#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// http://github.com/jskeet/dotnet-protobufs/
// Original C++/Java/Python code:
// http://code.google.com/p/protobuf/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace Google.ProtocolBuffers {
///
/// Immutable array of bytes.
/// TODO(jonskeet): Implement the common collection interfaces?
///
public sealed class ByteString : IEnumerable, IEquatable {
private static readonly ByteString empty = new ByteString(new byte[0]);
private readonly byte[] bytes;
///
/// Constructs a new ByteString from the given byte array. The array is
/// *not* copied, and must not be modified after this constructor is called.
///
private ByteString(byte[] bytes) {
this.bytes = bytes;
}
///
/// Returns an empty ByteString.
///
public static ByteString Empty {
get { return empty; }
}
///
/// Returns the length of this ByteString in bytes.
///
public int Length {
get { return bytes.Length; }
}
public bool IsEmpty {
get { return Length == 0; }
}
public byte[] ToByteArray() {
return (byte[])bytes.Clone();
}
///
/// Constructs a ByteString from the given array. The contents
/// are copied, so further modifications to the array will not
/// be reflected in the returned ByteString.
///
public static ByteString CopyFrom(byte[] bytes) {
return new ByteString((byte[]) bytes.Clone());
}
///
/// Constructs a ByteString from a portion of a byte array.
///
public static ByteString CopyFrom(byte[] bytes, int offset, int count) {
byte[] portion = new byte[count];
Array.Copy(bytes, offset, portion, 0, count);
return new ByteString(portion);
}
///
/// Creates a new ByteString by encoding the specified text with
/// the given encoding.
///
public static ByteString CopyFrom(string text, Encoding encoding) {
return new ByteString(encoding.GetBytes(text));
}
///
/// Creates a new ByteString by encoding the specified text in UTF-8.
///
public static ByteString CopyFromUtf8(string text) {
return CopyFrom(text, Encoding.UTF8);
}
///
/// Retuns the byte at the given index.
///
public byte this[int index] {
get { return bytes[index]; }
}
public string ToString(Encoding encoding) {
return encoding.GetString(bytes, 0, bytes.Length);
}
public string ToStringUtf8() {
return ToString(Encoding.UTF8);
}
public IEnumerator GetEnumerator() {
return ((IEnumerable) bytes).GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
///
/// Creates a CodedInputStream from this ByteString's data.
///
public CodedInputStream CreateCodedInput() {
// We trust CodedInputStream not to reveal the provided byte array or modify it
return CodedInputStream.CreateInstance(bytes);
}
// TODO(jonskeet): CopyTo if it turns out to be required
public override bool Equals(object obj) {
ByteString other = obj as ByteString;
if (obj == null) {
return false;
}
return Equals(other);
}
public override int GetHashCode() {
int ret = 23;
foreach (byte b in bytes) {
ret = (ret << 8) | b;
}
return ret;
}
public bool Equals(ByteString other) {
if (other.bytes.Length != bytes.Length) {
return false;
}
for (int i = 0; i < bytes.Length; i++) {
if (other.bytes[i] != bytes[i]) {
return false;
}
}
return true;
}
///
/// Builder for ByteStrings which allows them to be created without extra
/// copying being involved. This has to be a nested type in order to have access
/// to the private ByteString constructor.
///
internal sealed class CodedBuilder {
private readonly CodedOutputStream output;
private readonly byte[] buffer;
internal CodedBuilder(int size) {
buffer = new byte[size];
output = CodedOutputStream.CreateInstance(buffer);
}
internal ByteString Build() {
output.CheckNoSpaceLeft();
// We can be confident that the CodedOutputStream will not modify the
// underlying bytes anymore because it already wrote all of them. So,
// no need to make a copy.
return new ByteString(buffer);
}
internal CodedOutputStream CodedOutput {
get {
return output;
}
}
}
}
}