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source: branches/OptimizationNetworks/HeuristicLab.Optimization.Networks.Views/3.3/Core.Networks.Views/UserDefinedNodeView.cs @ 11565

Last change on this file since 11565 was 11565, checked in by swagner, 9 years ago

#2205: Continued working on programmable network items

  • allowed code changes only in user-defined nodes and networks
  • added manual initialization of compiled programmable network items
File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.MainForm;
23using System.Windows.Forms;
24
25namespace HeuristicLab.Core.Networks.Views {
26  [View("UserDefinedNode View")]
27  [Content(typeof(UserDefinedNode), true)]
28  [Content(typeof(IUserDefinedNode), false)]
29  public partial class UserDefinedNodeView : NetworkItemView {
30    public new IUserDefinedNode Content {
31      get { return (IUserDefinedNode)base.Content; }
32      set { base.Content = value; }
33    }
34
35    public UserDefinedNodeView() {
36      InitializeComponent();
37    }
38
39    protected override void OnContentChanged() {
40      base.OnContentChanged();
41      portCollectionView.Content = Content == null ? null : Content.Ports;
42      programmableItemView.Content = Content;
43    }
44
45    protected override void SetEnabledStateOfControls() {
46      base.SetEnabledStateOfControls();
47      initializeButton.Enabled = Content != null && !ReadOnly && !Locked;
48    }
49
50    private void initializeButton_Click(object sender, System.EventArgs e) {
51      Content.Initialize();
52    }
53  }
54}
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