1 | /* HeuristicLab
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2 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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3 | *
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4 | * This file is part of HeuristicLab.
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5 | *
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6 | * HeuristicLab is free software: you can redistribute it and/or modify
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7 | * it under the terms of the GNU General Public License as published by
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8 | * the Free Software Foundation, either version 3 of the License, or
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9 | * (at your option) any later version.
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10 | *
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11 | * HeuristicLab is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | * GNU General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU General Public License
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17 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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18 | */
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19 |
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20 | import robocode.control.*;
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21 | import robocode.control.events.*;
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22 |
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23 | //
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24 | // Please add this file to the /libs forlder in the robocode installation directory, and compile it with the following command:
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25 | // javac -cp .;robocode.jar BattleRunner.java
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26 | //
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27 | public class BattleRunner {
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28 |
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29 | static String[] defaultRobots = new String[] {
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30 | "Evaluation.BestSolution*",
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31 | "sample.Corners",
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32 | "sample.Crazy",
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33 | "sample.Fire",
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34 | "sample.TrackFire",
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35 | "sample.Walls",
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36 | "sample.SpinBot",
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37 | "sample.SittingDuck"
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38 | };
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39 | public static String player = "Evaluation.output*";
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40 | //static int
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41 | public static int score = 0;
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42 |
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43 | public static void main(String[] args) {
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44 |
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45 | // Disable log messages from Robocode
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46 | RobocodeEngine.setLogMessagesEnabled(false);
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47 |
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48 | // Create the RobocodeEngine
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49 | // RobocodeEngine engine = new RobocodeEngine(); // Run from current working directory
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50 | RobocodeEngine engine = new RobocodeEngine(new java.io.File("F:/robocode")); // Run from C:/Robocode
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51 |
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52 | // Add our own battle listener to the RobocodeEngine
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53 | engine.addBattleListener(new BattleObserver());
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54 |
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55 | score = 0;
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56 | String bots = "";
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57 | String[] robots = new String[defaultRobots.length];
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58 | robots = defaultRobots.clone();
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59 |
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60 | if (args.length == 1)
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61 | {
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62 | robots[0] = player = args[0];
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63 | engine.setVisible(true);
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64 | }
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65 | else if (args.length == 2)
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66 | {
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67 | robots[0] = player = args[0];
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68 | engine.setVisible(false);
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69 | }
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70 | else if (args.length > 2)
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71 | {
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72 | robots[0] = player = args[0];
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73 | for(int i = 1; i < args.length && i < robots.length; i++)
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74 | robots[i] = args[i];
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75 | }
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76 | else
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77 | engine.setVisible(false);
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78 |
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79 | for (String s : robots)
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80 | bots += s + ", ";
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81 | bots = bots.substring(0, bots.length() - 1);
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82 |
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83 | // Setup the battle specification
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84 |
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85 | int numberOfRounds = 5;
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86 | BattlefieldSpecification battlefield = new BattlefieldSpecification(800, 600); // 800x600
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87 | RobotSpecification[] selectedRobots = engine.getLocalRepository(bots);
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88 |
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89 | System.out.println("Bots: " + bots);
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90 | for(RobotSpecification s : selectedRobots)
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91 | System.out.println("Robot name: " + s.getName());
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92 |
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93 | for (int i = 1; i < selectedRobots.length; i++) {
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94 | BattleSpecification battleSpec = new BattleSpecification(numberOfRounds, battlefield, new RobotSpecification[] { selectedRobots[0], selectedRobots[i] });
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95 |
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96 | // Run our specified battle and let it run till it is over
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97 | engine.runBattle(battleSpec, true); // waits till the battle finishes
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98 | }
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99 | // Cleanup our RobocodeEngine
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100 | engine.close();
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101 |
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102 | //System.out.println(player);
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103 | //System.out.println(robots[0]);
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104 | //System.out.println(args[0]);
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105 | System.out.println(score / (robots.length - 1));
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106 |
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107 | //for(String s : robots)
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108 | // System.out.println("Robot name: " + s);
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109 |
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110 | // Make sure that the Java VM is shut down properly
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111 | System.exit(0);
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112 | }
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113 | }
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114 |
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115 | //
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116 | // Our private battle listener for handling the battle event we are interested in.
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117 | //
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118 | class BattleObserver extends BattleAdaptor {
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119 |
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120 | // Called when the battle is completed successfully with battle results
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121 | public void onBattleCompleted(BattleCompletedEvent e) {
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122 | //System.out.println("-- Battle has completed --");
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123 |
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124 | // Print out the sorted results with the robot names
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125 | //System.out.println("Battle results:");
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126 | for (robocode.BattleResults result : e.getSortedResults()) {
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127 | //System.out.println(" " + result.getTeamLeaderName() + ": " + result.getScore());
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128 | if (result.getTeamLeaderName().equals(BattleRunner.player))
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129 | BattleRunner.score += result.getScore();
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130 | else
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131 | BattleRunner.score -= result.getScore();
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132 | }
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133 | }
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134 |
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135 | // Called when the game sends out an information message during the battle
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136 | public void onBattleMessage(BattleMessageEvent e) {
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137 | //System.out.println("Msg> " + e.getMessage());
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138 | }
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139 |
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140 | // Called when the game sends out an error message during the battle
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141 | public void onBattleError(BattleErrorEvent e) {
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142 | //System.out.println("Err> " + e.getError());
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143 | }
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144 | } |
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