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source: branches/Scheduling/HeuristicLab.Problems.Scheduling/3.3/Encodings/JobSequenceMatrix/JSMRandomCreator.cs @ 6260

Last change on this file since 6260 was 6177, checked in by jhelm, 14 years ago

#1329: Implemented PriorityRulesVector based encoding and added new operators to the JSMEncoding. Added Gantt-Charts for visualization of schedules and problems.

File size: 2.7 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28using HeuristicLab.Common;
29using HeuristicLab.Problems.Scheduling.Encodings.JobSequenceMatrix;
30using HeuristicLab.Optimization;
31using HeuristicLab.Parameters;
32using HeuristicLab.Data;
33using HeuristicLab.Encodings.PermutationEncoding;
34
35
36namespace HeuristicLab.Problems.Scheduling.Encodings.JobSequenceMatrix {
37  [Item("Job Sequencing Matrix Creator", "Creator class used to create Job Sequencing Matrix solutions for standard JobShop scheduling problems.")]
38  [StorableClass]
39  public class JSMRandomCreator : JSSPCreator<JSMEncoding>, IStochasticOperator {
40    [StorableConstructor]
41    protected JSMRandomCreator(bool deserializing) : base(deserializing) { }
42    protected JSMRandomCreator(JSMRandomCreator original, Cloner cloner)
43      : base(original, cloner) {
44    }
45    public override IDeepCloneable Clone(Cloner cloner) {
46      return new JSMRandomCreator(this, cloner);
47    }
48
49    public ILookupParameter<IRandom> RandomParameter {
50      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
51    }
52
53    public IRandom Random {
54      get { return RandomParameter.ActualValue; }
55    }
56
57    public JSMRandomCreator()
58      : base() {
59      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator."));
60    }
61
62
63    protected override JSMEncoding CreateSolution() {
64      JSMEncoding solution = new JSMEncoding();
65      IntValue nrOfJobs = new IntValue (Jobs.Count);
66      IntValue nrOfResources = new IntValue (Jobs[0].Tasks.Count);
67
68      for (int i = 0; i < nrOfResources.Value; i++) {
69        solution.JobSequenceMatrix.Add(new Permutation(PermutationTypes.Absolute, nrOfJobs.Value, Random));
70      }
71
72      return solution;
73    }
74  }
75}
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