#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using HeuristicLab.Core;
using System.Xml;
using HeuristicLab.GP.Interfaces;
namespace HeuristicLab.GP {
public class FunctionLibrary : ItemBase, IEditable {
private List functions = new List();
public IEnumerable Functions {
get { return functions; }
}
public FunctionLibrary()
: base() {
}
public void AddFunction(IFunction fun) {
if (!functions.Contains(fun)) {
functions.Add(fun);
OnChanged();
}
}
public void RemoveFunction(IFunction fun) {
functions.Remove(fun);
// remove the operator from the allowed sub-functions of all functions
foreach (IFunction f in Functions) {
for (int i = 0; i < f.MaxSubTrees; i++) {
f.RemoveAllowedSubFunction(fun, i);
}
}
OnChanged();
}
public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) {
XmlNode node = base.GetXmlNode(name, document, persistedObjects);
foreach (IFunction f in functions) {
node.AppendChild(PersistenceManager.Persist("Function", f, document, persistedObjects));
}
return node;
}
public override void Populate(XmlNode node, IDictionary restoredObjects) {
base.Populate(node, restoredObjects);
foreach (XmlNode fNode in node.SelectNodes("Function")) {
AddFunction((IFunction)PersistenceManager.Restore(fNode, restoredObjects));
}
}
public override IView CreateView() {
return new FunctionLibraryEditor(this);
}
#region IEditable Members
public IEditor CreateEditor() {
return new FunctionLibraryEditor(this);
}
#endregion
}
}