#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using System.Xml; using HeuristicLab.Core; namespace HeuristicLab.Data { /// /// The representation of a string. /// public class StringData : ObjectData { /// /// Gets or sets the string value. /// /// Uses property of base class . /// No own data storage present. public new string Data { get { return (string)base.Data; } set { base.Data = value; } } /// /// Initializes a new instance of /// with the name of the type of the current instance as default value. /// public StringData() { Data = this.GetType().Name; } /// /// Initializes a new instance of with the specified . /// /// The string value the current instance should represent. public StringData(string data) { Data = data; } /// /// Creates a new instance of . /// /// The created instance as . public override IView CreateView() { return new StringDataView(this); } /// /// Clones the current instance. /// /// The current instance is added to the dictionary . /// A dictionary of all already cloned objects. /// The coned instance as . public override object Clone(IDictionary clonedObjects) { StringData clone = new StringData(); clonedObjects.Add(Guid, clone); clone.Data = Data; return clone; } /// /// Saves the current instance as in the specified . /// /// The string value is saved in the node's inner text. /// The (tag)name of the . /// The where to save the data. /// A dictionary of all already persisted objects.(Needed to avoid cycles.) /// The saved . public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) { XmlNode node = base.GetXmlNode(name, document, persistedObjects); node.InnerText = Data; return node; } /// /// Loads the persisted string value from the specified . /// /// The string value must be saved in the node's inner text /// (see ). /// The where the string is saved. /// A dictionary of all already restored objects. (Needed to avoid cycles.) public override void Populate(XmlNode node, IDictionary restoredObjects) { base.Populate(node, restoredObjects); Data = node.InnerText; } /// /// The string representation of the current instance. /// /// The string value. public override string ToString() { return Data; } } }