#region License Information
/* HeuristicLab
* Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Operators;
using HeuristicLab.Optimization;
using HeuristicLab.Optimization.Operators;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Algorithms.OffspringSelectionGeneticAlgorithm {
///
/// A SASEGASA main loop operator.
///
[Item("SASEGASAMainLoop", "A SASEGASA main loop operator.")]
[StorableType("0BBD3047-1B79-4B66-8479-A1018759A5B6")]
public sealed class SASEGASAMainLoop : AlgorithmOperator {
#region Parameter Properties
public ValueLookupParameter RandomParameter {
get { return (ValueLookupParameter)Parameters["Random"]; }
}
public ValueLookupParameter NumberOfVillagesParameter {
get { return (ValueLookupParameter)Parameters["NumberOfVillages"]; }
}
public ValueLookupParameter MigrationIntervalParameter {
get { return (ValueLookupParameter)Parameters["MigrationInterval"]; }
}
public ValueLookupParameter MaximizationParameter {
get { return (ValueLookupParameter)Parameters["Maximization"]; }
}
public ScopeTreeLookupParameter QualityParameter {
get { return (ScopeTreeLookupParameter)Parameters["Quality"]; }
}
public ValueLookupParameter BestKnownQualityParameter {
get { return (ValueLookupParameter)Parameters["BestKnownQuality"]; }
}
public ValueLookupParameter SelectorParameter {
get { return (ValueLookupParameter)Parameters["Selector"]; }
}
public ValueLookupParameter CrossoverParameter {
get { return (ValueLookupParameter)Parameters["Crossover"]; }
}
public ValueLookupParameter MutationProbabilityParameter {
get { return (ValueLookupParameter)Parameters["MutationProbability"]; }
}
public ValueLookupParameter MutatorParameter {
get { return (ValueLookupParameter)Parameters["Mutator"]; }
}
public ValueLookupParameter EvaluatorParameter {
get { return (ValueLookupParameter)Parameters["Evaluator"]; }
}
public ValueLookupParameter ElitesParameter {
get { return (ValueLookupParameter)Parameters["Elites"]; }
}
public IValueLookupParameter ReevaluateElitesParameter {
get { return (IValueLookupParameter)Parameters["ReevaluateElites"]; }
}
public ValueLookupParameter ResultsParameter {
get { return (ValueLookupParameter)Parameters["Results"]; }
}
public ValueLookupParameter AnalyzerParameter {
get { return (ValueLookupParameter)Parameters["Analyzer"]; }
}
public ValueLookupParameter VillageAnalyzerParameter {
get { return (ValueLookupParameter)Parameters["VillageAnalyzer"]; }
}
public ValueLookupParameter SuccessRatioParameter {
get { return (ValueLookupParameter)Parameters["SuccessRatio"]; }
}
public LookupParameter ComparisonFactorParameter {
get { return (LookupParameter)Parameters["ComparisonFactor"]; }
}
public ValueLookupParameter ComparisonFactorStartParameter {
get { return (ValueLookupParameter)Parameters["ComparisonFactorStart"]; }
}
public ValueLookupParameter ComparisonFactorModifierParameter {
get { return (ValueLookupParameter)Parameters["ComparisonFactorModifier"]; }
}
public ValueLookupParameter MaximumSelectionPressureParameter {
get { return (ValueLookupParameter)Parameters["MaximumSelectionPressure"]; }
}
public ValueLookupParameter FinalMaximumSelectionPressureParameter {
get { return (ValueLookupParameter)Parameters["FinalMaximumSelectionPressure"]; }
}
public ValueLookupParameter MaximumGenerationsParameter {
get { return (ValueLookupParameter)Parameters["MaximumGenerations"]; }
}
public ValueLookupParameter OffspringSelectionBeforeMutationParameter {
get { return (ValueLookupParameter)Parameters["OffspringSelectionBeforeMutation"]; }
}
public LookupParameter EvaluatedSolutionsParameter {
get { return (LookupParameter)Parameters["EvaluatedSolutions"]; }
}
public IValueLookupParameter FillPopulationWithParentsParameter {
get { return (IValueLookupParameter)Parameters["FillPopulationWithParents"]; }
}
#endregion
[StorableConstructor]
private SASEGASAMainLoop(bool deserializing) : base(deserializing) { }
private SASEGASAMainLoop(SASEGASAMainLoop original, Cloner cloner)
: base(original, cloner) {
}
public override IDeepCloneable Clone(Cloner cloner) {
return new SASEGASAMainLoop(this, cloner);
}
public SASEGASAMainLoop()
: base() {
#region Create parameters
Parameters.Add(new ValueLookupParameter("Random", "A pseudo random number generator."));
Parameters.Add(new ValueLookupParameter("Maximization", "True if the problem is a maximization problem, otherwise false."));
Parameters.Add(new ScopeTreeLookupParameter("Quality", "The value which represents the quality of a solution."));
Parameters.Add(new ValueLookupParameter("BestKnownQuality", "The best known quality value found so far."));
Parameters.Add(new ValueLookupParameter("NumberOfVillages", "The initial number of villages."));
Parameters.Add(new ValueLookupParameter("MigrationInterval", "The fixed period after which migration occurs."));
Parameters.Add(new ValueLookupParameter("Selector", "The operator used to select solutions for reproduction."));
Parameters.Add(new ValueLookupParameter("Crossover", "The operator used to cross solutions."));
Parameters.Add(new ValueLookupParameter("MutationProbability", "The probability that the mutation operator is applied on a solution."));
Parameters.Add(new ValueLookupParameter("Mutator", "The operator used to mutate solutions."));
Parameters.Add(new ValueLookupParameter("Evaluator", "The operator used to evaluate solutions. This operator is executed in parallel, if an engine is used which supports parallelization."));
Parameters.Add(new ValueLookupParameter("Elites", "The numer of elite solutions which are kept in each generation."));
Parameters.Add(new ValueLookupParameter("ReevaluateElites", "Flag to determine if elite individuals should be reevaluated (i.e., if stochastic fitness functions are used.)"));
Parameters.Add(new ValueLookupParameter("Results", "The results collection to store the results."));
Parameters.Add(new ValueLookupParameter("Analyzer", "The operator used to the analyze the villages."));
Parameters.Add(new ValueLookupParameter("VillageAnalyzer", "The operator used to analyze each village."));
Parameters.Add(new ValueLookupParameter("SuccessRatio", "The ratio of successful to total children that should be achieved."));
Parameters.Add(new LookupParameter("ComparisonFactor", "The comparison factor is used to determine whether the offspring should be compared to the better parent, the worse parent or a quality value linearly interpolated between them. It is in the range [0;1]."));
Parameters.Add(new ValueLookupParameter("ComparisonFactorStart", "The lower bound of the comparison factor (start)."));
Parameters.Add(new ValueLookupParameter("ComparisonFactorModifier", "The operator used to modify the comparison factor."));
Parameters.Add(new ValueLookupParameter("MaximumSelectionPressure", "The maximum selection pressure that terminates the algorithm."));
Parameters.Add(new ValueLookupParameter("FinalMaximumSelectionPressure", "The maximum selection pressure used when there is only one village left."));
Parameters.Add(new ValueLookupParameter("MaximumGenerations", "The maximum genreation that terminates the algorithm."));
Parameters.Add(new ValueLookupParameter("OffspringSelectionBeforeMutation", "True if the offspring selection step should be applied before mutation, false if it should be applied after mutation."));
Parameters.Add(new LookupParameter("EvaluatedSolutions", "The number of times solutions have been evaluated."));
Parameters.Add(new ValueLookupParameter("FillPopulationWithParents", "True if the population should be filled with parent individual or false if worse children should be used when the maximum selection pressure is exceeded."));
#endregion
#region Create operators
VariableCreator variableCreator = new VariableCreator();
Assigner maxSelPressAssigner = new Assigner();
Assigner villageCountAssigner = new Assigner();
Assigner comparisonFactorInitializer = new Assigner();
UniformSubScopesProcessor uniformSubScopesProcessor0 = new UniformSubScopesProcessor();
VariableCreator villageVariableCreator = new VariableCreator();
Placeholder villageAnalyzer1 = new Placeholder();
ResultsCollector villageResultsCollector1 = new ResultsCollector();
Placeholder analyzer1 = new Placeholder();
ResultsCollector resultsCollector1 = new ResultsCollector();
UniformSubScopesProcessor uniformSubScopesProcessor1 = new UniformSubScopesProcessor();
ConditionalBranch villageTerminatedBySelectionPressure1 = new ConditionalBranch();
OffspringSelectionGeneticAlgorithmMainOperator mainOperator = new OffspringSelectionGeneticAlgorithmMainOperator();
Placeholder villageAnalyzer2 = new Placeholder();
ResultsCollector villageResultsCollector2 = new ResultsCollector();
Comparator villageSelectionPressureComparator = new Comparator();
ConditionalBranch villageTerminatedBySelectionPressure2 = new ConditionalBranch();
IntCounter terminatedVillagesCounter = new IntCounter();
IntCounter generationsCounter = new IntCounter();
IntCounter generationsSinceLastReunificationCounter = new IntCounter();
Comparator reunificationComparator1 = new Comparator();
ConditionalBranch reunificationConditionalBranch1 = new ConditionalBranch();
Comparator reunificationComparator2 = new Comparator();
ConditionalBranch reunificationConditionalBranch2 = new ConditionalBranch();
Comparator reunificationComparator3 = new Comparator();
ConditionalBranch reunificationConditionalBranch3 = new ConditionalBranch();
Assigner resetTerminatedVillagesAssigner = new Assigner();
Assigner resetGenerationsSinceLastReunificationAssigner = new Assigner();
SASEGASAReunificator reunificator = new SASEGASAReunificator();
IntCounter reunificationCounter = new IntCounter();
Placeholder comparisonFactorModifier = new Placeholder();
UniformSubScopesProcessor uniformSubScopesProcessor2 = new UniformSubScopesProcessor();
Assigner villageReviver = new Assigner();
Comparator villageCountComparator = new Comparator();
ConditionalBranch villageCountConditionalBranch = new ConditionalBranch();
Assigner finalMaxSelPressAssigner = new Assigner();
Comparator maximumGenerationsComparator = new Comparator();
Comparator maximumEvaluatedSolutionsComparator = new Comparator();
Placeholder analyzer2 = new Placeholder();
ConditionalBranch terminationCondition = new ConditionalBranch();
ConditionalBranch maximumGenerationsTerminationCondition = new ConditionalBranch();
ConditionalBranch maximumEvaluatedSolutionsTerminationCondition = new ConditionalBranch();
variableCreator.CollectedValues.Add(new ValueParameter("Reunifications", new IntValue(0)));
variableCreator.CollectedValues.Add(new ValueParameter("Generations", new IntValue(0))); // Class SASEGASA expects this to be called Generations
variableCreator.CollectedValues.Add(new ValueParameter("GenerationsSinceLastReunification", new IntValue(0)));
variableCreator.CollectedValues.Add(new ValueParameter("TerminatedVillages", new IntValue(0)));
villageCountAssigner.LeftSideParameter.ActualName = "VillageCount";
villageCountAssigner.RightSideParameter.ActualName = NumberOfVillagesParameter.Name;
maxSelPressAssigner.LeftSideParameter.ActualName = "CurrentMaximumSelectionPressure";
maxSelPressAssigner.RightSideParameter.ActualName = MaximumSelectionPressureParameter.Name;
comparisonFactorInitializer.LeftSideParameter.ActualName = ComparisonFactorParameter.Name;
comparisonFactorInitializer.RightSideParameter.ActualName = ComparisonFactorStartParameter.Name;
villageVariableCreator.CollectedValues.Add(new ValueParameter("Results", new ResultCollection()));
villageVariableCreator.CollectedValues.Add(new ValueParameter("TerminateSelectionPressure", new BoolValue(false)));
villageVariableCreator.CollectedValues.Add(new ValueParameter("SelectionPressure", new DoubleValue(0)));
villageVariableCreator.CollectedValues.Add(new ValueParameter("CurrentSuccessRatio", new DoubleValue(0)));
villageAnalyzer1.Name = "Village Analyzer (placeholder)";
villageAnalyzer1.OperatorParameter.ActualName = VillageAnalyzerParameter.Name;
villageResultsCollector1.CollectedValues.Add(new LookupParameter("Current Success Ratio", "Indicates how many successful children were already found during a generation (relative to the population size).", "CurrentSuccessRatio"));
villageResultsCollector1.CollectedValues.Add(new LookupParameter("Current Selection Pressure", "Displays the rising selection pressure during a generation.", "SelectionPressure"));
villageResultsCollector1.ResultsParameter.ActualName = "Results";
analyzer1.Name = "Analyzer (placeholder)";
analyzer1.OperatorParameter.ActualName = AnalyzerParameter.Name;
resultsCollector1.CopyValue = new BoolValue(false);
resultsCollector1.CollectedValues.Add(new LookupParameter("Generations"));
resultsCollector1.CollectedValues.Add(new LookupParameter("ComparisonFactor", null, ComparisonFactorParameter.Name));
resultsCollector1.CollectedValues.Add(new LookupParameter("Terminated Villages", null, "TerminatedVillages"));
resultsCollector1.CollectedValues.Add(new LookupParameter("Total Active Villages", null, "VillageCount"));
resultsCollector1.CollectedValues.Add(new ScopeTreeLookupParameter("VillageResults", "Result set for each village", "Results"));
resultsCollector1.ResultsParameter.ActualName = ResultsParameter.Name;
villageTerminatedBySelectionPressure1.Name = "Village Terminated ?";
villageTerminatedBySelectionPressure1.ConditionParameter.ActualName = "TerminateSelectionPressure";
mainOperator.ComparisonFactorParameter.ActualName = ComparisonFactorParameter.Name;
mainOperator.CrossoverParameter.ActualName = CrossoverParameter.Name;
mainOperator.CurrentSuccessRatioParameter.ActualName = "CurrentSuccessRatio";
mainOperator.ElitesParameter.ActualName = ElitesParameter.Name;
mainOperator.ReevaluateElitesParameter.ActualName = ReevaluateElitesParameter.Name;
mainOperator.EvaluatedSolutionsParameter.ActualName = EvaluatedSolutionsParameter.Name;
mainOperator.EvaluatorParameter.ActualName = EvaluatorParameter.Name;
mainOperator.MaximizationParameter.ActualName = MaximizationParameter.Name;
mainOperator.MaximumSelectionPressureParameter.ActualName = "CurrentMaximumSelectionPressure";
mainOperator.MutationProbabilityParameter.ActualName = MutationProbabilityParameter.Name;
mainOperator.MutatorParameter.ActualName = MutatorParameter.Name;
mainOperator.OffspringSelectionBeforeMutationParameter.ActualName = OffspringSelectionBeforeMutationParameter.Name;
mainOperator.QualityParameter.ActualName = QualityParameter.Name;
mainOperator.RandomParameter.ActualName = RandomParameter.Name;
mainOperator.SelectionPressureParameter.ActualName = "SelectionPressure";
mainOperator.SelectorParameter.ActualName = SelectorParameter.Name;
mainOperator.SuccessRatioParameter.ActualName = SuccessRatioParameter.Name;
mainOperator.FillPopulationWithParentsParameter.ActualName = FillPopulationWithParentsParameter.Name;
villageAnalyzer2.Name = "Village Analyzer (placeholder)";
villageAnalyzer2.OperatorParameter.ActualName = VillageAnalyzerParameter.Name;
villageResultsCollector2.CollectedValues.Add(new LookupParameter("Current Success Ratio", "Indicates how many successful children were already found during a generation (relative to the population size).", "CurrentSuccessRatio"));
villageResultsCollector2.CollectedValues.Add(new LookupParameter("Current Selection Pressure", "Displays the rising selection pressure during a generation.", "SelectionPressure"));
villageResultsCollector2.ResultsParameter.ActualName = "Results";
villageSelectionPressureComparator.Name = "SelectionPressure >= CurrentMaximumSelectionPressure ?";
villageSelectionPressureComparator.LeftSideParameter.ActualName = "SelectionPressure";
villageSelectionPressureComparator.Comparison = new Comparison(ComparisonType.GreaterOrEqual);
villageSelectionPressureComparator.RightSideParameter.ActualName = "CurrentMaximumSelectionPressure";
villageSelectionPressureComparator.ResultParameter.ActualName = "TerminateSelectionPressure";
villageTerminatedBySelectionPressure2.Name = "Village Terminated ?";
villageTerminatedBySelectionPressure2.ConditionParameter.ActualName = "TerminateSelectionPressure";
terminatedVillagesCounter.Name = "TerminatedVillages + 1";
terminatedVillagesCounter.ValueParameter.ActualName = "TerminatedVillages";
terminatedVillagesCounter.Increment = new IntValue(1);
generationsCounter.Name = "Generations + 1";
generationsCounter.ValueParameter.ActualName = "Generations";
generationsCounter.Increment = new IntValue(1);
generationsSinceLastReunificationCounter.Name = "GenerationsSinceLastReunification + 1";
generationsSinceLastReunificationCounter.ValueParameter.ActualName = "GenerationsSinceLastReunification";
generationsSinceLastReunificationCounter.Increment = new IntValue(1);
reunificationComparator1.Name = "TerminatedVillages = VillageCount ?";
reunificationComparator1.LeftSideParameter.ActualName = "TerminatedVillages";
reunificationComparator1.Comparison = new Comparison(ComparisonType.Equal);
reunificationComparator1.RightSideParameter.ActualName = "VillageCount";
reunificationComparator1.ResultParameter.ActualName = "Reunificate";
reunificationConditionalBranch1.Name = "Reunificate ?";
reunificationConditionalBranch1.ConditionParameter.ActualName = "Reunificate";
reunificationComparator2.Name = "GenerationsSinceLastReunification = MigrationInterval ?";
reunificationComparator2.LeftSideParameter.ActualName = "GenerationsSinceLastReunification";
reunificationComparator2.Comparison = new Comparison(ComparisonType.Equal);
reunificationComparator2.RightSideParameter.ActualName = "MigrationInterval";
reunificationComparator2.ResultParameter.ActualName = "Reunificate";
reunificationConditionalBranch2.Name = "Reunificate ?";
reunificationConditionalBranch2.ConditionParameter.ActualName = "Reunificate";
// if there's just one village left and we're getting to this point SASEGASA terminates
reunificationComparator3.Name = "VillageCount <= 1 ?";
reunificationComparator3.LeftSideParameter.ActualName = "VillageCount";
reunificationComparator3.RightSideParameter.Value = new IntValue(1);
reunificationComparator3.Comparison.Value = ComparisonType.LessOrEqual;
reunificationComparator3.ResultParameter.ActualName = "TerminateSASEGASA";
reunificationConditionalBranch3.Name = "Skip reunification?";
reunificationConditionalBranch3.ConditionParameter.ActualName = "TerminateSASEGASA";
resetTerminatedVillagesAssigner.Name = "Reset TerminatedVillages";
resetTerminatedVillagesAssigner.LeftSideParameter.ActualName = "TerminatedVillages";
resetTerminatedVillagesAssigner.RightSideParameter.Value = new IntValue(0);
resetGenerationsSinceLastReunificationAssigner.Name = "Reset GenerationsSinceLastReunification";
resetGenerationsSinceLastReunificationAssigner.LeftSideParameter.ActualName = "GenerationsSinceLastReunification";
resetGenerationsSinceLastReunificationAssigner.RightSideParameter.Value = new IntValue(0);
reunificator.VillageCountParameter.ActualName = "VillageCount";
reunificationCounter.ValueParameter.ActualName = "Reunifications"; // this variable is referenced in SASEGASA, do not change!
reunificationCounter.IncrementParameter.Value = new IntValue(1);
comparisonFactorModifier.Name = "Update comparison factor (placeholder)";
comparisonFactorModifier.OperatorParameter.ActualName = ComparisonFactorModifierParameter.Name;
villageReviver.Name = "Village Reviver";
villageReviver.LeftSideParameter.ActualName = "TerminateSelectionPressure";
villageReviver.RightSideParameter.Value = new BoolValue(false);
villageCountComparator.Name = "VillageCount == 1 ?";
villageCountComparator.LeftSideParameter.ActualName = "VillageCount";
villageCountComparator.RightSideParameter.Value = new IntValue(1);
villageCountComparator.Comparison.Value = ComparisonType.Equal;
villageCountComparator.ResultParameter.ActualName = "ChangeMaxSelPress";
villageCountConditionalBranch.Name = "Change max selection pressure?";
villageCountConditionalBranch.ConditionParameter.ActualName = "ChangeMaxSelPress";
finalMaxSelPressAssigner.LeftSideParameter.ActualName = "CurrentMaximumSelectionPressure";
finalMaxSelPressAssigner.RightSideParameter.ActualName = FinalMaximumSelectionPressureParameter.Name;
// if Generations is reaching MaximumGenerations we're also terminating
maximumGenerationsComparator.LeftSideParameter.ActualName = "Generations";
maximumGenerationsComparator.RightSideParameter.ActualName = MaximumGenerationsParameter.Name;
maximumGenerationsComparator.Comparison = new Comparison(ComparisonType.GreaterOrEqual);
maximumGenerationsComparator.ResultParameter.ActualName = "TerminateMaximumGenerations";
maximumEvaluatedSolutionsComparator.Name = "EvaluatedSolutions >= MaximumEvaluatedSolutions";
maximumEvaluatedSolutionsComparator.Comparison = new Comparison(ComparisonType.GreaterOrEqual);
maximumEvaluatedSolutionsComparator.LeftSideParameter.ActualName = EvaluatedSolutionsParameter.Name;
maximumEvaluatedSolutionsComparator.ResultParameter.ActualName = "TerminateEvaluatedSolutions";
maximumEvaluatedSolutionsComparator.RightSideParameter.ActualName = "MaximumEvaluatedSolutions";
analyzer2.Name = "Analyzer (placeholder)";
analyzer2.OperatorParameter.ActualName = AnalyzerParameter.Name;
terminationCondition.ConditionParameter.ActualName = "TerminateSASEGASA";
maximumGenerationsTerminationCondition.ConditionParameter.ActualName = "TerminateMaximumGenerations";
maximumEvaluatedSolutionsTerminationCondition.ConditionParameter.ActualName = "TerminateEvaluatedSolutions";
#endregion
#region Create operator graph
OperatorGraph.InitialOperator = variableCreator;
variableCreator.Successor = maxSelPressAssigner;
maxSelPressAssigner.Successor = villageCountAssigner;
villageCountAssigner.Successor = comparisonFactorInitializer;
comparisonFactorInitializer.Successor = uniformSubScopesProcessor0;
uniformSubScopesProcessor0.Operator = villageVariableCreator;
uniformSubScopesProcessor0.Successor = analyzer1;
villageVariableCreator.Successor = villageAnalyzer1;
villageAnalyzer1.Successor = villageResultsCollector1;
analyzer1.Successor = resultsCollector1;
resultsCollector1.Successor = uniformSubScopesProcessor1;
uniformSubScopesProcessor1.Operator = villageTerminatedBySelectionPressure1;
uniformSubScopesProcessor1.Successor = generationsCounter;
villageTerminatedBySelectionPressure1.TrueBranch = null;
villageTerminatedBySelectionPressure1.FalseBranch = mainOperator;
villageTerminatedBySelectionPressure1.Successor = null;
mainOperator.Successor = villageAnalyzer2;
villageAnalyzer2.Successor = villageResultsCollector2;
villageResultsCollector2.Successor = villageSelectionPressureComparator;
villageSelectionPressureComparator.Successor = villageTerminatedBySelectionPressure2;
villageTerminatedBySelectionPressure2.TrueBranch = terminatedVillagesCounter;
villageTerminatedBySelectionPressure2.FalseBranch = null;
villageTerminatedBySelectionPressure2.Successor = null;
terminatedVillagesCounter.Successor = null;
generationsCounter.Successor = generationsSinceLastReunificationCounter;
generationsSinceLastReunificationCounter.Successor = reunificationComparator1;
reunificationComparator1.Successor = reunificationConditionalBranch1;
reunificationConditionalBranch1.TrueBranch = reunificationComparator3;
reunificationConditionalBranch1.FalseBranch = reunificationComparator2;
reunificationConditionalBranch1.Successor = maximumGenerationsComparator;
reunificationComparator2.Successor = reunificationConditionalBranch2;
reunificationConditionalBranch2.TrueBranch = reunificationComparator3;
reunificationConditionalBranch2.FalseBranch = null;
reunificationConditionalBranch2.Successor = null;
reunificationComparator3.Successor = reunificationConditionalBranch3;
reunificationConditionalBranch3.TrueBranch = null;
reunificationConditionalBranch3.FalseBranch = resetTerminatedVillagesAssigner;
reunificationConditionalBranch3.Successor = null;
resetTerminatedVillagesAssigner.Successor = resetGenerationsSinceLastReunificationAssigner;
resetGenerationsSinceLastReunificationAssigner.Successor = reunificator;
reunificator.Successor = reunificationCounter;
reunificationCounter.Successor = comparisonFactorModifier;
comparisonFactorModifier.Successor = uniformSubScopesProcessor2;
uniformSubScopesProcessor2.Operator = villageReviver;
uniformSubScopesProcessor2.Successor = villageCountComparator;
villageReviver.Successor = null;
villageCountComparator.Successor = villageCountConditionalBranch;
villageCountConditionalBranch.TrueBranch = finalMaxSelPressAssigner;
villageCountConditionalBranch.FalseBranch = null;
villageCountConditionalBranch.Successor = null;
finalMaxSelPressAssigner.Successor = null;
maximumGenerationsComparator.Successor = maximumEvaluatedSolutionsComparator;
maximumEvaluatedSolutionsComparator.Successor = analyzer2;
analyzer2.Successor = terminationCondition;
terminationCondition.TrueBranch = null;
terminationCondition.FalseBranch = maximumGenerationsTerminationCondition;
terminationCondition.Successor = null;
maximumGenerationsTerminationCondition.TrueBranch = null;
maximumGenerationsTerminationCondition.FalseBranch = maximumEvaluatedSolutionsTerminationCondition;
maximumGenerationsTerminationCondition.Successor = null;
maximumEvaluatedSolutionsTerminationCondition.TrueBranch = null;
maximumEvaluatedSolutionsTerminationCondition.FalseBranch = uniformSubScopesProcessor1;
maximumEvaluatedSolutionsTerminationCondition.Successor = null;
#endregion
}
[StorableHook(HookType.AfterDeserialization)]
private void AfterDeserialization() {
// BackwardsCompatibility3.3
#region Backwards compatible code, remove with 3.4
if (!Parameters.ContainsKey("ReevaluateElites")) {
Parameters.Add(new ValueLookupParameter("ReevaluateElites", "Flag to determine if elite individuals should be reevaluated (i.e., if stochastic fitness functions are used.)"));
}
if (!Parameters.ContainsKey("FillPopulationWithParents"))
Parameters.Add(new ValueLookupParameter("FillPopulationWithParents", "True if the population should be filled with parent individual or false if worse children should be used when the maximum selection pressure is exceeded."));
#endregion
}
public override IOperation Apply() {
if (CrossoverParameter.ActualValue == null)
return null;
return base.Apply();
}
}
}