#region License Information /* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Threading; using HeuristicLab.Core; using HeuristicLab.Encodings.PermutationEncoding; namespace HeuristicLab.Algorithms.MemPR.Permutation.LocalSearch { public static class Exhaustive { #if DEBUG private const bool VALIDATE = true; #else private const bool VALIDATE = false; #endif public static Tuple HillClimb(IRandom random, Encodings.PermutationEncoding.Permutation perm, ref double quality, bool maximization, Func eval, CancellationToken token, bool[,] subspace = null) { if (double.IsNaN(quality)) quality = eval(perm); Tuple changes; switch (perm.PermutationType) { case PermutationTypes.Absolute: changes = ExhaustiveSwap2.HillClimb(random, perm, ref quality, maximization, eval, token, subspace); break; case PermutationTypes.RelativeDirected: changes = Exhaustive1Shift.HillClimb(random, perm, ref quality, maximization, eval, token, subspace); break; case PermutationTypes.RelativeUndirected: changes = Exhaustive2Opt.HillClimb(random, perm, ref quality, maximization, eval, token, subspace); break; default: throw new ArgumentException(string.Format("Permutation type {0} is not known", perm.PermutationType)); } if (VALIDATE && !perm.Validate()) throw new ArgumentException("HillClimb produced invalid child"); return changes; } } }