#region License Information /* HeuristicLab * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using System.Globalization; using HeuristicLab.Common; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.Robocode { [StorableClass] public class ShotPower : CodeNode { public override int MinimumArity { get { return 0; } } public override int MaximumArity { get { return 0; } } [Storable] public override string Prefix { get; set; } [Storable] public override string Suffix { get; set; } [StorableConstructor] protected ShotPower(bool deserializing) : base(deserializing) { } protected ShotPower(ShotPower original, Cloner cloner) : base(original, cloner) { } public ShotPower() : base("ShotPower", "The power of a shot between 0.1 and 3.") { } public override ISymbolicExpressionTreeNode CreateTreeNode() { return new ShotPowerTreeNode(); } public override IDeepCloneable Clone(Cloner cloner) { return new ShotPower(this, cloner); } public override string Interpret(ISymbolicExpressionTreeNode node, IEnumerable children) { return ((ShotPowerTreeNode)node).Value.ToString(CultureInfo.InvariantCulture); } } }