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source: branches/VRP/HeuristicLab.Problems.VehicleRouting/3.4/ProblemInstances/SingleDepotVRP/SingleDepotVRPEvaluator.cs @ 4363

Last change on this file since 4363 was 4363, checked in by svonolfe, 14 years ago

Worked on the evaluators and on the project structure of the VRP plugin - WIP (#1177)

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Problems.VehicleRouting.Interfaces;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28using HeuristicLab.Core;
29using HeuristicLab.Parameters;
30using HeuristicLab.Data;
31using HeuristicLab.Optimization;
32using HeuristicLab.PluginInfrastructure;
33using HeuristicLab.Problems.VehicleRouting.Variants;
34using HeuristicLab.Problems.VehicleRouting.Encodings;
35
36
37namespace HeuristicLab.Problems.VehicleRouting.ProblemInstances {
38  [Item("SingleDepotVRPEvaluator", "Represents a single depot VRP evaluator.")]
39  [StorableClass]
40  public class SingleDepotVRPEvaluator: VRPEvaluator {
41    protected override void EvaluateTour(VRPEvaluation eval, IVRPProblemInstance instance, Tour tour) {
42      double distance = 0.0;
43      double quality = 0.0;
44
45      //simulate a tour, start and end at depot
46      for (int i = 0; i <= tour.Stops.Count; i++) {
47        int start = 0;
48        if (i > 0)
49          start = tour.Stops[i - 1];
50        int end = 0;
51        if (i < tour.Stops.Count)
52          end = tour.Stops[i];
53
54        //drive there
55        double currentDistace = instance.GetDistance(start, end);
56        distance += currentDistace;
57      }
58
59      //Fleet usage
60      quality += instance.FleetUsageFactor.Value;
61      //Distance
62      quality += instance.DistanceFactor.Value * distance;
63
64      eval.Distance = distance;
65      eval.VehicleUtilization = 1;
66
67      eval.Quality = quality;
68    }
69   
70    [StorableConstructor]
71    protected SingleDepotVRPEvaluator(bool deserializing) : base(deserializing) { }
72
73    public SingleDepotVRPEvaluator() {
74    }
75  }
76}
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