#region License Information
/* HeuristicLab
* Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Optimization;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Encodings.LinearLinkageEncoding {
[Item("ExhaustiveSwap2MoveGenerator", "Generates all possible swap-2 moves from a given permutation.")]
[StorableClass]
public class ExhaustiveSwap2MoveGenerator : Swap2MoveGenerator, IExhaustiveMoveGenerator {
[StorableConstructor]
protected ExhaustiveSwap2MoveGenerator(bool deserializing) : base(deserializing) { }
protected ExhaustiveSwap2MoveGenerator(ExhaustiveSwap2MoveGenerator original, Cloner cloner) : base(original, cloner) { }
public ExhaustiveSwap2MoveGenerator() : base() { }
public override IDeepCloneable Clone(Cloner cloner) {
return new ExhaustiveSwap2MoveGenerator(this, cloner);
}
public static IEnumerable Generate(LinearLinkage lle) {
int length = lle.Length;
if (length == 1) throw new ArgumentException("ExhaustiveSwap2MoveGenerator: There cannot be an Swap move given only one item.", "lle");
var groups = lle.GetGroups().ToList();
if (groups.Count == 1) throw new InvalidOperationException("ExhaustiveSwap2MoveGenerator: Swap moves cannot be applied when there is only one group.");
for (int i = 0; i < groups.Count; i++)
for (int j = i + 1; j < groups.Count; j++)
for (var k = 0; k < groups[i].Count; k++)
for (var m = 0; m < groups[j].Count; m++) {
yield return new Swap2Move(groups[i][k], groups[j][m]);
}
}
protected override Swap2Move[] GenerateMoves(LinearLinkage lle) {
return Generate(lle).ToArray();
}
}
}