#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using HeuristicLab.Collections;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Optimization;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using HeuristicLab.Persistence.Default.Xml;
namespace HeuristicLab.Clients.OKB {
[Item("OKB Algorithm", "An algorithm which is stored in the OKB.")]
[Creatable("Optimization Knowledge Base (OKB)")]
[StorableClass]
public sealed class OKBAlgorithm : Item, IAlgorithm, IStorableContent {
public string Filename { get; set; }
private long algorithmId;
public long AlgorithmId {
get { return algorithmId; }
}
private IAlgorithm algorithm;
public IAlgorithm Algorithm {
get { return algorithm; }
private set {
if (value == null) throw new ArgumentNullException("Algorithm", "Algorithm cannot be null.");
if (value != algorithm) {
CancelEventArgs e = new CancelEventArgs(value.Name);
OnNameChanging(e);
if (!e.Cancel) {
IProblem problem = algorithm.Problem;
DeregisterAlgorithmEvents();
algorithm = value;
RegisterAlgorithmEvents();
OnToStringChanged();
OnItemImageChanged();
OnNameChanged();
OnDescriptionChanged();
OnAlgorithmChanged();
OnStoreAlgorithmInEachRunChanged();
try {
algorithm.Problem = problem;
}
catch (ArgumentException) {
algorithm.Problem = null;
}
algorithm.Prepare(true);
}
}
}
}
public override Image ItemImage {
get { return Algorithm.ItemImage; }
}
public string Name {
get { return Algorithm.Name; }
set { throw new NotSupportedException("Name cannot be changed."); }
}
public string Description {
get { return Algorithm.Description; }
set { throw new NotSupportedException("Description cannot be changed."); }
}
public bool CanChangeName {
get { return false; }
}
public bool CanChangeDescription {
get { return false; }
}
public IKeyedItemCollection Parameters {
get { return Algorithm.Parameters; }
}
public ExecutionState ExecutionState {
get { return Algorithm.ExecutionState; }
}
public TimeSpan ExecutionTime {
get { return Algorithm.ExecutionTime; }
}
public Type ProblemType {
get { return Algorithm.ProblemType; }
}
public IProblem Problem {
get { return Algorithm.Problem; }
set { Algorithm.Problem = value; }
}
public ResultCollection Results {
get { return Algorithm.Results; }
}
private int runsCounter;
private RunCollection runs;
public RunCollection Runs {
get { return runs; }
}
public bool StoreAlgorithmInEachRun {
get { return Algorithm.StoreAlgorithmInEachRun; }
set { Algorithm.StoreAlgorithmInEachRun = value; }
}
#region Persistence Properties
[Storable(Name = "AlgorithmId")]
private long StorableAlgorithmId {
get { return algorithmId; }
set { algorithmId = value; }
}
[Storable(Name = "Algorithm")]
private IAlgorithm StorableAlgorithm {
get { return algorithm; }
set {
algorithm = value;
RegisterAlgorithmEvents();
}
}
[Storable(Name = "RunsCounter")]
private int StorableRunsCounter {
get { return runsCounter; }
set { runsCounter = value; }
}
[Storable(Name = "Runs")]
private RunCollection StorableRuns {
get { return runs; }
set {
runs = value;
RegisterRunsEvents();
}
}
#endregion
[StorableConstructor]
private OKBAlgorithm(bool deserializing) : base(deserializing) { }
private OKBAlgorithm(OKBAlgorithm original, Cloner cloner)
: base(original, cloner) {
algorithmId = original.algorithmId;
algorithm = cloner.Clone(original.algorithm);
RegisterAlgorithmEvents();
runsCounter = original.runsCounter;
runs = cloner.Clone(original.runs);
RegisterRunsEvents();
}
public OKBAlgorithm()
: base() {
algorithmId = -1;
algorithm = new EmptyAlgorithm("No algorithm selected. Please choose an algorithm from the OKB.");
RegisterAlgorithmEvents();
runsCounter = 0;
runs = new RunCollection();
RegisterRunsEvents();
}
public override IDeepCloneable Clone(Cloner cloner) {
return new OKBAlgorithm(this, cloner);
}
public void Load(long algorithmId) {
if (this.algorithmId != algorithmId) {
IAlgorithm algorithm;
AlgorithmData algorithmData = OKBClient.Instance.GetAlgorithmData(algorithmId);
using (MemoryStream stream = new MemoryStream(algorithmData.Data)) {
algorithm = XmlParser.Deserialize(stream);
}
this.algorithmId = algorithmId;
Algorithm = algorithm;
}
}
public void CollectParameterValues(IDictionary values) {
Algorithm.CollectParameterValues(values);
}
public void CollectResultValues(IDictionary values) {
Algorithm.CollectResultValues(values);
}
public void Prepare() {
Algorithm.Prepare(true);
}
public void Prepare(bool clearRuns) {
if (clearRuns) runs.Clear();
Algorithm.Prepare(true);
}
public void Start() {
Algorithm.Start();
}
public void Pause() {
Algorithm.Pause();
}
public void Stop() {
Algorithm.Stop();
}
#region Events
public event EventHandler AlgorithmChanged;
private void OnAlgorithmChanged() {
EventHandler handler = AlgorithmChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler> NameChanging;
private void OnNameChanging(CancelEventArgs e) {
var handler = NameChanging;
if (handler != null) handler(this, e);
}
public event EventHandler NameChanged;
private void OnNameChanged() {
var handler = NameChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler DescriptionChanged;
private void OnDescriptionChanged() {
var handler = DescriptionChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler ExecutionStateChanged;
private void OnExecutionStateChanged() {
var handler = ExecutionStateChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler ExecutionTimeChanged;
private void OnExecutionTimeChanged() {
var handler = ExecutionTimeChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler ProblemChanged;
private void OnProblemChanged() {
var handler = ProblemChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler StoreAlgorithmInEachRunChanged;
private void OnStoreAlgorithmInEachRunChanged() {
var handler = StoreAlgorithmInEachRunChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler Prepared;
private void OnPrepared() {
var handler = Prepared;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler Started;
private void OnStarted() {
var handler = Started;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler Paused;
private void OnPaused() {
var handler = Paused;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler Stopped;
private void OnStopped() {
runsCounter++;
runs.Add(new HeuristicLab.Optimization.Run(string.Format("{0} Run {1}", Name, runsCounter), this));
var handler = Stopped;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler> ExceptionOccurred;
private void OnExceptionOccurred(Exception exception) {
var handler = ExceptionOccurred;
if (handler != null) handler(this, new EventArgs(exception));
}
private void RegisterAlgorithmEvents() {
if (Algorithm != null) {
Algorithm.ToStringChanged += new EventHandler(Algorithm_ToStringChanged);
Algorithm.ItemImageChanged += new EventHandler(Algorithm_ItemImageChanged);
Algorithm.NameChanging += new EventHandler>(Algorithm_NameChanging);
Algorithm.NameChanged += new EventHandler(Algorithm_NameChanged);
Algorithm.DescriptionChanged += new EventHandler(Algorithm_DescriptionChanged);
Algorithm.ExecutionStateChanged += new EventHandler(Algorithm_ExecutionStateChanged);
Algorithm.ExecutionTimeChanged += new EventHandler(Algorithm_ExecutionTimeChanged);
Algorithm.ProblemChanged += new EventHandler(Algorithm_ProblemChanged);
Algorithm.StoreAlgorithmInEachRunChanged += new EventHandler(Algorithm_StoreAlgorithmInEachRunChanged);
Algorithm.Prepared += new EventHandler(Algorithm_Prepared);
Algorithm.Started += new EventHandler(Algorithm_Started);
Algorithm.Paused += new EventHandler(Algorithm_Paused);
Algorithm.Stopped += new EventHandler(Algorithm_Stopped);
Algorithm.ExceptionOccurred += new EventHandler>(Algorithm_ExceptionOccurred);
}
}
private void DeregisterAlgorithmEvents() {
if (Algorithm != null) {
Algorithm.ToStringChanged -= new EventHandler(Algorithm_ToStringChanged);
Algorithm.ItemImageChanged -= new EventHandler(Algorithm_ItemImageChanged);
Algorithm.NameChanging -= new EventHandler>(Algorithm_NameChanging);
Algorithm.NameChanged -= new EventHandler(Algorithm_NameChanged);
Algorithm.DescriptionChanged -= new EventHandler(Algorithm_DescriptionChanged);
Algorithm.ExecutionStateChanged -= new EventHandler(Algorithm_ExecutionStateChanged);
Algorithm.ExecutionTimeChanged -= new EventHandler(Algorithm_ExecutionTimeChanged);
Algorithm.ProblemChanged -= new EventHandler(Algorithm_ProblemChanged);
Algorithm.StoreAlgorithmInEachRunChanged -= new EventHandler(Algorithm_StoreAlgorithmInEachRunChanged);
Algorithm.Prepared -= new EventHandler(Algorithm_Prepared);
Algorithm.Started -= new EventHandler(Algorithm_Started);
Algorithm.Paused -= new EventHandler(Algorithm_Paused);
Algorithm.Stopped -= new EventHandler(Algorithm_Stopped);
Algorithm.ExceptionOccurred -= new EventHandler>(Algorithm_ExceptionOccurred);
}
}
private void Algorithm_ToStringChanged(object sender, EventArgs e) {
OnToStringChanged();
}
private void Algorithm_ItemImageChanged(object sender, EventArgs e) {
OnItemImageChanged();
}
private void Algorithm_NameChanging(object sender, CancelEventArgs e) {
OnNameChanging(e);
}
private void Algorithm_NameChanged(object sender, EventArgs e) {
OnNameChanged();
}
private void Algorithm_DescriptionChanged(object sender, EventArgs e) {
OnDescriptionChanged();
}
private void Algorithm_ExecutionStateChanged(object sender, EventArgs e) {
OnExecutionStateChanged();
}
private void Algorithm_ExecutionTimeChanged(object sender, EventArgs e) {
OnExecutionTimeChanged();
}
private void Algorithm_ProblemChanged(object sender, EventArgs e) {
OnProblemChanged();
}
private void Algorithm_StoreAlgorithmInEachRunChanged(object sender, EventArgs e) {
OnStoreAlgorithmInEachRunChanged();
}
private void Algorithm_Prepared(object sender, EventArgs e) {
OnPrepared();
}
private void Algorithm_Started(object sender, EventArgs e) {
OnStarted();
}
private void Algorithm_Paused(object sender, EventArgs e) {
OnPaused();
}
private void Algorithm_Stopped(object sender, EventArgs e) {
OnStopped();
}
private void Algorithm_ExceptionOccurred(object sender, EventArgs e) {
OnExceptionOccurred(e.Value);
}
private void RegisterRunsEvents() {
runs.CollectionReset += new CollectionItemsChangedEventHandler(Runs_CollectionReset);
}
private void Runs_CollectionReset(object sender, CollectionItemsChangedEventArgs e) {
runsCounter = runs.Count;
}
#endregion
}
}