#region License Information /* HeuristicLab * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.ConditionActionEncoding; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.VariableVector { [StorableClass] [Item("VariableVector", "")] public class VariableVector : Item, IClassifier { [Storable] protected VariableVectorCondition condition; public VariableVectorCondition Condition { get { return condition; } } [Storable] protected VariableVectorAction action; public VariableVectorAction Action { get { return action; } } public int Count { get { return condition.VariableDictionary.Count + action.VariableDictionary.Count; } } public int VirtualLength { get { return condition.VariableDictionary.Values.Sum(x => x.VirtualLength) + action.VariableDictionary.Values.Sum(x => x.VirtualLength); } } [StorableConstructor] protected VariableVector(bool deserializing) : base(deserializing) { } protected VariableVector(VariableVector original, Cloner cloner) : base(original, cloner) { condition = (VariableVectorCondition)original.condition.Clone(); action = (VariableVectorAction)original.action; } public VariableVector() { condition = new VariableVectorCondition(); action = new VariableVectorAction(); } public VariableVector(IEnumerable condition, IEnumerable action) : this() { if (condition == null || action == null) { throw new ArgumentNullException(); } if (!action.All(x => x is IActionVariable)) { throw new ArgumentException("Action can only use IActionVariable"); } this.Condition.Add(condition); this.Action.Add(action.Cast()); } public override IDeepCloneable Clone(Cloner cloner) { return new VariableVector(this, cloner); } public VariableVector GetEmptyCopy() { return new VariableVector(Condition.VariableDictionary.Values.Select(x => x.GetEmptyCopy()), Action.VariableDictionary.Values.Select(x => x.GetEmptyCopy())); } public override string ToString() { StringBuilder sb = new StringBuilder(); sb.Append("["); sb.Append(condition.ToString()); sb.Append("||"); sb.Append(action.ToString()); sb.Append("]"); return sb.ToString(); } public void Randomize(IRandom random, double changeSymbolProbability, double spreadPercentage) { condition.Randomize(random, changeSymbolProbability, spreadPercentage); action.Randomize(random); } ICondition IClassifier.Condition { get { return Condition; } } IAction IClassifier.Action { get { return Action; } } public bool MatchInput(IInput target) { return Condition.Match(target); } public bool MatchAction(IAction target) { return Action.Match(target); } public bool IsMoreGeneral(IClassifier target) { return IsMoreGeneral(target.Condition); } public bool IsMoreGeneral(ICondition target) { var targetCast = target as VariableVectorCondition; if (targetCast == null) { return false; } if (Condition.VariableDictionary.Keys.Except(targetCast.VariableDictionary.Keys).Count() != 0 || targetCast.VariableDictionary.Keys.Except(Condition.VariableDictionary.Keys).Count() != 0) { return false; } double thisGenerality = Condition.VariableDictionary.Values.Sum(x => x.GetGenerality()); double targetGenerality = targetCast.VariableDictionary.Values.Sum(x => x.GetGenerality()); if (thisGenerality <= targetGenerality) { return false; } foreach (var variables in targetCast.VariableDictionary) { if (!Condition.VariableDictionary[variables.Key].IsGreaterThanOrEquallyGeneral(variables.Value)) { return false; } } return true; } public bool Identical(IClassifier target) { var targetCast = target as VariableVector; if (targetCast == null) { return false; } if (!condition.Identical(targetCast.Condition)) { return false; } if (!action.Identical(targetCast.Action)) { return false; } return true; } } }