#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Core;
using System.Xml;
using System.Diagnostics;
using HeuristicLab.GP.Interfaces;
namespace HeuristicLab.GP {
public abstract class FunctionBase : ItemBase, IFunction {
private List> allowedSubFunctions = new List>();
private int minArity = -1;
private int maxArity = -1;
private double tickets = 1.0;
private IOperator initializer;
private IOperator manipulator;
private int minTreeHeight = -1;
private int minTreeSize = -1;
public virtual string Name {
get { return this.GetType().Name; }
}
public virtual string Description {
get { return "Description for this function is missing (TODO)"; }
}
public int MinSubTrees {
get {
return minArity;
}
protected set {
minArity = value;
while (minArity > allowedSubFunctions.Count) allowedSubFunctions.Add(new List());
}
}
public int MaxSubTrees {
get {
return maxArity;
}
protected set {
maxArity = value;
while (allowedSubFunctions.Count > maxArity) allowedSubFunctions.RemoveAt(allowedSubFunctions.Count - 1);
while (maxArity > allowedSubFunctions.Count) allowedSubFunctions.Add(new List());
}
}
public int MinTreeSize {
get {
if (minTreeSize <= 0) RecalculateMinimalTreeSize();
return minTreeSize;
}
}
public int MinTreeHeight {
get {
if (minTreeHeight <= 0) RecalculateMinimalTreeHeight();
return minTreeHeight;
}
}
public double Tickets {
get { return tickets; }
set {
if (value < 0.0) throw new ArgumentException("Number of tickets must be positive");
else tickets = value;
}
}
public IOperator Initializer {
get { return initializer; }
set { initializer = value; }
}
public IOperator Manipulator {
get { return manipulator; }
set { manipulator = value; }
}
public virtual IFunctionTree GetTreeNode() {
return new FunctionTreeBase(this);
}
public ICollection GetAllowedSubFunctions(int index) {
if (index < 0 || index > MaxSubTrees) throw new ArgumentException("Index outside of allowed range. index = " + index);
return allowedSubFunctions[index];
}
public void AddAllowedSubFunction(IFunction function, int index) {
if (index < 0 || index > MaxSubTrees) throw new ArgumentException("Index outside of allowed range. index = " + index);
if (allowedSubFunctions[index] == null) {
allowedSubFunctions[index] = new List();
}
if (!allowedSubFunctions[index].Contains(function)) {
allowedSubFunctions[index].Add(function);
}
}
public void RemoveAllowedSubFunction(IFunction function, int index) {
if (index < 0 || index > MaxSubTrees) throw new ArgumentException("Index outside of allowed range. index = " + index);
allowedSubFunctions[index].Add(function);
}
public bool IsAllowedSubFunction(IFunction function, int index) {
return GetAllowedSubFunctions(index).Contains(function);
}
private void RecalculateMinimalTreeSize() {
minTreeSize = int.MaxValue;
int sum = 1;
int minSize = int.MaxValue;
for (int i = 0; i < MinSubTrees; i++) {
foreach (IFunction subFun in GetAllowedSubFunctions(i)) {
minSize = Math.Min(minSize, subFun.MinTreeSize);
}
sum += minSize;
}
minTreeSize = sum;
}
private void RecalculateMinimalTreeHeight() {
minTreeHeight = int.MaxValue;
int height = 0;
int minHeight = int.MaxValue;
for (int i = 0; i < MinSubTrees; i++) {
foreach (IFunction subFun in GetAllowedSubFunctions(i)) {
minHeight = Math.Min(minHeight, subFun.MinTreeHeight);
}
height = Math.Max(height, minHeight);
}
minTreeHeight = height + 1;
}
public override object Clone(IDictionary clonedObjects) {
FunctionBase clone = (FunctionBase)base.Clone(clonedObjects);
clone.initializer = (IOperator)Auxiliary.Clone(initializer, clonedObjects);
clone.manipulator = (IOperator)Auxiliary.Clone(manipulator, clonedObjects);
clone.maxArity = maxArity;
clone.minArity = minArity;
clone.minTreeHeight = minTreeHeight;
clone.minTreeSize = minTreeSize;
clone.tickets = tickets;
for (int i = 0; i < MaxSubTrees; i++) {
var allowedSubFunctionsForSlot = new List();
foreach (IFunction f in GetAllowedSubFunctions(i)) {
allowedSubFunctionsForSlot.Add((IFunction)Auxiliary.Clone(f, clonedObjects));
}
clone.allowedSubFunctions.Add(allowedSubFunctionsForSlot);
}
return clone;
}
public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) {
XmlNode node = base.GetXmlNode(name, document, persistedObjects);
XmlAttribute minSubTreesAttr = document.CreateAttribute("MinSubTrees");
minSubTreesAttr.Value = XmlConvert.ToString(MinSubTrees);
XmlAttribute maxSubTreesAttr = document.CreateAttribute("MaxSubTrees");
maxSubTreesAttr.Value = XmlConvert.ToString(MaxSubTrees);
node.Attributes.Append(minSubTreesAttr);
node.Attributes.Append(maxSubTreesAttr);
for (int i = 0; i < MaxSubTrees; i++) {
XmlNode slotNode = document.CreateElement("AllowedSubFunctions");
XmlAttribute slotAttr = document.CreateAttribute("Slot");
slotAttr.Value = XmlConvert.ToString(i);
slotNode.Attributes.Append(slotAttr);
node.AppendChild(slotNode);
foreach (IFunction f in GetAllowedSubFunctions(i)) {
slotNode.AppendChild(PersistenceManager.Persist(f, document, persistedObjects));
}
}
return node;
}
public override void Populate(XmlNode node, IDictionary restoredObjects) {
base.Populate(node, restoredObjects);
MinSubTrees = XmlConvert.ToInt32(node.Attributes["MinSubTrees"].Value);
MaxSubTrees = XmlConvert.ToInt32(node.Attributes["MaxSubTrees"].Value);
foreach (XmlNode allowedSubFunctionsNode in node.SelectNodes("AllowedSubFunctions")) {
int slot = XmlConvert.ToInt32(allowedSubFunctionsNode.Attributes["Slot"].Value);
foreach (XmlNode fNode in allowedSubFunctionsNode.ChildNodes) {
AddAllowedSubFunction((IFunction)PersistenceManager.Restore(fNode, restoredObjects), slot);
}
}
}
}
}