#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Data { [Item("PercentValue", "Represents a double value in percent.")] [StorableType("8E744168-B6DF-4D1F-9D4D-D8B7C886A810")] public class PercentValue : DoubleValue { [Storable(DefaultValue = false)] private bool restrictToUnitInterval = false; public bool RestrictToUnitInterval { get { return restrictToUnitInterval; } } public override double Value { get { return base.Value; } set { if (restrictToUnitInterval && (value < 0 || value > 1)) throw new ArgumentException("Value must lie in the interval [0,1]."); base.Value = value; } } [StorableConstructor] protected PercentValue(bool deserializing) : base(deserializing) { } protected PercentValue(PercentValue original, Cloner cloner) : base(original, cloner) { restrictToUnitInterval = original.restrictToUnitInterval; } public PercentValue() : base() { } public PercentValue(double value) : base(value) { } public PercentValue(double value, bool restrictToUnitInterval) : base() { this.restrictToUnitInterval = restrictToUnitInterval; if (restrictToUnitInterval && (value < 0 || value > 1)) throw new ArgumentException("Value must lie in the interval [0,1]."); this.value = value; } public override IDeepCloneable Clone(Cloner cloner) { return new PercentValue(this, cloner); } public override string ToString() { return Value.ToString("#0.#################### %"); // percent format } protected override bool Validate(string value, out string errorMessage) { value = value.Replace("%", " "); bool valid = base.Validate(value, out errorMessage); if (!restrictToUnitInterval || !valid) return valid; double val = double.Parse(value); if (val < 0 || val > 1) { errorMessage = "Value must lie in the interval [0,1]."; return false; } return true; } protected override string GetValue() { return Value.ToString("#0.#################### %"); // percent format } protected override bool SetValue(string value) { bool percent = value.Contains("%"); value = value.Replace("%", " "); double val; if (double.TryParse(value, out val)) { if (percent) { if (!(val).IsAlmost(Value * 100.0)) Value = val == 0 ? 0 : val / 100.0; } else { Value = val; } return true; } else { return false; } } } }