/* * SVM.NET Library * Copyright (C) 2008 Matthew Johnson * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using System; namespace SVM { /// /// Deals with the scaling of Problems so they have uniform ranges across all dimensions in order to /// result in better SVM performance. /// public static class Scaling { /// /// Scales a problem using the provided range. This will not affect the parameter. /// /// The problem to scale /// The Range transform to use in scaling /// The Scaled problem public static Problem Scale(this IRangeTransform range, Problem prob) { Problem scaledProblem = new Problem(prob.Count, new double[prob.Count], new Node[prob.Count][], prob.MaxIndex); for (int i = 0; i < scaledProblem.Count; i++) { scaledProblem.X[i] = new Node[prob.X[i].Length]; for (int j = 0; j < scaledProblem.X[i].Length; j++) scaledProblem.X[i][j] = new Node(prob.X[i][j].Index, range.Transform(prob.X[i][j].Value, prob.X[i][j].Index)); scaledProblem.Y[i] = prob.Y[i]; } return scaledProblem; } } }