#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.RealVectorEncoding { [Item("AdditiveMoveMaker", "Peforms an additive move on a given real vector and updates the quality.")] [StorableClass] public class AdditiveMoveMaker : SingleSuccessorOperator, IRealVectorAdditiveMoveQualityOperator, IMoveMaker, ISingleObjectiveOperator { public override bool CanChangeName { get { return false; } } public ILookupParameter QualityParameter { get { return (ILookupParameter)Parameters["Quality"]; } } public ILookupParameter MoveQualityParameter { get { return (ILookupParameter)Parameters["MoveQuality"]; } } public ILookupParameter AdditiveMoveParameter { get { return (ILookupParameter)Parameters["AdditiveMove"]; } } public ILookupParameter RealVectorParameter { get { return (ILookupParameter)Parameters["RealVector"]; } } [StorableConstructor] protected AdditiveMoveMaker(bool deserializing) : base(deserializing) { } protected AdditiveMoveMaker(AdditiveMoveMaker original, Cloner cloner) : base(original, cloner) { } public AdditiveMoveMaker() : base() { Parameters.Add(new LookupParameter("Quality", "The quality of the solution.")); Parameters.Add(new LookupParameter("AdditiveMove", "The move to evaluate.")); Parameters.Add(new LookupParameter("MoveQuality", "The relative quality of the move.")); Parameters.Add(new LookupParameter("RealVector", "The solution as permutation.")); } public override IDeepCloneable Clone(Cloner cloner) { return new AdditiveMoveMaker(this, cloner); } public static void Apply(RealVector realVector, AdditiveMove move) { realVector[move.Dimension] += move.MoveDistance; } public override IOperation Apply() { Apply(RealVectorParameter.ActualValue, AdditiveMoveParameter.ActualValue); var moveQuality = MoveQualityParameter.ActualValue; var quality = QualityParameter.ActualValue; quality.Value = moveQuality.Value; return base.Apply(); } } }