#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Timers;
using HeuristicLab.Hive.Client.Common;
using HeuristicLab.Hive.Client.Communication;
using System.Diagnostics;
using HeuristicLab.Hive.Contracts.BusinessObjects;
using HeuristicLab.Hive.Contracts;
using HeuristicLab.Hive.Client.Core.ConfigurationManager;
using HeuristicLab.Hive.Client.Communication.ServerService;
//using BO = HeuristicLab.Hive.Contracts.BusinessObjects;
namespace HeuristicLab.Hive.Client.Core {
///
/// Heartbeat class. It sends every x ms a heartbeat to the server and receives a Message
///
public class Heartbeat {
private bool offline;
public double Interval { get; set; }
private Timer heartbeatTimer = null;
public Heartbeat() {
Interval = 100;
}
public Heartbeat(double interval) {
Interval = interval;
}
private WcfService wcfService;
///
/// Starts the Heartbeat signal.
///
public void StartHeartbeat() {
heartbeatTimer = new System.Timers.Timer();
heartbeatTimer.Interval = this.Interval;
heartbeatTimer.AutoReset = true;
heartbeatTimer.Elapsed += new ElapsedEventHandler(heartbeatTimer_Elapsed);
wcfService = WcfService.Instance;
wcfService.SendHeartBeatCompleted += new EventHandler(wcfService_ProcessHeartBeatCompleted);
heartbeatTimer.Start();
}
///
/// This Method is called every time the timer ticks
///
///
///
void heartbeatTimer_Elapsed(object sender, ElapsedEventArgs e) {
Console.WriteLine("tick");
ClientInfo info = ConfigManager.Instance.GetClientInfo();
PerformanceCounter counter = new PerformanceCounter("Memory", "Available Bytes", true);
int mb = (int)(counter.NextValue() / 1024 / 1024);
HeartBeatData heartBeatData = new HeartBeatData {
ClientId = info.Id,
FreeCores = info.NrOfCores - ConfigManager.Instance.GetUsedCores(),
FreeMemory = mb,
JobProgress = ConfigManager.Instance.GetProgressOfAllJobs()
};
DateTime lastFullHour = DateTime.Parse(DateTime.Now.Hour.ToString() + ":00");
TimeSpan span = DateTime.Now - lastFullHour;
if (span.TotalSeconds < (Interval/1000)) {
if (UptimeManager.Instance.isOnline()) {
//That's quiet simple: Just reconnect and you're good for new jobs
if (wcfService.ConnState != NetworkEnum.WcfConnState.Loggedin) {
Logging.Instance.Info(this.ToString(), "Client goes online according to timetable");
wcfService.Connect();
}
} else {
//We have quit a lot of work to do here: snapshot all jobs, submit them back, then disconnect and then pray to god that nothing goes wrong
MessageQueue.GetInstance().AddMessage(MessageContainer.MessageType.UptimeLimitDisconnect);
}
}
if (wcfService.ConnState == NetworkEnum.WcfConnState.Failed) {
wcfService.Connect();
} else if (wcfService.ConnState == NetworkEnum.WcfConnState.Loggedin) {
wcfService.SendHeartBeatAsync(heartBeatData);
}
}
void wcfService_ProcessHeartBeatCompleted(object sender, ProcessHeartBeatCompletedEventArgs e) {
System.Diagnostics.Debug.WriteLine("Heartbeat received! ");
e.Result.ActionRequest.ForEach(mc => MessageQueue.GetInstance().AddMessage(mc));
}
public void StopHeartBeat() {
heartbeatTimer.Dispose();
}
}
}