#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Optimization.Operators; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.PermutationEncoding { [Item("TranslocationMoveTabuMaker", "Declares a given translocation or insertion move (3-opt) as tabu, by adding its attributes to the tabu list.")] [StorableClass] public class TranslocationMoveTabuMaker : TabuMaker, IPermutationTranslocationMoveOperator { public ILookupParameter PermutationParameter { get { return (ILookupParameter)Parameters["Permutation"]; } } public ILookupParameter TranslocationMoveParameter { get { return (LookupParameter)Parameters["TranslocationMove"]; } } [StorableConstructor] protected TranslocationMoveTabuMaker(bool deserializing) : base(deserializing) { } protected TranslocationMoveTabuMaker(TranslocationMoveTabuMaker original, Cloner cloner) : base(original, cloner) { } public TranslocationMoveTabuMaker() : base() { Parameters.Add(new LookupParameter("TranslocationMove", "The move that was made.")); Parameters.Add(new LookupParameter("Permutation", "The solution as permutation.")); } public override IDeepCloneable Clone(Cloner cloner) { return new TranslocationMoveTabuMaker(this, cloner); } protected override IItem GetTabuAttribute(bool maximization, double quality, double moveQuality) { TranslocationMove move = TranslocationMoveParameter.ActualValue; Permutation permutation = PermutationParameter.ActualValue; double baseQuality = moveQuality; if (maximization && quality > moveQuality || !maximization && quality < moveQuality) baseQuality = quality; // we make an uphill move, the lower bound is the solution quality if (permutation.PermutationType == PermutationTypes.Absolute) { int[] numbers = new int[move.Index2 - move.Index1 + 1]; for (int i = 0; i < numbers.Length; i++) { numbers[i] = permutation[i + move.Index1]; } return new TranslocationMoveAbsoluteAttribute(numbers, move.Index1, move.Index3, baseQuality); ; } else { if (move.Index3 > move.Index1) return new TranslocationMoveRelativeAttribute(permutation.GetCircular(move.Index1 - 1), permutation[move.Index1], permutation[move.Index2], permutation.GetCircular(move.Index2 + 1), permutation.GetCircular(move.Index3 + move.Index2 - move.Index1), permutation.GetCircular(move.Index3 + move.Index2 - move.Index1 + 1), baseQuality); else return new TranslocationMoveRelativeAttribute(permutation.GetCircular(move.Index1 - 1), permutation[move.Index1], permutation[move.Index2], permutation.GetCircular(move.Index2 + 1), permutation.GetCircular(move.Index3 - 1), permutation.GetCircular(move.Index3), baseQuality); } } } }