#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Problems.VehicleRouting.Interfaces; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Core; using HeuristicLab.Parameters; using HeuristicLab.Data; using HeuristicLab.Optimization; using HeuristicLab.PluginInfrastructure; using HeuristicLab.Problems.VehicleRouting.Variants; using HeuristicLab.Problems.VehicleRouting.Encodings; using HeuristicLab.Common; namespace HeuristicLab.Problems.VehicleRouting.ProblemInstances { [Item("SingleDepotVRPEvaluator", "Represents a single depot VRP evaluator.")] [StorableClass] public class SingleDepotVRPEvaluator: VRPEvaluator { protected override void EvaluateTour(VRPEvaluation eval, IVRPProblemInstance instance, Tour tour) { double distance = 0.0; double quality = 0.0; //simulate a tour, start and end at depot for (int i = 0; i <= tour.Stops.Count; i++) { int start = 0; if (i > 0) start = tour.Stops[i - 1]; int end = 0; if (i < tour.Stops.Count) end = tour.Stops[i]; //drive there double currentDistace = instance.GetDistance(start, end); distance += currentDistace; } //Fleet usage quality += instance.FleetUsageFactor.Value; //Distance quality += instance.DistanceFactor.Value * distance; eval.Distance += distance; eval.VehicleUtilization += 1; eval.Quality += quality; } [StorableConstructor] protected SingleDepotVRPEvaluator(bool deserializing) : base(deserializing) { } public SingleDepotVRPEvaluator() { } public override IDeepCloneable Clone(Cloner cloner) { return new SingleDepotVRPEvaluator(this, cloner); } protected SingleDepotVRPEvaluator(SingleDepotVRPEvaluator original, Cloner cloner) : base(original, cloner) { } } }