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source: branches/VRP/HeuristicLab.Problems.VehicleRouting/3.3/Encodings/GVR/Manipulators/GVRInsertionManipulator.cs @ 4231

Last change on this file since 4231 was 4231, checked in by svonolfe, 14 years ago

Fixed minor bug in GVR manipulation operators (#1039)

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Encodings.PermutationEncoding;
24using HeuristicLab.Parameters;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26using HeuristicLab.Data;
27
28namespace HeuristicLab.Problems.VehicleRouting.Encodings.GVR {
29  [Item("GVRInsertionManipulator", "An operator which manipulates a GVR representation by inserting a customer at another location. ")]
30  [StorableClass]
31  public sealed class GVRInsertionManipulator : GVRManipulator {
32    [StorableConstructor]
33    private GVRInsertionManipulator(bool deserializing) : base(deserializing) { }
34
35    public GVRInsertionManipulator()
36      : base() {
37    }
38
39    protected override void Manipulate(IRandom random, GVREncoding individual) {
40      int customer = random.Next(1, individual.Cities + 1);
41      Tour tour;
42      int position;
43      individual.FindCustomer(customer, out tour, out position);
44
45      tour.Cities.RemoveAt(position);
46
47      //with a probability of 1/(2*V) create a new tour, else insert at another position
48      if (individual.GetTours().Count > 0 &&       
49        individual.GetTours().Count < VehiclesParameter.ActualValue.Value &&
50        random.Next(individual.GetTours().Count * 2) == 0) {
51        Tour newTour = new Tour();
52        newTour.Cities.Add(customer);
53       
54        individual.Tours.Add(newTour);
55      } else {
56        Tour newTour = individual.Tours[random.Next(individual.Tours.Count)];
57        int newPosition = newTour.Cities.Count;
58
59        newTour.Cities.Insert(newPosition, customer);
60      }
61
62      if (tour.Cities.Count == 0)
63        individual.Tours.Remove(tour);
64    }
65  }
66}
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