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source: branches/OptimizationNetworks/HeuristicLab.Optimization.Networks/3.3/Core.Networks/UserDefinedNode.cs @ 11529

Last change on this file since 11529 was 11529, checked in by swagner, 9 years ago

#2205: Implemented review comments

  • made Node and Network abstract
  • renamed GenericNode to UserDefinedNode and sealed it
  • added sealed UserDefinedNetwork
  • made Nodes in Network not changeable by default
  • made Parameters in ParameterizedPort not changeable by default
  • removed value None in PortParameterType
  • refactored call algorithm.PrepareMessage() in AlgorithmNode
File size: 1.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
24
25namespace HeuristicLab.Core.Networks {
26  [Item("User-Defined Node", "A node of a network which can be defined by the user.")]
27  [StorableClass]
28  public sealed class UserDefinedNode : Node, IUserDefinedNode {
29    new public PortCollection Ports {
30      get { return base.Ports; }
31    }
32
33    [StorableConstructor]
34    private UserDefinedNode(bool deserializing) : base(deserializing) { }
35    private UserDefinedNode(UserDefinedNode original, Cloner cloner) : base(original, cloner) { }
36    public UserDefinedNode() : base("UserDefinedNode") { }
37    public UserDefinedNode(string name) : base(name) { }
38    public UserDefinedNode(string name, string description) : base(name, description) { }
39
40    public override IDeepCloneable Clone(Cloner cloner) {
41      return new UserDefinedNode(this, cloner);
42    }
43  }
44}
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