/* Copyright 2006 by Sean Luke Licensed under the Academic Free License version 3.0 See the file "LICENSE" for more information */ package ec.util; import java.util.zip.*; import ec.EvolutionState; import java.io.*; /* * Checkpoint.java * * Created: Tue Aug 10 22:39:19 1999 * By: Sean Luke */ /** * Checkpoints ec.EvolutionState objects out to checkpoint files, or * restores the same from checkpoint files. Checkpoint take the following * form: * *

checkpointPrefix.generation.gz * *

...where checkpointPrefix is the checkpoing prefix given * in ec.EvolutionState, and generation is the current generation number * also given in ec.EvolutionState. * The ".gz" is added because the file is GZIPped to save space. * * @author Sean Luke * @version 1.0 */ public class Checkpoint { /** Writes the evolution state out to a file. */ public static void setCheckpoint(EvolutionState state) { try { ObjectOutputStream s = new ObjectOutputStream( new GZIPOutputStream ( new BufferedOutputStream( new FileOutputStream ("" + state.checkpointPrefix + "." + state.generation + ".gz")))); s.writeObject(state); s.close(); state.output.message("Wrote out checkpoint file " + state.checkpointPrefix + "." + state.generation + ".gz"); } catch (IOException e) { state.output.warning("Unable to create the checkpoint file " + state.checkpointPrefix + "." + state.generation + ".gz" + "because of an IOException:\n--EXCEPTION--\n" + e + "\n--EXCEPTION-END--\n"); } } /** Returns an EvolutionState object read from a checkpoint file whose filename is checkpoint * @exception java.lang.ClassNotFoundException thrown when the checkpoint file contains a class reference which doesn't exist in your class hierarchy. **/ public static EvolutionState restoreFromCheckpoint(String checkpoint) throws IOException, ClassNotFoundException, OptionalDataException /* must throw something if error -- NEVER return null */ { // load from the file ObjectInputStream s = new ObjectInputStream( new GZIPInputStream ( new BufferedInputStream ( new FileInputStream (checkpoint)))); EvolutionState e = (EvolutionState) s.readObject(); s.close(); // restart from the checkpoint e.resetFromCheckpoint(); return e; } }