#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.RealVectorEncoding { [Item("AdditiveMoveTabuChecker", "Prevents falling back into ranges that have been moved over before.")] [StorableClass] public class AdditiveMoveTabuChecker : SingleSuccessorOperator, IRealVectorAdditiveMoveQualityOperator, ITabuChecker { public override bool CanChangeName { get { return false; } } public ILookupParameter AdditiveMoveParameter { get { return (LookupParameter)Parameters["AdditiveMove"]; } } public ILookupParameter RealVectorParameter { get { return (LookupParameter)Parameters["RealVector"]; } } public ILookupParameter> TabuListParameter { get { return (ILookupParameter>)Parameters["TabuList"]; } } public ILookupParameter MoveTabuParameter { get { return (ILookupParameter)Parameters["MoveTabu"]; } } public IValueLookupParameter MaximizationParameter { get { return (IValueLookupParameter)Parameters["Maximization"]; } } public ILookupParameter MoveQualityParameter { get { return (ILookupParameter)Parameters["MoveQuality"]; } } public ValueParameter UseAspirationCriterionParameter { get { return (ValueParameter)Parameters["UseAspirationCriterion"]; } } public BoolValue UseAspirationCriterion { get { return UseAspirationCriterionParameter.Value; } set { UseAspirationCriterionParameter.Value = value; } } [StorableConstructor] protected AdditiveMoveTabuChecker(bool deserializing) : base(deserializing) { } protected AdditiveMoveTabuChecker(AdditiveMoveTabuChecker original, Cloner cloner) : base(original, cloner) { } public AdditiveMoveTabuChecker() : base() { Parameters.Add(new LookupParameter("AdditiveMove", "The move to evaluate.")); Parameters.Add(new LookupParameter("MoveTabu", "The variable to store if a move was tabu.")); Parameters.Add(new LookupParameter("RealVector", "The solution as real vector.")); Parameters.Add(new LookupParameter>("TabuList", "The tabu list.")); Parameters.Add(new ValueParameter("UseAspirationCriterion", "Whether to use the aspiration criterion or not.", new BoolValue(true))); Parameters.Add(new ValueLookupParameter("Maximization", "True if the problem is a maximization problem, else if it is a minimization problem.")); Parameters.Add(new LookupParameter("MoveQuality", "The quality of the current move.")); } public override IDeepCloneable Clone(Cloner cloner) { return new AdditiveMoveTabuChecker(this, cloner); } public override IOperation Apply() { ItemList tabuList = TabuListParameter.ActualValue; AdditiveMove move = AdditiveMoveParameter.ActualValue; RealVector vector = RealVectorParameter.ActualValue; double moveQuality = MoveQualityParameter.ActualValue.Value; bool maximization = MaximizationParameter.ActualValue.Value; bool useAspiration = UseAspirationCriterion.Value; bool isTabu = false; foreach (IItem tabuMove in tabuList) { AdditiveMoveTabuAttribute attribute = (tabuMove as AdditiveMoveTabuAttribute); if (attribute != null && attribute.Dimension == move.Dimension) { if (!useAspiration || maximization && moveQuality <= attribute.MoveQuality || !maximization && moveQuality >= attribute.MoveQuality) { double newPos = vector[move.Dimension] + move.MoveDistance; if (Math.Min(attribute.MovedPosition, attribute.OriginalPosition) < newPos && newPos < Math.Max(attribute.MovedPosition, attribute.OriginalPosition)) { isTabu = true; break; } } } } MoveTabuParameter.ActualValue = new BoolValue(isTabu); return base.Apply(); } } }