) { } protected BoolMatrix(BoolMatrix original, Cloner cloner) : base(original, cloner) { } public BoolMatrix() : base() { } public BoolMatrix(int rows, int columns) : base(rows, columns) { } public BoolMatrix(int rows, int columns, IEnumerable columnNames) : base(rows, columns, columnNames) { } public BoolMatrix(int rows, int columns, IEnumerable columnNames, IEnumerable rowNames) : base(rows, columns, columnNames, rowNames) { } public BoolMatrix(bool[,] elements) : base(elements) { } public BoolMatrix(bool[,] elements, IEnumerable columnNames) : base(elements, columnNames) { } public BoolMatrix(bool[,] elements, IEnumerable columnNames, IEnumerable rowNames) : base(elements, columnNames, rowNames) { } public override IDeepCloneable Clone(Cloner cloner) { return new BoolMatrix(this, cloner); } public static BoolMatrix Parse(string val) { try { val = val.Replace("]", string.Empty); string[] parts = val.Split('['); var r = parts.Length; var c = parts[1].Split(';').Length; val = val.Replace("\n", ";"); val = val.Replace("[", string.Empty); string[] arr = System.Array.ConvertAll(val.Trim().Split(';'), p => p.Trim()); bool[] a = arr.Where(s => s != "").ToList().ConvertAll(s => (bool.Parse(s))).ToArray(); bool[,] b = new bool[r, c]; var rowcount = 0; for (int i = 0; i < a.Length;) { for (int j = 0; j < c; j++) { b[rowcount, j] = a[i]; i++; } rowcount++; } return new BoolMatrix(b); } catch (System.FormatException e) { return null; } } protected virtual bool Validate(string value, out string errorMessage) { bool val; bool valid = bool.TryParse(value, out val); errorMessage = string.Empty; if (!valid) { StringBuilder sb = new StringBuilder(); sb.Append("Invalid Value (Valid Value Format: \""); sb.Append(FormatPatterns.GetBoolFormatPattern()); sb.Append("\")"); errorMessage = sb.ToString(); } return valid; } protected virtual string GetValue(int rowIndex, int columIndex) { return this[rowIndex, columIndex].ToString(); } protected virtual bool SetValue(string value, int rowIndex, int columnIndex) { bool val; if (bool.TryParse(value, out val)) { this[rowIndex, columnIndex] = val; return true; } else { return false; } } #region IStringConvertibleMatrix Members int IStringConvertibleMatrix.Rows { get { return Rows; } set { Rows = value; } } int IStringConvertibleMatrix.Columns { get { return Columns; } set { Columns = value; } } bool IStringConvertibleMatrix.Validate(string value, out string errorMessage) { return Validate(value, out errorMessage); } string IStringConvertibleMatrix.GetValue(int rowIndex, int columIndex) { return GetValue(rowIndex, columIndex); } bool IStringConvertibleMatrix.SetValue(string value, int rowIndex, int columnIndex) { return SetValue(value, rowIndex, columnIndex); } #endregion } }