#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Compiler;
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Symbols;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Problems.ExternalEvaluation.GP {
[StorableClass]
[Item("TreeInterpreter", "Interpreter for arithmetic symbolic expression trees including function calls.")]
// not thread safe!
public class TreeInterpreter : NamedItem, ISymbolicExpressionTreeInterpreter {
private class OpCodes {
public const byte Add = 1;
public const byte Sub = 2;
public const byte Mul = 3;
public const byte Div = 4;
public const byte Sin = 5;
public const byte Cos = 6;
public const byte Tan = 7;
public const byte Log = 8;
public const byte Exp = 9;
public const byte IfThenElse = 10;
public const byte GT = 11;
public const byte LT = 12;
public const byte AND = 13;
public const byte OR = 14;
public const byte NOT = 15;
public const byte Average = 16;
public const byte Call = 17;
public const byte Variable = 18;
public const byte Constant = 19;
public const byte Arg = 20;
}
private Dictionary symbolToOpcode = new Dictionary() {
{ typeof(Addition), OpCodes.Add },
{ typeof(Subtraction), OpCodes.Sub },
{ typeof(Multiplication), OpCodes.Mul },
{ typeof(Division), OpCodes.Div },
{ typeof(Sine), OpCodes.Sin },
{ typeof(Cosine), OpCodes.Cos },
{ typeof(Tangent), OpCodes.Tan },
{ typeof(Logarithm), OpCodes.Log },
{ typeof(Exponential), OpCodes.Exp },
{ typeof(IfThenElse), OpCodes.IfThenElse },
{ typeof(GreaterThan), OpCodes.GT },
{ typeof(LessThan), OpCodes.LT },
{ typeof(And), OpCodes.AND },
{ typeof(Or), OpCodes.OR },
{ typeof(Not), OpCodes.NOT},
{ typeof(Average), OpCodes.Average},
{ typeof(InvokeFunction), OpCodes.Call },
{ typeof(Variable), OpCodes.Variable },
{ typeof(Constant), OpCodes.Constant },
{ typeof(Argument), OpCodes.Arg },
};
private const int ARGUMENT_STACK_SIZE = 1024;
private Dictionary variables;
private Instruction[] code;
private int pc;
public override bool CanChangeName {
get { return false; }
}
public override bool CanChangeDescription {
get { return false; }
}
[StorableConstructor]
protected TreeInterpreter(bool deserializing) : base(deserializing) { }
protected TreeInterpreter(TreeInterpreter original, Cloner cloner) : base(original, cloner) { }
public override IDeepCloneable Clone(Cloner cloner) {
return new TreeInterpreter(this, cloner);
}
public TreeInterpreter() : base() { }
public void Prepare(SymbolicExpressionTree tree) {
var compiler = new SymbolicExpressionTreeCompiler();
code = compiler.Compile(tree, MapSymbolToOpCode);
}
public double InterpretTree(Dictionary variables) {
this.variables = variables;
pc = 0;
argStackPointer = 0;
return Evaluate();
}
private byte MapSymbolToOpCode(SymbolicExpressionTreeNode treeNode) {
if (symbolToOpcode.ContainsKey(treeNode.Symbol.GetType()))
return symbolToOpcode[treeNode.Symbol.GetType()];
else
throw new NotSupportedException("Symbol: " + treeNode.Symbol);
}
private double[] argumentStack = new double[ARGUMENT_STACK_SIZE];
private int argStackPointer;
private double Evaluate() {
var currentInstr = code[pc++];
switch (currentInstr.opCode) {
case OpCodes.Add: {
double s = 0.0;
for (int i = 0; i < currentInstr.nArguments; i++) {
s += Evaluate();
}
return s;
}
case OpCodes.Sub: {
double s = Evaluate();
for (int i = 1; i < currentInstr.nArguments; i++) {
s -= Evaluate();
}
if (currentInstr.nArguments == 1) s = -s;
return s;
}
case OpCodes.Mul: {
double p = Evaluate();
for (int i = 1; i < currentInstr.nArguments; i++) {
p *= Evaluate();
}
return p;
}
case OpCodes.Div: {
double p = Evaluate();
for (int i = 1; i < currentInstr.nArguments; i++) {
p /= Evaluate();
}
if (currentInstr.nArguments == 1) p = 1.0 / p;
return p;
}
case OpCodes.Average: {
double sum = Evaluate();
for (int i = 1; i < currentInstr.nArguments; i++) {
sum += Evaluate();
}
return sum / currentInstr.nArguments;
}
case OpCodes.Cos: {
return Math.Cos(Evaluate());
}
case OpCodes.Sin: {
return Math.Sin(Evaluate());
}
case OpCodes.Tan: {
return Math.Tan(Evaluate());
}
case OpCodes.Exp: {
return Math.Exp(Evaluate());
}
case OpCodes.Log: {
return Math.Log(Evaluate());
}
case OpCodes.IfThenElse: {
double condition = Evaluate();
double result;
if (condition > 0.0) {
result = Evaluate(); SkipBakedCode();
} else {
SkipBakedCode(); result = Evaluate();
}
return result;
}
case OpCodes.AND: {
double result = Evaluate();
for (int i = 1; i < currentInstr.nArguments; i++) {
if (result <= 0.0) SkipBakedCode();
else {
result = Evaluate();
}
}
return result <= 0.0 ? -1.0 : 1.0;
}
case OpCodes.OR: {
double result = Evaluate();
for (int i = 1; i < currentInstr.nArguments; i++) {
if (result > 0.0) SkipBakedCode();
else {
result = Evaluate();
}
}
return result > 0.0 ? 1.0 : -1.0;
}
case OpCodes.NOT: {
return -Evaluate();
}
case OpCodes.GT: {
double x = Evaluate();
double y = Evaluate();
if (x > y) return 1.0;
else return -1.0;
}
case OpCodes.LT: {
double x = Evaluate();
double y = Evaluate();
if (x < y) return 1.0;
else return -1.0;
}
case OpCodes.Call: {
// evaluate sub-trees
// push on argStack in reverse order
for (int i = 0; i < currentInstr.nArguments; i++) {
argumentStack[argStackPointer + currentInstr.nArguments - i] = Evaluate();
}
argStackPointer += currentInstr.nArguments;
// save the pc
int nextPc = pc;
// set pc to start of function
pc = currentInstr.iArg0;
// evaluate the function
double v = Evaluate();
// decrease the argument stack pointer by the number of arguments pushed
// to set the argStackPointer back to the original location
argStackPointer -= currentInstr.nArguments;
// restore the pc => evaluation will continue at point after my subtrees
pc = nextPc;
return v;
}
case OpCodes.Arg: {
return argumentStack[argStackPointer - currentInstr.iArg0];
}
case OpCodes.Variable: {
var variableTreeNode = currentInstr.dynamicNode as VariableTreeNode;
if (variables.ContainsKey(variableTreeNode.VariableName))
return variables[variableTreeNode.VariableName] * variableTreeNode.Weight;
else return -1.0 * variableTreeNode.Weight;
}
case OpCodes.Constant: {
var constTreeNode = currentInstr.dynamicNode as ConstantTreeNode;
return constTreeNode.Value;
}
default: throw new NotSupportedException();
}
}
// skips a whole branch
protected void SkipBakedCode() {
int i = 1;
while (i > 0) {
i += code[pc++].nArguments;
i--;
}
}
}
}