source: branches/ProgrammableProblem/HeuristicLab.Problems.Programmable/3.3/New/Scripts/SingleObjectiveProblemDefinitionScript.cs @ 11753

Last change on this file since 11753 was 11753, checked in by mkommend, 5 years ago

#2174: First working version of refactored programmable problem.

File size: 3.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Optimization;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27using HeuristicLab.Problems.Programmable.New.Scripts.Templates;
28
29namespace HeuristicLab.Problems.Programmable {
30  [Item("Single-objective Problem Definition Script", "Script that defines the parameter vector and evaluates the solution for a programmable problem.")]
31  [StorableClass]
32  public sealed class SingleObjectiveProblemDefinitionScript : ProblemDefinitionScript, ISingleObjectiveProblemDefinition, IStorableContent {
33    public string Filename { get; set; }
34
35    protected override string CodeTemplate {
36      get { return ScriptTemplates.CompiledSingleObjectiveProblemDefinition; }
37    }
38
39    private new ISingleObjectiveProblemDefinition CompiledProblemDefinition {
40      get { return (ISingleObjectiveProblemDefinition)base.CompiledProblemDefinition; }
41    }
42
43    [StorableConstructor]
44    private SingleObjectiveProblemDefinitionScript(bool deserializing) : base(deserializing) { }
45    private SingleObjectiveProblemDefinitionScript(SingleObjectiveProblemDefinitionScript original, Cloner cloner) : base(original, cloner) { }
46    public SingleObjectiveProblemDefinitionScript()
47      : base() {
48      Code = CodeTemplate;
49    }
50
51    public override IDeepCloneable Clone(Cloner cloner) {
52      return new SingleObjectiveProblemDefinitionScript(this, cloner);
53    }
54
55    bool ISingleObjectiveProblemDefinition.Maximization {
56      get { return CompiledProblemDefinition.Maximization; }
57    }
58
59    double ISingleObjectiveProblemDefinition.Evaluate(Individual individual, IRandom random) {
60      return CompiledProblemDefinition.Evaluate(individual, random);
61    }
62
63    void ISingleObjectiveProblemDefinition.Analyze(Individual[] individuals, double[] qualities, ResultCollection results) {
64      CompiledProblemDefinition.Analyze(individuals, qualities, results);
65    }
66    IEnumerable<Individual> ISingleObjectiveProblemDefinition.GetNeighbors(Individual individual, IRandom random) {
67      return CompiledProblemDefinition.GetNeighbors(individual, random);
68    }
69  }
70}
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