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source: branches/OptimizationNetworks/HeuristicLab.Optimization.Networks.Views/3.3/Core.Networks.Views/EntitySelectorDialog.Designer.cs @ 11526

Last change on this file since 11526 was 11526, checked in by swagner, 9 years ago

#2205: Worked on optimization networks

File size: 4.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.Core.Networks.Views {
23  partial class EntitySelectorDialog {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing && (components != null)) {
35        components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Windows Form Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.okButton = new System.Windows.Forms.Button();
48      this.cancelButton = new System.Windows.Forms.Button();
49      this.entitySelector = new HeuristicLab.Core.Networks.Views.EntitySelector();
50      this.SuspendLayout();
51      //
52      // okButton
53      //
54      this.okButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
55      this.okButton.DialogResult = System.Windows.Forms.DialogResult.OK;
56      this.okButton.Location = new System.Drawing.Point(320, 409);
57      this.okButton.Name = "okButton";
58      this.okButton.Size = new System.Drawing.Size(75, 23);
59      this.okButton.TabIndex = 0;
60      this.okButton.Text = "&OK";
61      this.okButton.UseVisualStyleBackColor = true;
62      //
63      // cancelButton
64      //
65      this.cancelButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
66      this.cancelButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
67      this.cancelButton.Location = new System.Drawing.Point(401, 409);
68      this.cancelButton.Name = "cancelButton";
69      this.cancelButton.Size = new System.Drawing.Size(75, 23);
70      this.cancelButton.TabIndex = 0;
71      this.cancelButton.Text = "&Cancel";
72      this.cancelButton.UseVisualStyleBackColor = true;
73      //
74      // entitySelector
75      //
76      this.entitySelector.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
77            | System.Windows.Forms.AnchorStyles.Left)
78            | System.Windows.Forms.AnchorStyles.Right)));
79      this.entitySelector.Caption = "Network Entities";
80      this.entitySelector.Location = new System.Drawing.Point(12, 12);
81      this.entitySelector.Name = "entitySelector";
82      this.entitySelector.Size = new System.Drawing.Size(464, 391);
83      this.entitySelector.TabIndex = 1;
84      this.entitySelector.SelectedEntityChanged += new System.EventHandler(this.entitySelector_SelectedEntityChanged);
85      //
86      // EntitySelectorDialog
87      //
88      this.AcceptButton = this.okButton;
89      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
90      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
91      this.CancelButton = this.cancelButton;
92      this.ClientSize = new System.Drawing.Size(488, 444);
93      this.Controls.Add(this.entitySelector);
94      this.Controls.Add(this.cancelButton);
95      this.Controls.Add(this.okButton);
96      this.MaximizeBox = false;
97      this.MinimizeBox = false;
98      this.Name = "EntitySelectorDialog";
99      this.ShowIcon = false;
100      this.ShowInTaskbar = false;
101      this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
102      this.Text = "Select Entity";
103      this.Load += new System.EventHandler(this.EntitySelectorDialog_Load);
104      this.Shown += new System.EventHandler(this.EntitySelectorDialog_Shown);
105      this.ResumeLayout(false);
106
107    }
108
109    #endregion
110
111    protected System.Windows.Forms.Button okButton;
112    protected System.Windows.Forms.Button cancelButton;
113    protected EntitySelector entitySelector;
114
115  }
116}
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