using HeuristicLab.Common; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.Robocode { [StorableClass] public class SetAdjustRadarForGunTurn : Symbol { public override int MinimumArity { get { return 1; } } public override int MaximumArity { get { return 1; } } [StorableConstructor] private SetAdjustRadarForGunTurn(bool deserializing) : base(deserializing) { } private SetAdjustRadarForGunTurn(SetAdjustRadarForGunTurn original, Cloner cloner) : base(original, cloner) { } public SetAdjustRadarForGunTurn() : base("SetAdjustRadarForGunTurn", "Sets the radar to turn independent from the gun's turn.") { } public override IDeepCloneable Clone(Cloner cloner) { return new SetAdjustRadarForGunTurn(this, cloner); } } }