/* Copyright 2006 by Sean Luke Licensed under the Academic Free License version 3.0 See the file "LICENSE" for more information */ package ec.select; import ec.util.*; import ec.*; /* * SUSSelection.java * * Created: Thu Feb 12 16:19:52 EST 2009 * By: Sean Luke */ /** * Picks individuals in a population using the Stochastic Universal Selection (SUS) process, using * fitnesses as returned by their fitness() methods. This is expensive to * set up and bring down, so it's not appropriate for steady-state evolution. * If you're not familiar with the relative advantages of * selection methods and just want a good one, * use TournamentSelection instead. Not appropriate for * multiobjective fitnesses. * *

By default this implementation of SUS shuffles the order of the individuals * in the distribution before performing selection. This isn't always present in classic * implementations of the algorithm but it can't hurt anything and certainly can avoid * certain pathological situations. If you'd prefer not to preshuffle, set shuffle=false * Note that we don't actually change the order of the individuals in the population -- instead * we maintain our own internal array of indices and shuffle that. * *

Like truncation selection, * SUS samples N individuals (with replacement) up front from the population, * Then returns those individuals one by one. * ECJ's implementation assumes that N is the size of the population -- that is, you're * going to ultimately request a whole population out of this one selection method. * This could be a false assumption: for example, if you only sometimes call this * selection method, and sometimes TournamentSelection; or if you've got multiple * pipelines. In these cases, SUS is probably a bad choice anyway. * *

If you ask for more than a population's worth of individuals, SUS tries * to handle this gracefully by reshuffling its array and starting to select over * again. But again that might suggest you are doing something wrong. * *

* Note: Fitnesses must be non-negative. 0 is assumed to be the worst fitness. *

Typical Number of Individuals Produced Per produce(...) call
Always 1.

Parameters
base.shuffle
bool = true (default) or false
(should we preshuffle the array before doing selection?)

Default Base
select.sus * * @author Sean Luke * @version 1.0 */ public class SUSSelection extends SelectionMethod { /** Default base */ public static final String P_SUS = "sus"; public static final String P_SHUFFLE = "shuffle"; /** An array of pointers to individuals in the population, shuffled along with the fitnesses array. */ public int[] indices; /** The distribution of fitnesses. */ public float[] fitnesses; /** Should we shuffle first? */ public boolean shuffle = true; /** The floating point value to consider for the next selected individual. */ public float offset = 0.0f; /** The index in the array of the last individual selected. */ public int lastIndex; /** How many samples have been done? */ public int steps; public Parameter defaultBase() { return SelectDefaults.base().push(P_SUS); } public void setup(final EvolutionState state, final Parameter base) { super.setup(state,base); Parameter def = defaultBase(); shuffle = state.parameters.getBoolean(base.push(P_SHUFFLE),def.push(P_SHUFFLE),true); } /* Largely stolen from sim.util.Bag. Shuffles both the indices and the floats */ void shuffle(MersenneTwisterFast random) { int numObjs = fitnesses.length; float[] fitnesses = this.fitnesses; int[] indices = this.indices; float f; int i; int rand; for(int x=numObjs-1; x >= 1 ; x--) { rand = random.nextInt(x+1); f = fitnesses[x]; fitnesses[x] = fitnesses[rand]; fitnesses[rand] = f; i = indices[x]; indices[x] = indices[rand]; indices[rand] = i; } } // don't need clone etc. public void prepareToProduce(final EvolutionState s, final int subpopulation, final int thread) { lastIndex = 0; steps = 0; // compute offset offset = (float)(s.random[thread].nextDouble() / fitnesses.length); // load fitnesses but don't build distribution yet fitnesses = new float[s.population.subpops[subpopulation].individuals.length]; for(int x=0;x= fitnesses.length) // we've gone too far, clearly an error { state.output.warning("SUSSelection was asked for too many individuals, so we're re-shuffling. This will give you proper results, but it might suggest an error in your code."); boolean s = shuffle; shuffle = true; prepareToProduce(state, subpopulation, thread); // rebuild shuffle = s; // just in case } // find the next index for( /* empty */ ; lastIndex < fitnesses.length - 1; lastIndex++) if ((lastIndex == 0 || offset >= fitnesses[lastIndex - 1]) && offset < fitnesses[lastIndex]) break; offset += (float)(1.0 / fitnesses.length); // update for next time steps++; return indices[lastIndex]; } }