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source: branches/LinearLinkage/HeuristicLab.Encodings.LinearLinkageEncoding/3.3/ShakingOperators/SplitGroupShakingOperator.cs @ 12285

Last change on this file since 12285 was 12285, checked in by abeham, 9 years ago

#2319: Added branch for linear linkage encoding (LLE-e)

File size: 3.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Linq;
24using HeuristicLab.Collections;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Optimization;
28using HeuristicLab.Optimization.Operators;
29using HeuristicLab.Parameters;
30using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
31
32namespace HeuristicLab.Encodings.LinearLinkageEncoding {
33  /// <summary>
34  /// A shaking operator for VNS.
35  /// </summary>
36  [Item("Split Group Shaking Operator", "A shaking operator for VNS which uses split group manipulators to perform the shaking.")]
37  [StorableClass]
38  public class SplitGroupShakingOperator : ShakingOperator<ILinearLinkageManipulator>, IStochasticOperator, ILinearLinkageShakingOperator {
39
40    public ILookupParameter<IRandom> RandomParameter {
41      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
42    }
43
44    public ILookupParameter<LinearLinkage> LLEParameter {
45      get { return (ILookupParameter<LinearLinkage>)Parameters["LLE"]; }
46    }
47
48    public ICheckedItemList<ILinearLinkageManipulator> Shakers {
49      get { return Operators; }
50    }
51
52    [StorableConstructor]
53    protected SplitGroupShakingOperator(bool deserializing) : base(deserializing) { }
54    protected SplitGroupShakingOperator(SplitGroupShakingOperator original, Cloner cloner) : base(original, cloner) { }
55    public SplitGroupShakingOperator()
56      : base() {
57      Parameters.Add(new LookupParameter<LinearLinkage>("LLE", "The encoding to shake."));
58      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator that will be used for stochastic shaking operators."));
59      for (var i = 1; i < 6; i++) Operators.Add(new SplitGroupManipulator(i));
60    }
61
62    public override IDeepCloneable Clone(Cloner cloner) {
63      return new SplitGroupShakingOperator(this, cloner);
64    }
65
66    #region Wiring of some parameters
67    protected override void Operators_ItemsAdded(object sender, CollectionItemsChangedEventArgs<IndexedItem<ILinearLinkageManipulator>> e) {
68      base.Operators_ItemsAdded(sender, e);
69      ParameterizeOperators(e.Items);
70    }
71
72    protected override void Operators_ItemsReplaced(object sender, CollectionItemsChangedEventArgs<IndexedItem<ILinearLinkageManipulator>> e) {
73      base.Operators_ItemsReplaced(sender, e);
74      ParameterizeOperators(e.Items);
75    }
76
77    private void ParameterizeOperators(IEnumerable<IndexedItem<ILinearLinkageManipulator>> items) {
78      if (!items.Any()) return;
79      foreach (var op in items.Select(x => x.Value).OfType<IStochasticOperator>())
80        op.RandomParameter.ActualName = RandomParameter.Name;
81      foreach (var op in items.Select(x => x.Value))
82        op.LLEParameter.ActualName = LLEParameter.Name;
83    }
84    #endregion
85  }
86}
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