#region License Information /* HeuristicLab * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Serialization.Formatters.Binary; using System.Threading; using HeuristicLab.Core; using CoreProperties = HeuristicLab.Clients.Hive.SlaveCore.Properties; namespace HeuristicLab.Clients.Hive.SlaveCore { public class PluginManager { private static object locker = new object(); private string lastUsedFileName = CoreProperties.Settings.Default.LastUsedFileName; //maximum number of days after which a plugin gets deleted if not used private int pluginLifetime = CoreProperties.Settings.Default.PluginLifetime; private string PluginCacheDir { get; set; } public string PluginTempBaseDir { get; set; } private ILog log; private IPluginProvider pluginService; private List cachedPluginsGuids = new List(); public PluginManager(IPluginProvider pluginService, ILog log) { this.pluginService = pluginService; this.log = log; CheckWorkingDirectories(); PluginCacheDir = CoreProperties.Settings.Default.PluginCacheDir; PluginTempBaseDir = CoreProperties.Settings.Default.PluginTempBaseDir; DoUpdateRun(); } /// /// Normally the configuration file just contains the folder names of the PluginCache and the AppDomain working directory. /// This means that these folders are created in the current directory which is ok for the console client and the windows service. /// For the HL client we can't do that because the plugin infrastructure gets confused when starting HeuristicLab. /// Therefore if there is only a relative path in the config, we change that to the temp path. /// private void CheckWorkingDirectories() { if (!Path.IsPathRooted(CoreProperties.Settings.Default.PluginCacheDir)) { CoreProperties.Settings.Default.PluginCacheDir = Path.Combine(Path.GetTempPath(), CoreProperties.Settings.Default.PluginCacheDir); try { CoreProperties.Settings.Default.Save(); } catch (Exception ex) { log.LogException(ex); } } if (!Path.IsPathRooted(CoreProperties.Settings.Default.PluginTempBaseDir)) { CoreProperties.Settings.Default.PluginTempBaseDir = Path.Combine(Path.GetTempPath(), CoreProperties.Settings.Default.PluginTempBaseDir); try { CoreProperties.Settings.Default.Save(); } catch (Exception ex) { log.LogException(ex); } } } /// /// Returns the last directory of a path /// private string GetFilenameFromPath(string path) { string[] dirParts = path.Split(Path.DirectorySeparatorChar); if (dirParts.Length > 0) { string fileGuid = dirParts[dirParts.Length - 1]; return fileGuid; } else return ""; } private void DoUpdateRun() { SafelyCreateDirectory(PluginCacheDir); lock (cachedPluginsGuids) { cachedPluginsGuids.Clear(); foreach (string dir in Directory.EnumerateDirectories(PluginCacheDir)) { cachedPluginsGuids.Add(Guid.Parse(GetFilenameFromPath(dir))); } } } public void CopyPluginsForJob(List requests, Guid jobId, out string configFileName) { configFileName = string.Empty; String targetDir = Path.Combine(PluginTempBaseDir, jobId.ToString()); RecreateDirectory(targetDir); foreach (Plugin requestedPlugin in requests) { var filePaths = GetPluginFilePaths(requestedPlugin.Id); foreach (string filePath in filePaths) { File.Copy(filePath, Path.Combine(targetDir, Path.GetFileName(filePath))); } if (requestedPlugin.Name == CoreProperties.Settings.Default.ConfigurationName) { // configuration plugin consists only of 1 file (usually the "HeuristicLab X.X.exe.config") configFileName = Path.Combine(targetDir, Path.GetFileName(filePaths.SingleOrDefault())); } } // copy files from PluginInfrastructure (which are not declared in any plugins) string baseDir = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); CopyFile(baseDir, targetDir, CoreProperties.Settings.Default.PluginInfrastructureDll); CopyFile(baseDir, targetDir, CoreProperties.Settings.Default.SharpZipLibDll); CopyFile(baseDir, targetDir, CoreProperties.Settings.Default.SharpZipLibLicense); // copy slave plugins, otherwise its not possible to register the UnhandledException handler to the appdomain CopyFile(baseDir, targetDir, CoreProperties.Settings.Default.ClientsHiveSlaveCoreDll); CopyFile(baseDir, targetDir, CoreProperties.Settings.Default.ClientsHiveDll); CopyFile(baseDir, targetDir, CoreProperties.Settings.Default.HiveDll); CopyFile(baseDir, targetDir, CoreProperties.Settings.Default.ClientsCommonDll); } private static DirectoryInfo RecreateDirectory(String targetDir) { var di = new DirectoryInfo(targetDir); if (di.Exists) Directory.Delete(targetDir, true); di.Refresh(); while (di.Exists) { Thread.Sleep(CoreProperties.Settings.Default.DirOpSleepTime); di.Refresh(); } return SafelyCreateDirectory(targetDir); } private static DirectoryInfo SafelyCreateDirectory(String targetDir) { var di = new DirectoryInfo(targetDir); if (!di.Exists) { di = Directory.CreateDirectory(targetDir); while (!di.Exists) { Thread.Sleep(CoreProperties.Settings.Default.DirOpSleepTime); di.Refresh(); } } return di; } private void CopyFile(string baseDir, string targetDir, string fileName) { if (!File.Exists(Path.Combine(targetDir, fileName))) File.Copy(Path.Combine(baseDir, fileName), Path.Combine(targetDir, fileName)); } /// /// Updates the plugin cache with missing plugins and /// then copies the required plugins for the task. /// public void PreparePlugins(Task task, out string configFileName) { lock (locker) { log.LogMessage("Fetching plugins for task " + task.Id); List missingGuids = new List(); List neededPlugins = new List(); lock (cachedPluginsGuids) { foreach (Guid pluginId in task.PluginsNeededIds) { Plugin plugin = pluginService.GetPlugin(pluginId); if (plugin != null) { neededPlugins.Add(plugin); } if (!cachedPluginsGuids.Contains(pluginId)) { missingGuids.Add(pluginId); } } } IEnumerable pluginDatas = pluginService.GetPluginDatas(missingGuids); if (pluginDatas != null) { foreach (PluginData pluginData in pluginDatas) { string pluginDir = Path.Combine(PluginCacheDir, pluginData.PluginId.ToString()); //put all files belonging to a plugin in the same directory SafelyCreateDirectory(pluginDir); File.WriteAllBytes(Path.Combine(pluginDir, Path.GetFileName(pluginData.FileName)), pluginData.Data); } if (missingGuids.Count > 0) { DoUpdateRun(); } CopyPluginsForJob(neededPlugins, task.Id, out configFileName); } else { configFileName = ""; } log.LogMessage(string.Format("Fetched {0} plugins for task {1}", missingGuids.Count, task.Id)); } } /// /// Returns a list of files which belong to a plugin from the plugincache /// private IEnumerable GetPluginFilePaths(Guid pluginId) { string pluginPath = Path.Combine(PluginCacheDir, pluginId.ToString()); if (Directory.Exists(pluginPath)) { WriteDateLastUsed(pluginPath); foreach (string filePath in Directory.GetFiles(pluginPath)) { string fn = Path.GetFileName(filePath); if (fn != lastUsedFileName) yield return filePath; } } } /// /// creates a file in path with the current date; /// this can later be used to find plugins which are outdated /// private void WriteDateLastUsed(string path) { FileStream fs = null; try { fs = new FileStream(Path.Combine(path, lastUsedFileName), FileMode.Create); BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize(fs, DateTime.Now); } catch (IOException) { log.LogMessage(string.Format("No used date written in path {0}.", path)); } catch (SerializationException) { //rethrow... throw; } finally { if (fs != null) { fs.Close(); } } } /// /// Checks the PluginTemp directory for orphaned directories and deletes them. /// This should be only called if no jobs are currently running. /// public void CleanPluginTemp() { if (Directory.Exists(PluginTempBaseDir)) { foreach (string dir in Directory.EnumerateDirectories(PluginTempBaseDir)) { try { log.LogMessage("Deleting orphaned directory " + dir); Directory.Delete(dir, true); } catch (Exception ex) { log.LogMessage("Error cleaning up PluginTemp directory " + dir + ": " + ex.ToString()); } } } } /// /// checks the pluginCacheDirectory and deletes plugin folders which are not used anymore /// private void CleanPluginCache() { FileStream fs = null; DateTime luDate; bool changed = false; if (Directory.Exists(PluginCacheDir)) { lock (locker) { foreach (string dir in Directory.EnumerateDirectories(PluginCacheDir)) { try { fs = new FileStream(Path.Combine(dir, lastUsedFileName), FileMode.Open); BinaryFormatter formatter = new BinaryFormatter(); luDate = (DateTime)formatter.Deserialize(fs); fs.Close(); if (luDate.AddDays(pluginLifetime) < DateTime.Now) { Directory.Delete(dir, true); changed = true; } } catch (FileNotFoundException) { //nerver used Directory.Delete(dir, true); changed = true; } catch (Exception ex) { if (fs != null) { fs.Close(); } log.LogMessage(string.Format("CleanPluginCache threw exception: {0}", ex.ToString())); } } if (changed) DoUpdateRun(); } } } public void DeletePluginsForJob(Guid id) { try { log.LogMessage("Deleting plugins..."); int tries = CoreProperties.Settings.Default.PluginDeletionRetries; string path = Path.Combine(PluginTempBaseDir, id.ToString()); while (tries > 0) { try { if (Directory.Exists(path)) Directory.Delete(path, true); tries = 0; } catch (Exception) { Thread.Sleep(CoreProperties.Settings.Default.PluginDeletionTimeout); tries--; if (tries == 0) throw; } } } catch (Exception ex) { log.LogMessage("failed while unloading " + id + " with exception " + ex); } CleanPluginCache(); } } }