#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Optimization; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Problems.VehicleRouting.Interfaces; namespace HeuristicLab.Problems.VehicleRouting.Encodings.Potvin { [Item("PotvinVehicleAssignmentExhaustiveMoveGenerator", "Generates vehicle assignment moves from a given VRP encoding.")] [StorableClass("B242B01F-3FFD-4934-8329-B6F661AE60F9")] public sealed class PotvinVehicleAssignmentExhaustiveMoveGenerator : PotvinVehicleAssignmentMoveGenerator, IExhaustiveMoveGenerator { public override IDeepCloneable Clone(Cloner cloner) { return new PotvinVehicleAssignmentExhaustiveMoveGenerator(this, cloner); } [StorableConstructor] private PotvinVehicleAssignmentExhaustiveMoveGenerator(bool deserializing) : base(deserializing) { } public PotvinVehicleAssignmentExhaustiveMoveGenerator() : base() { } private PotvinVehicleAssignmentExhaustiveMoveGenerator(PotvinVehicleAssignmentExhaustiveMoveGenerator original, Cloner cloner) : base(original, cloner) { } protected override PotvinVehicleAssignmentMove[] GenerateMoves(PotvinEncoding individual, IVRPProblemInstance problemInstance) { List result = new List(); for (int i = 0; i < individual.Tours.Count; i++) { for (int j = i + 1; j < problemInstance.Vehicles.Value; j++) { result.Add(new PotvinVehicleAssignmentMove(i, j, individual)); } } return result.ToArray(); } } }