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source: branches/MemPRAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Permutation/LocalSearch/ExhaustiveHillClimb.cs @ 14450

Last change on this file since 14450 was 14450, checked in by abeham, 7 years ago

#2701: working on MemPR implementation

File size: 2.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Threading;
23using HeuristicLab.Algorithms.MemPR.Interfaces;
24using HeuristicLab.Algorithms.MemPR.Util;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Encodings.PermutationEncoding;
28using HeuristicLab.Optimization;
29using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
30
31namespace HeuristicLab.Algorithms.MemPR.Permutation.LocalSearch {
32  [Item("Exhaustive Hillclimber (permutation)", "", ExcludeGenericTypeInfo = true)]
33  [StorableClass]
34  public class ExhaustiveHillClimb<TContext> : NamedItem, ILocalSearch<TContext>
35      where TContext : ISingleSolutionHeuristicAlgorithmContext<SingleObjectiveBasicProblem<PermutationEncoding>, Encodings.PermutationEncoding.Permutation> {
36
37    [StorableConstructor]
38    protected ExhaustiveHillClimb(bool deserializing) : base(deserializing) { }
39    protected ExhaustiveHillClimb(ExhaustiveHillClimb<TContext> original, Cloner cloner) : base(original, cloner) { }
40    public ExhaustiveHillClimb() {
41      Name = ItemName;
42      Description = ItemDescription;
43    }
44
45    public override IDeepCloneable Clone(Cloner cloner) {
46      return new ExhaustiveHillClimb<TContext>(this, cloner);
47    }
48
49    public void Optimize(TContext context) {
50      var evalWrapper = new EvaluationWrapper<Encodings.PermutationEncoding.Permutation>(context.Problem, context.Solution);
51      var quality = context.Solution.Fitness;
52      try {
53        var result = Exhaustive.HillClimb(context.Random, context.Solution.Solution, ref quality,
54          context.Problem.Maximization, evalWrapper.Evaluate, CancellationToken.None);
55        context.IncrementEvaluatedSolutions(result.Item1);
56        context.Iterations = result.Item2;
57      } finally {
58        context.Solution.Fitness = quality;
59      }
60    }
61  }
62}
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