#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Optimization.Operators; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Algorithms.OffspringSelectionGeneticAlgorithm { /// /// A SASEGASA main loop operator. /// [Item("SASEGASAMainLoop", "A SASEGASA main loop operator.")] [StorableType("0BBD3047-1B79-4B66-8479-A1018759A5B6")] public sealed class SASEGASAMainLoop : AlgorithmOperator { #region Parameter Properties public ValueLookupParameter RandomParameter { get { return (ValueLookupParameter)Parameters["Random"]; } } public ValueLookupParameter NumberOfVillagesParameter { get { return (ValueLookupParameter)Parameters["NumberOfVillages"]; } } public ValueLookupParameter MigrationIntervalParameter { get { return (ValueLookupParameter)Parameters["MigrationInterval"]; } } public ValueLookupParameter MaximizationParameter { get { return (ValueLookupParameter)Parameters["Maximization"]; } } public ScopeTreeLookupParameter QualityParameter { get { return (ScopeTreeLookupParameter)Parameters["Quality"]; } } public ValueLookupParameter BestKnownQualityParameter { get { return (ValueLookupParameter)Parameters["BestKnownQuality"]; } } public ValueLookupParameter SelectorParameter { get { return (ValueLookupParameter)Parameters["Selector"]; } } public ValueLookupParameter CrossoverParameter { get { return (ValueLookupParameter)Parameters["Crossover"]; } } public ValueLookupParameter MutationProbabilityParameter { get { return (ValueLookupParameter)Parameters["MutationProbability"]; } } public ValueLookupParameter MutatorParameter { get { return (ValueLookupParameter)Parameters["Mutator"]; } } public ValueLookupParameter EvaluatorParameter { get { return (ValueLookupParameter)Parameters["Evaluator"]; } } public ValueLookupParameter ElitesParameter { get { return (ValueLookupParameter)Parameters["Elites"]; } } public IValueLookupParameter ReevaluateElitesParameter { get { return (IValueLookupParameter)Parameters["ReevaluateElites"]; } } public ValueLookupParameter ResultsParameter { get { return (ValueLookupParameter)Parameters["Results"]; } } public ValueLookupParameter AnalyzerParameter { get { return (ValueLookupParameter)Parameters["Analyzer"]; } } public ValueLookupParameter VillageAnalyzerParameter { get { return (ValueLookupParameter)Parameters["VillageAnalyzer"]; } } public ValueLookupParameter SuccessRatioParameter { get { return (ValueLookupParameter)Parameters["SuccessRatio"]; } } public LookupParameter ComparisonFactorParameter { get { return (LookupParameter)Parameters["ComparisonFactor"]; } } public ValueLookupParameter ComparisonFactorStartParameter { get { return (ValueLookupParameter)Parameters["ComparisonFactorStart"]; } } public ValueLookupParameter ComparisonFactorModifierParameter { get { return (ValueLookupParameter)Parameters["ComparisonFactorModifier"]; } } public ValueLookupParameter MaximumSelectionPressureParameter { get { return (ValueLookupParameter)Parameters["MaximumSelectionPressure"]; } } public ValueLookupParameter FinalMaximumSelectionPressureParameter { get { return (ValueLookupParameter)Parameters["FinalMaximumSelectionPressure"]; } } public ValueLookupParameter MaximumGenerationsParameter { get { return (ValueLookupParameter)Parameters["MaximumGenerations"]; } } public ValueLookupParameter OffspringSelectionBeforeMutationParameter { get { return (ValueLookupParameter)Parameters["OffspringSelectionBeforeMutation"]; } } public LookupParameter EvaluatedSolutionsParameter { get { return (LookupParameter)Parameters["EvaluatedSolutions"]; } } public IValueLookupParameter FillPopulationWithParentsParameter { get { return (IValueLookupParameter)Parameters["FillPopulationWithParents"]; } } #endregion [StorableConstructor] private SASEGASAMainLoop(bool deserializing) : base(deserializing) { } private SASEGASAMainLoop(SASEGASAMainLoop original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new SASEGASAMainLoop(this, cloner); } public SASEGASAMainLoop() : base() { #region Create parameters Parameters.Add(new ValueLookupParameter("Random", "A pseudo random number generator.")); Parameters.Add(new ValueLookupParameter("Maximization", "True if the problem is a maximization problem, otherwise false.")); Parameters.Add(new ScopeTreeLookupParameter("Quality", "The value which represents the quality of a solution.")); Parameters.Add(new ValueLookupParameter("BestKnownQuality", "The best known quality value found so far.")); Parameters.Add(new ValueLookupParameter("NumberOfVillages", "The initial number of villages.")); Parameters.Add(new ValueLookupParameter("MigrationInterval", "The fixed period after which migration occurs.")); Parameters.Add(new ValueLookupParameter("Selector", "The operator used to select solutions for reproduction.")); Parameters.Add(new ValueLookupParameter("Crossover", "The operator used to cross solutions.")); Parameters.Add(new ValueLookupParameter("MutationProbability", "The probability that the mutation operator is applied on a solution.")); Parameters.Add(new ValueLookupParameter("Mutator", "The operator used to mutate solutions.")); Parameters.Add(new ValueLookupParameter("Evaluator", "The operator used to evaluate solutions. This operator is executed in parallel, if an engine is used which supports parallelization.")); Parameters.Add(new ValueLookupParameter("Elites", "The numer of elite solutions which are kept in each generation.")); Parameters.Add(new ValueLookupParameter("ReevaluateElites", "Flag to determine if elite individuals should be reevaluated (i.e., if stochastic fitness functions are used.)")); Parameters.Add(new ValueLookupParameter("Results", "The results collection to store the results.")); Parameters.Add(new ValueLookupParameter("Analyzer", "The operator used to the analyze the villages.")); Parameters.Add(new ValueLookupParameter("VillageAnalyzer", "The operator used to analyze each village.")); Parameters.Add(new ValueLookupParameter("SuccessRatio", "The ratio of successful to total children that should be achieved.")); Parameters.Add(new LookupParameter("ComparisonFactor", "The comparison factor is used to determine whether the offspring should be compared to the better parent, the worse parent or a quality value linearly interpolated between them. It is in the range [0;1].")); Parameters.Add(new ValueLookupParameter("ComparisonFactorStart", "The lower bound of the comparison factor (start).")); Parameters.Add(new ValueLookupParameter("ComparisonFactorModifier", "The operator used to modify the comparison factor.")); Parameters.Add(new ValueLookupParameter("MaximumSelectionPressure", "The maximum selection pressure that terminates the algorithm.")); Parameters.Add(new ValueLookupParameter("FinalMaximumSelectionPressure", "The maximum selection pressure used when there is only one village left.")); Parameters.Add(new ValueLookupParameter("MaximumGenerations", "The maximum genreation that terminates the algorithm.")); Parameters.Add(new ValueLookupParameter("OffspringSelectionBeforeMutation", "True if the offspring selection step should be applied before mutation, false if it should be applied after mutation.")); Parameters.Add(new LookupParameter("EvaluatedSolutions", "The number of times solutions have been evaluated.")); Parameters.Add(new ValueLookupParameter("FillPopulationWithParents", "True if the population should be filled with parent individual or false if worse children should be used when the maximum selection pressure is exceeded.")); #endregion #region Create operators VariableCreator variableCreator = new VariableCreator(); Assigner maxSelPressAssigner = new Assigner(); Assigner villageCountAssigner = new Assigner(); Assigner comparisonFactorInitializer = new Assigner(); UniformSubScopesProcessor uniformSubScopesProcessor0 = new UniformSubScopesProcessor(); VariableCreator villageVariableCreator = new VariableCreator(); Placeholder villageAnalyzer1 = new Placeholder(); ResultsCollector villageResultsCollector1 = new ResultsCollector(); Placeholder analyzer1 = new Placeholder(); ResultsCollector resultsCollector1 = new ResultsCollector(); UniformSubScopesProcessor uniformSubScopesProcessor1 = new UniformSubScopesProcessor(); ConditionalBranch villageTerminatedBySelectionPressure1 = new ConditionalBranch(); OffspringSelectionGeneticAlgorithmMainOperator mainOperator = new OffspringSelectionGeneticAlgorithmMainOperator(); Placeholder villageAnalyzer2 = new Placeholder(); ResultsCollector villageResultsCollector2 = new ResultsCollector(); Comparator villageSelectionPressureComparator = new Comparator(); ConditionalBranch villageTerminatedBySelectionPressure2 = new ConditionalBranch(); IntCounter terminatedVillagesCounter = new IntCounter(); IntCounter generationsCounter = new IntCounter(); IntCounter generationsSinceLastReunificationCounter = new IntCounter(); Comparator reunificationComparator1 = new Comparator(); ConditionalBranch reunificationConditionalBranch1 = new ConditionalBranch(); Comparator reunificationComparator2 = new Comparator(); ConditionalBranch reunificationConditionalBranch2 = new ConditionalBranch(); Comparator reunificationComparator3 = new Comparator(); ConditionalBranch reunificationConditionalBranch3 = new ConditionalBranch(); Assigner resetTerminatedVillagesAssigner = new Assigner(); Assigner resetGenerationsSinceLastReunificationAssigner = new Assigner(); SASEGASAReunificator reunificator = new SASEGASAReunificator(); IntCounter reunificationCounter = new IntCounter(); Placeholder comparisonFactorModifier = new Placeholder(); UniformSubScopesProcessor uniformSubScopesProcessor2 = new UniformSubScopesProcessor(); Assigner villageReviver = new Assigner(); Comparator villageCountComparator = new Comparator(); ConditionalBranch villageCountConditionalBranch = new ConditionalBranch(); Assigner finalMaxSelPressAssigner = new Assigner(); Comparator maximumGenerationsComparator = new Comparator(); Comparator maximumEvaluatedSolutionsComparator = new Comparator(); Placeholder analyzer2 = new Placeholder(); ConditionalBranch terminationCondition = new ConditionalBranch(); ConditionalBranch maximumGenerationsTerminationCondition = new ConditionalBranch(); ConditionalBranch maximumEvaluatedSolutionsTerminationCondition = new ConditionalBranch(); variableCreator.CollectedValues.Add(new ValueParameter("Reunifications", new IntValue(0))); variableCreator.CollectedValues.Add(new ValueParameter("Generations", new IntValue(0))); // Class SASEGASA expects this to be called Generations variableCreator.CollectedValues.Add(new ValueParameter("GenerationsSinceLastReunification", new IntValue(0))); variableCreator.CollectedValues.Add(new ValueParameter("TerminatedVillages", new IntValue(0))); villageCountAssigner.LeftSideParameter.ActualName = "VillageCount"; villageCountAssigner.RightSideParameter.ActualName = NumberOfVillagesParameter.Name; maxSelPressAssigner.LeftSideParameter.ActualName = "CurrentMaximumSelectionPressure"; maxSelPressAssigner.RightSideParameter.ActualName = MaximumSelectionPressureParameter.Name; comparisonFactorInitializer.LeftSideParameter.ActualName = ComparisonFactorParameter.Name; comparisonFactorInitializer.RightSideParameter.ActualName = ComparisonFactorStartParameter.Name; villageVariableCreator.CollectedValues.Add(new ValueParameter("Results", new ResultCollection())); villageVariableCreator.CollectedValues.Add(new ValueParameter("TerminateSelectionPressure", new BoolValue(false))); villageVariableCreator.CollectedValues.Add(new ValueParameter("SelectionPressure", new DoubleValue(0))); villageVariableCreator.CollectedValues.Add(new ValueParameter("CurrentSuccessRatio", new DoubleValue(0))); villageAnalyzer1.Name = "Village Analyzer (placeholder)"; villageAnalyzer1.OperatorParameter.ActualName = VillageAnalyzerParameter.Name; villageResultsCollector1.CollectedValues.Add(new LookupParameter("Current Success Ratio", "Indicates how many successful children were already found during a generation (relative to the population size).", "CurrentSuccessRatio")); villageResultsCollector1.CollectedValues.Add(new LookupParameter("Current Selection Pressure", "Displays the rising selection pressure during a generation.", "SelectionPressure")); villageResultsCollector1.ResultsParameter.ActualName = "Results"; analyzer1.Name = "Analyzer (placeholder)"; analyzer1.OperatorParameter.ActualName = AnalyzerParameter.Name; resultsCollector1.CopyValue = new BoolValue(false); resultsCollector1.CollectedValues.Add(new LookupParameter("Generations")); resultsCollector1.CollectedValues.Add(new LookupParameter("ComparisonFactor", null, ComparisonFactorParameter.Name)); resultsCollector1.CollectedValues.Add(new LookupParameter("Terminated Villages", null, "TerminatedVillages")); resultsCollector1.CollectedValues.Add(new LookupParameter("Total Active Villages", null, "VillageCount")); resultsCollector1.CollectedValues.Add(new ScopeTreeLookupParameter("VillageResults", "Result set for each village", "Results")); resultsCollector1.ResultsParameter.ActualName = ResultsParameter.Name; villageTerminatedBySelectionPressure1.Name = "Village Terminated ?"; villageTerminatedBySelectionPressure1.ConditionParameter.ActualName = "TerminateSelectionPressure"; mainOperator.ComparisonFactorParameter.ActualName = ComparisonFactorParameter.Name; mainOperator.CrossoverParameter.ActualName = CrossoverParameter.Name; mainOperator.CurrentSuccessRatioParameter.ActualName = "CurrentSuccessRatio"; mainOperator.ElitesParameter.ActualName = ElitesParameter.Name; mainOperator.ReevaluateElitesParameter.ActualName = ReevaluateElitesParameter.Name; mainOperator.EvaluatedSolutionsParameter.ActualName = EvaluatedSolutionsParameter.Name; mainOperator.EvaluatorParameter.ActualName = EvaluatorParameter.Name; mainOperator.MaximizationParameter.ActualName = MaximizationParameter.Name; mainOperator.MaximumSelectionPressureParameter.ActualName = "CurrentMaximumSelectionPressure"; mainOperator.MutationProbabilityParameter.ActualName = MutationProbabilityParameter.Name; mainOperator.MutatorParameter.ActualName = MutatorParameter.Name; mainOperator.OffspringSelectionBeforeMutationParameter.ActualName = OffspringSelectionBeforeMutationParameter.Name; mainOperator.QualityParameter.ActualName = QualityParameter.Name; mainOperator.RandomParameter.ActualName = RandomParameter.Name; mainOperator.SelectionPressureParameter.ActualName = "SelectionPressure"; mainOperator.SelectorParameter.ActualName = SelectorParameter.Name; mainOperator.SuccessRatioParameter.ActualName = SuccessRatioParameter.Name; mainOperator.FillPopulationWithParentsParameter.ActualName = FillPopulationWithParentsParameter.Name; villageAnalyzer2.Name = "Village Analyzer (placeholder)"; villageAnalyzer2.OperatorParameter.ActualName = VillageAnalyzerParameter.Name; villageResultsCollector2.CollectedValues.Add(new LookupParameter("Current Success Ratio", "Indicates how many successful children were already found during a generation (relative to the population size).", "CurrentSuccessRatio")); villageResultsCollector2.CollectedValues.Add(new LookupParameter("Current Selection Pressure", "Displays the rising selection pressure during a generation.", "SelectionPressure")); villageResultsCollector2.ResultsParameter.ActualName = "Results"; villageSelectionPressureComparator.Name = "SelectionPressure >= CurrentMaximumSelectionPressure ?"; villageSelectionPressureComparator.LeftSideParameter.ActualName = "SelectionPressure"; villageSelectionPressureComparator.Comparison = new Comparison(ComparisonType.GreaterOrEqual); villageSelectionPressureComparator.RightSideParameter.ActualName = "CurrentMaximumSelectionPressure"; villageSelectionPressureComparator.ResultParameter.ActualName = "TerminateSelectionPressure"; villageTerminatedBySelectionPressure2.Name = "Village Terminated ?"; villageTerminatedBySelectionPressure2.ConditionParameter.ActualName = "TerminateSelectionPressure"; terminatedVillagesCounter.Name = "TerminatedVillages + 1"; terminatedVillagesCounter.ValueParameter.ActualName = "TerminatedVillages"; terminatedVillagesCounter.Increment = new IntValue(1); generationsCounter.Name = "Generations + 1"; generationsCounter.ValueParameter.ActualName = "Generations"; generationsCounter.Increment = new IntValue(1); generationsSinceLastReunificationCounter.Name = "GenerationsSinceLastReunification + 1"; generationsSinceLastReunificationCounter.ValueParameter.ActualName = "GenerationsSinceLastReunification"; generationsSinceLastReunificationCounter.Increment = new IntValue(1); reunificationComparator1.Name = "TerminatedVillages = VillageCount ?"; reunificationComparator1.LeftSideParameter.ActualName = "TerminatedVillages"; reunificationComparator1.Comparison = new Comparison(ComparisonType.Equal); reunificationComparator1.RightSideParameter.ActualName = "VillageCount"; reunificationComparator1.ResultParameter.ActualName = "Reunificate"; reunificationConditionalBranch1.Name = "Reunificate ?"; reunificationConditionalBranch1.ConditionParameter.ActualName = "Reunificate"; reunificationComparator2.Name = "GenerationsSinceLastReunification = MigrationInterval ?"; reunificationComparator2.LeftSideParameter.ActualName = "GenerationsSinceLastReunification"; reunificationComparator2.Comparison = new Comparison(ComparisonType.Equal); reunificationComparator2.RightSideParameter.ActualName = "MigrationInterval"; reunificationComparator2.ResultParameter.ActualName = "Reunificate"; reunificationConditionalBranch2.Name = "Reunificate ?"; reunificationConditionalBranch2.ConditionParameter.ActualName = "Reunificate"; // if there's just one village left and we're getting to this point SASEGASA terminates reunificationComparator3.Name = "VillageCount <= 1 ?"; reunificationComparator3.LeftSideParameter.ActualName = "VillageCount"; reunificationComparator3.RightSideParameter.Value = new IntValue(1); reunificationComparator3.Comparison.Value = ComparisonType.LessOrEqual; reunificationComparator3.ResultParameter.ActualName = "TerminateSASEGASA"; reunificationConditionalBranch3.Name = "Skip reunification?"; reunificationConditionalBranch3.ConditionParameter.ActualName = "TerminateSASEGASA"; resetTerminatedVillagesAssigner.Name = "Reset TerminatedVillages"; resetTerminatedVillagesAssigner.LeftSideParameter.ActualName = "TerminatedVillages"; resetTerminatedVillagesAssigner.RightSideParameter.Value = new IntValue(0); resetGenerationsSinceLastReunificationAssigner.Name = "Reset GenerationsSinceLastReunification"; resetGenerationsSinceLastReunificationAssigner.LeftSideParameter.ActualName = "GenerationsSinceLastReunification"; resetGenerationsSinceLastReunificationAssigner.RightSideParameter.Value = new IntValue(0); reunificator.VillageCountParameter.ActualName = "VillageCount"; reunificationCounter.ValueParameter.ActualName = "Reunifications"; // this variable is referenced in SASEGASA, do not change! reunificationCounter.IncrementParameter.Value = new IntValue(1); comparisonFactorModifier.Name = "Update comparison factor (placeholder)"; comparisonFactorModifier.OperatorParameter.ActualName = ComparisonFactorModifierParameter.Name; villageReviver.Name = "Village Reviver"; villageReviver.LeftSideParameter.ActualName = "TerminateSelectionPressure"; villageReviver.RightSideParameter.Value = new BoolValue(false); villageCountComparator.Name = "VillageCount == 1 ?"; villageCountComparator.LeftSideParameter.ActualName = "VillageCount"; villageCountComparator.RightSideParameter.Value = new IntValue(1); villageCountComparator.Comparison.Value = ComparisonType.Equal; villageCountComparator.ResultParameter.ActualName = "ChangeMaxSelPress"; villageCountConditionalBranch.Name = "Change max selection pressure?"; villageCountConditionalBranch.ConditionParameter.ActualName = "ChangeMaxSelPress"; finalMaxSelPressAssigner.LeftSideParameter.ActualName = "CurrentMaximumSelectionPressure"; finalMaxSelPressAssigner.RightSideParameter.ActualName = FinalMaximumSelectionPressureParameter.Name; // if Generations is reaching MaximumGenerations we're also terminating maximumGenerationsComparator.LeftSideParameter.ActualName = "Generations"; maximumGenerationsComparator.RightSideParameter.ActualName = MaximumGenerationsParameter.Name; maximumGenerationsComparator.Comparison = new Comparison(ComparisonType.GreaterOrEqual); maximumGenerationsComparator.ResultParameter.ActualName = "TerminateMaximumGenerations"; maximumEvaluatedSolutionsComparator.Name = "EvaluatedSolutions >= MaximumEvaluatedSolutions"; maximumEvaluatedSolutionsComparator.Comparison = new Comparison(ComparisonType.GreaterOrEqual); maximumEvaluatedSolutionsComparator.LeftSideParameter.ActualName = EvaluatedSolutionsParameter.Name; maximumEvaluatedSolutionsComparator.ResultParameter.ActualName = "TerminateEvaluatedSolutions"; maximumEvaluatedSolutionsComparator.RightSideParameter.ActualName = "MaximumEvaluatedSolutions"; analyzer2.Name = "Analyzer (placeholder)"; analyzer2.OperatorParameter.ActualName = AnalyzerParameter.Name; terminationCondition.ConditionParameter.ActualName = "TerminateSASEGASA"; maximumGenerationsTerminationCondition.ConditionParameter.ActualName = "TerminateMaximumGenerations"; maximumEvaluatedSolutionsTerminationCondition.ConditionParameter.ActualName = "TerminateEvaluatedSolutions"; #endregion #region Create operator graph OperatorGraph.InitialOperator = variableCreator; variableCreator.Successor = maxSelPressAssigner; maxSelPressAssigner.Successor = villageCountAssigner; villageCountAssigner.Successor = comparisonFactorInitializer; comparisonFactorInitializer.Successor = uniformSubScopesProcessor0; uniformSubScopesProcessor0.Operator = villageVariableCreator; uniformSubScopesProcessor0.Successor = analyzer1; villageVariableCreator.Successor = villageAnalyzer1; villageAnalyzer1.Successor = villageResultsCollector1; analyzer1.Successor = resultsCollector1; resultsCollector1.Successor = uniformSubScopesProcessor1; uniformSubScopesProcessor1.Operator = villageTerminatedBySelectionPressure1; uniformSubScopesProcessor1.Successor = generationsCounter; villageTerminatedBySelectionPressure1.TrueBranch = null; villageTerminatedBySelectionPressure1.FalseBranch = mainOperator; villageTerminatedBySelectionPressure1.Successor = null; mainOperator.Successor = villageAnalyzer2; villageAnalyzer2.Successor = villageResultsCollector2; villageResultsCollector2.Successor = villageSelectionPressureComparator; villageSelectionPressureComparator.Successor = villageTerminatedBySelectionPressure2; villageTerminatedBySelectionPressure2.TrueBranch = terminatedVillagesCounter; villageTerminatedBySelectionPressure2.FalseBranch = null; villageTerminatedBySelectionPressure2.Successor = null; terminatedVillagesCounter.Successor = null; generationsCounter.Successor = generationsSinceLastReunificationCounter; generationsSinceLastReunificationCounter.Successor = reunificationComparator1; reunificationComparator1.Successor = reunificationConditionalBranch1; reunificationConditionalBranch1.TrueBranch = reunificationComparator3; reunificationConditionalBranch1.FalseBranch = reunificationComparator2; reunificationConditionalBranch1.Successor = maximumGenerationsComparator; reunificationComparator2.Successor = reunificationConditionalBranch2; reunificationConditionalBranch2.TrueBranch = reunificationComparator3; reunificationConditionalBranch2.FalseBranch = null; reunificationConditionalBranch2.Successor = null; reunificationComparator3.Successor = reunificationConditionalBranch3; reunificationConditionalBranch3.TrueBranch = null; reunificationConditionalBranch3.FalseBranch = resetTerminatedVillagesAssigner; reunificationConditionalBranch3.Successor = null; resetTerminatedVillagesAssigner.Successor = resetGenerationsSinceLastReunificationAssigner; resetGenerationsSinceLastReunificationAssigner.Successor = reunificator; reunificator.Successor = reunificationCounter; reunificationCounter.Successor = comparisonFactorModifier; comparisonFactorModifier.Successor = uniformSubScopesProcessor2; uniformSubScopesProcessor2.Operator = villageReviver; uniformSubScopesProcessor2.Successor = villageCountComparator; villageReviver.Successor = null; villageCountComparator.Successor = villageCountConditionalBranch; villageCountConditionalBranch.TrueBranch = finalMaxSelPressAssigner; villageCountConditionalBranch.FalseBranch = null; villageCountConditionalBranch.Successor = null; finalMaxSelPressAssigner.Successor = null; maximumGenerationsComparator.Successor = maximumEvaluatedSolutionsComparator; maximumEvaluatedSolutionsComparator.Successor = analyzer2; analyzer2.Successor = terminationCondition; terminationCondition.TrueBranch = null; terminationCondition.FalseBranch = maximumGenerationsTerminationCondition; terminationCondition.Successor = null; maximumGenerationsTerminationCondition.TrueBranch = null; maximumGenerationsTerminationCondition.FalseBranch = maximumEvaluatedSolutionsTerminationCondition; maximumGenerationsTerminationCondition.Successor = null; maximumEvaluatedSolutionsTerminationCondition.TrueBranch = null; maximumEvaluatedSolutionsTerminationCondition.FalseBranch = uniformSubScopesProcessor1; maximumEvaluatedSolutionsTerminationCondition.Successor = null; #endregion } [StorableHook(HookType.AfterDeserialization)] private void AfterDeserialization() { // BackwardsCompatibility3.3 #region Backwards compatible code, remove with 3.4 if (!Parameters.ContainsKey("ReevaluateElites")) { Parameters.Add(new ValueLookupParameter("ReevaluateElites", "Flag to determine if elite individuals should be reevaluated (i.e., if stochastic fitness functions are used.)")); } if (!Parameters.ContainsKey("FillPopulationWithParents")) Parameters.Add(new ValueLookupParameter("FillPopulationWithParents", "True if the population should be filled with parent individual or false if worse children should be used when the maximum selection pressure is exceeded.")); #endregion } public override IOperation Apply() { if (CrossoverParameter.ActualValue == null) return null; return base.Apply(); } } }