#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://github.com/jskeet/dotnet-protobufs/ // Original C++/Java/Python code: // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using System; using System.Runtime.Serialization; /* * This entire source file is not supported on the Silverlight platform */ #if !SILVERLIGHT namespace Google.ProtocolBuffers { /* * Specialized handing of *all* message types. Messages are serialized into a byte[] and stored * into the SerializationInfo, and are then reconstituted by an IObjectReference class after * deserialization. IDeserializationCallback is supported on both the Builder and Message. */ [Serializable] partial class AbstractMessageLite : ISerializable { void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { info.SetType(typeof(SerializationSurrogate)); info.AddValue("message", ToByteArray()); info.AddValue("initialized", IsInitialized); } [Serializable] private sealed class SerializationSurrogate : IObjectReference, ISerializable { static readonly TBuilder TemplateInstance = (TBuilder)Activator.CreateInstance(typeof(TBuilder)); private readonly byte[] _message; private readonly bool _initialized; private SerializationSurrogate(SerializationInfo info, StreamingContext context) { _message = (byte[])info.GetValue("message", typeof(byte[])); _initialized = info.GetBoolean("initialized"); } object IObjectReference.GetRealObject(StreamingContext context) { ExtensionRegistry registry = context.Context as ExtensionRegistry; TBuilder builder = TemplateInstance.DefaultInstanceForType.CreateBuilderForType(); builder.MergeFrom(_message, registry ?? ExtensionRegistry.Empty); IDeserializationCallback callback = builder as IDeserializationCallback; if(callback != null) { callback.OnDeserialization(context); } TMessage message = _initialized ? builder.Build() : builder.BuildPartial(); callback = message as IDeserializationCallback; if (callback != null) { callback.OnDeserialization(context); } return message; } void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("message", _message); } } } [Serializable] partial class AbstractBuilderLite : ISerializable { void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { info.SetType(typeof(SerializationSurrogate)); info.AddValue("message", Clone().BuildPartial().ToByteArray()); } [Serializable] private sealed class SerializationSurrogate : IObjectReference, ISerializable { static readonly TBuilder TemplateInstance = (TBuilder)Activator.CreateInstance(typeof(TBuilder)); private readonly byte[] _message; private SerializationSurrogate(SerializationInfo info, StreamingContext context) { _message = (byte[])info.GetValue("message", typeof(byte[])); } object IObjectReference.GetRealObject(StreamingContext context) { ExtensionRegistry registry = context.Context as ExtensionRegistry; TBuilder builder = TemplateInstance.DefaultInstanceForType.CreateBuilderForType(); builder.MergeFrom(_message, registry ?? ExtensionRegistry.Empty); IDeserializationCallback callback = builder as IDeserializationCallback; if(callback != null) { callback.OnDeserialization(context); } return builder; } void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("message", _message); } } } /* * Spread some attribute love around, keeping this all here so we don't use conditional compliation * in every one of these classes. If we introduce a new platform that also does not support this * we can control it all from this source file. */ [Serializable] partial class GeneratedMessageLite { } [Serializable] partial class ExtendableMessageLite { } [Serializable] partial class AbstractMessage { } [Serializable] partial class GeneratedMessage { } [Serializable] partial class ExtendableMessage { } [Serializable] partial class GeneratedBuilderLite { } [Serializable] partial class ExtendableBuilderLite { } [Serializable] partial class AbstractBuilder { } [Serializable] partial class GeneratedBuilder { } [Serializable] partial class ExtendableBuilder { } [Serializable] partial class DynamicMessage { [Serializable] partial class Builder { } } } #endif