#region License Information /* HeuristicLab * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Optimization { [Item("RunCollection Discretizer", "Creates several levels from the distribution of a certain result accross a run collection and " + "assigns a discretized value. Non-existing numbers as well as NaN and infinities are excluded from the caluclation.")] [StorableClass] public class RunCollectionDiscretizer : ParameterizedNamedItem, IRunCollectionModifier { public override bool CanChangeName { get { return false; } } public override bool CanChangeDescription { get { return false; } } #region Parameters public ValueParameter SourceParameter { get { return (ValueParameter)Parameters["Source"]; } } public ValueParameter TargetParameter { get { return (ValueParameter)Parameters["Target"]; } } public ValueParameter SpreadParameter { get { return (ValueParameter)Parameters["Spread"]; } } public ValueParameter GroupByParameter { get { return (ValueParameter)Parameters["GroupBy"]; } } public ValueParameter> LevelsParameter { get { return (ValueParameter>)Parameters["Levels"]; } } #endregion private string Source { get { return SourceParameter.Value.Value; } } private string Target { get { return TargetParameter.Value.Value; } set { TargetParameter.Value.Value = value; } } private double Spread { get { return SpreadParameter.Value.Value; } } private string GroupBy { get { return GroupByParameter.Value.Value; } } private List Levels { get { return LevelsParameter.Value.Select(v => v.Value).ToList(); } } #region Construction & Cloning [StorableConstructor] protected RunCollectionDiscretizer(bool deserializing) : base(deserializing) { } protected RunCollectionDiscretizer(RunCollectionDiscretizer original, Cloner cloner) : base(original, cloner) { RegisterEvents(); } public RunCollectionDiscretizer() { Parameters.Add(new ValueParameter("Source", "Source value name to be fuzzified.", new StringValue("Value"))); Parameters.Add(new ValueParameter("Target", "Target value name. The new, fuzzified variable to be created.", new StringValue("Calc.Value"))); Parameters.Add(new ValueParameter("Spread", "The number of standard deviations considered one additional level. Set to zero to use empirical distribution instead.", new DoubleValue(1))); Parameters.Add(new ValueParameter("GroupBy", "Create separate analyzes for different values of this variable.", new StringValue(""))); Parameters.Add(new ValueParameter>("Levels", "The list of levels to be assigned.", new ItemList { new StringValue("Very Low"), new StringValue("Low"), new StringValue("Average"), new StringValue("High"), new StringValue("Very High"), })); RegisterEvents(); UpdateName(); } public override IDeepCloneable Clone(Cloner cloner) { return new RunCollectionDiscretizer(this, cloner); } [StorableHook(HookType.AfterDeserialization)] private void AfterDeserialization() { RegisterEvents(); } #endregion private void RegisterEvents() { SourceParameter.ToStringChanged += SourceParameter_NameChanged; TargetParameter.ToStringChanged += Parameter_NameChanged; GroupByParameter.ToStringChanged += Parameter_NameChanged; } private void SourceParameter_NameChanged(object sender, EventArgs e) { Target = string.Format("{0}/Level", Source); } private void Parameter_NameChanged(object sender, EventArgs e) { UpdateName(); } private void UpdateName() { name = string.Format("{0} := Discrete({1}{2})", Target, Source, string.IsNullOrWhiteSpace(GroupBy) ? "" : string.Format("/{0}", GroupBy)); OnNameChanged(); } #region IRunCollectionModifier Members public void Modify(List runs) { foreach (var group in runs .Select(r => new {Run=r, Value=GetSourceValue(r)}) .Where(r => r.Value.HasValue && !double.IsNaN(r.Value.Value) && !double.IsInfinity(r.Value.Value)) .Select(r => new {r.Run, r.Value.Value, Bin=GetGroupByValue(r.Run)}) .GroupBy(r => r.Bin).ToList()) { var values = group.Select(r => r.Value).ToList(); if (values.Count > 0) { if (Spread > 0) { var avg = values.Average(); var stdDev = values.StandardDeviation(); foreach (var r in group) { r.Run.Results[Target] = new StringValue(Discretize(r.Value, avg, stdDev)); } } else { values.Sort(); var a = values.ToArray(); foreach (var r in group) { r.Run.Results[Target] = new StringValue(Discretize(r.Value, a)); } } } } } private double? GetSourceValue(IRun run) { return CastSourceValue(run.Results) ?? CastSourceValue(run.Parameters); } private string GetGroupByValue(IRun run) { if (string.IsNullOrWhiteSpace(GroupBy)) return String.Empty; IItem value; run.Results.TryGetValue(GroupBy, out value); if (value == null) run.Parameters.TryGetValue(GroupBy, out value); if (value != null) return value.ToString(); else return String.Empty; } private double? CastSourceValue(IDictionary variables) { IItem value; variables.TryGetValue(Source, out value); var intValue = value as IntValue; if (intValue != null) return intValue.Value; var doubleValue = value as DoubleValue; if (doubleValue != null) return doubleValue.Value; return null; } private string Discretize(double value, double avg, double stdDev) { double dev = (value - avg)/(stdDev*Spread); int index; if (Levels.Count % 2 == 1) { index = (int) Math.Floor(Math.Abs(dev)); index = (Levels.Count - 1)/2 + Math.Sign(dev) * index; } else { index = (int) Math.Ceiling(Math.Abs(dev)); if (dev > 0) index = Levels.Count/2 + index; else index = Levels.Count/2 + 1 - index; } return Levels[Math.Min(Levels.Count - 1, Math.Max(0, index))]; } private string Discretize(double value, double[] values) { var index = Array.BinarySearch(values, value); var pos = 1.0*(index < 0 ? ~index : index)/(values.Length-1); return Levels[Math.Min(Levels.Count - 1, Math.Max(0, (int) Math.Round(pos*(Levels.Count-1))))]; } #endregion } }