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source: branches/Scheduling/HeuristicLab.Problems.Scheduling/3.3/Encodings/JobSequenceMatrix/Manipulators/JSMSwapManipulator.cs @ 6121

Last change on this file since 6121 was 6121, checked in by jhelm, 13 years ago

#1329: Implemented basic functionalities of problemdefinition, encodings and primitive operators. A GA can already be applied on the problem to compute a solution it seems however that the current implementation isn't very efficient so the process takes some time.

File size: 2.2 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27using HeuristicLab.Core;
28using HeuristicLab.Common;
29using HeuristicLab.Encodings.PermutationEncoding;
30
31namespace HeuristicLab.Problems.Scheduling.Encodings.JobSequenceMatrix.Manipulators {
32
33  [Item("JSM Subsequence Exchange Crossover", "Represents a crossover operation swapping subsequences of the parents to generate offspring.")]
34  [StorableClass]
35  public class JSMSwapManipulator : JSMManipulator {
36    [StorableConstructor]
37    protected JSMSwapManipulator(bool deserializing) : base(deserializing) { }
38    protected JSMSwapManipulator(JSMSwapManipulator original, Cloner cloner)
39      : base(original, cloner) {
40    }
41    public override IDeepCloneable Clone(Cloner cloner) {
42      return new JSMSwapManipulator(this, cloner);
43    }
44
45    public JSMSwapManipulator () : base () {}
46
47    protected override JSMEncoding Manipulate(IRandom random, JSMEncoding individual) {
48      int resourceIndex = random.Next(individual.JobSequenceMatrix.Count - 1);
49      Permutation p = individual.JobSequenceMatrix[resourceIndex];
50      int seqIndex1 = random.Next(p.Length);
51      int seqIndex2 = random.Next(p.Length);
52      int aux = p[seqIndex1];
53      p[seqIndex1] = p[seqIndex2];
54      p[seqIndex2] = aux;
55      return individual;
56    }
57  }
58}
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