#region License Information /* HeuristicLab * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using HeuristicLab.PluginInfrastructure; namespace HeuristicLab.Persistence { [NonDiscoverableType] internal sealed class Index where T : class { private Dictionary indexes; private Dictionary values; private uint nextIndex; public Index() { indexes = new Dictionary(); values = new Dictionary(); nextIndex = 1; } public Index(IEnumerable> values) : this() { foreach (var value in values) { this.indexes.Add(value.Item2, value.Item1); this.values.Add(value.Item1, value.Item2); nextIndex++; } } public uint GetIndex(T value) { uint index = 0; indexes.TryGetValue(value, out index); if (index == 0) { index = nextIndex; nextIndex++; indexes.Add(value, index); values.Add(index, value); } return index; } public T GetValue(uint index) { return values[index]; } public IEnumerable> GetValues() { return values.Select(x => new Tuple(x.Key, x.Value)); } } }