#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.Specialized;
namespace HeuristicLab.Common {
public class ObservableCollection : ICollection, INotifyCollectionChanged {
protected List list;
public ObservableCollection() {
list = new List();
}
#region Events
public event NotifyCollectionChangedEventHandler CollectionChanged;
protected void FireCollectionChanged(NotifyCollectionChangedEventArgs e) {
if (CollectionChanged != null) {
CollectionChanged(this, e);
}
}
protected virtual void FireCollectionCleared() {
NotifyCollectionChangedEventArgs e = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset);
FireCollectionChanged( e);
}
protected virtual void FireItemsAdded(IEnumerable addedItems, int index) {
NotifyCollectionChangedEventArgs e = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, addedItems.ToList(), index);
FireCollectionChanged(e);
}
protected virtual void FireItemsRemoved(IEnumerable removedItems) {
NotifyCollectionChangedEventArgs e = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, removedItems.ToList());
FireCollectionChanged(e);
}
#endregion
#region ICollection Members
public void Add(T item) {
int index = this.list.Count - 1;
this.list.Add(item);
FireItemsAdded(new List { item }, index);
}
public void AddRange(IEnumerable items) {
int index = this.list.Count - 1;
this.list.AddRange(items);
FireItemsAdded(items, index);
}
public void Clear() {
IEnumerable temp = this.list.AsEnumerable();
this.list.Clear();
FireItemsRemoved(temp);
FireCollectionCleared();
}
public bool Contains(T item) {
return this.list.Contains(item);
}
public void CopyTo(T[] array, int arrayIndex) {
this.list.CopyTo(array, arrayIndex);
}
public int Count {
get { return this.list.Count; }
}
public bool IsReadOnly {
get { return false; }
}
public bool Remove(T item) {
bool ret = this.list.Remove(item);
if (ret)
FireItemsRemoved(new List { item });
return ret;
}
public void RemoveRange(IEnumerable items) {
bool ret = false;
foreach (T item in items)
ret |= list.Remove(item);
if (ret)
FireItemsRemoved(items);
}
#endregion
#region IEnumerable Members
public IEnumerator GetEnumerator() {
return list.GetEnumerator();
}
#endregion
#region IEnumerable Members
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
return list.GetEnumerator();
}
#endregion
}
}