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source: branches/LearningClassifierSystems/HeuristicLab.Encodings.DecisionList/3.3/Evaluator/MDLEvaluator.cs @ 9475

Last change on this file since 9475 was 9475, checked in by sforsten, 11 years ago

#1980: several small bug fixes

File size: 7.1 KB
RevLine 
[9334]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[9392]22using System.Collections.Generic;
23using System.Linq;
[9334]24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
[9392]27using HeuristicLab.Operators;
28using HeuristicLab.Optimization;
29using HeuristicLab.Optimization.Operators.LCS;
[9334]30using HeuristicLab.Parameters;
31using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
32
33namespace HeuristicLab.Encodings.DecisionList {
34  [Item("MDLEvaluator", "Description missing")]
35  [StorableClass]
[9392]36  public class MDLEvaluator : SingleSuccessorOperator, IDecisionListEvaluator, IDecisionListOperator, IMDLCalculatorBasedOperator, IIterationBasedOperator, IStochasticOperator {
[9334]37
[9392]38    #region Parameter Properties
39    public ILookupParameter<IRandom> RandomParameter {
40      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
[9334]41    }
[9392]42    public ILookupParameter<DecisionList> DecisionListParameter {
43      get { return (ILookupParameter<DecisionList>)Parameters["DecisionList"]; }
44    }
45    public IValueLookupParameter<IntValue> SizePenaltyMinRulesParameter {
46      get { return (IValueLookupParameter<IntValue>)Parameters["SizePenaltyMinRules"]; }
47    }
48    public ILookupParameter<DoubleValue> QualityParameter {
49      get { return (ILookupParameter<DoubleValue>)Parameters["Quality"]; }
50    }
51    public IValueLookupParameter<IDecisionListClassificationProblemData> ProblemDataParameter {
52      get { return (IValueLookupParameter<IDecisionListClassificationProblemData>)Parameters["ProblemData"]; }
53    }
[9334]54
[9392]55    public ILookupParameter<MDLCalculator> MDLCalculatorParameter {
56      get { return (ILookupParameter<MDLCalculator>)Parameters["MDLCalculator"]; }
57    }
58    public ILookupParameter<IntValue> IterationsParameter {
59      get { return (ILookupParameter<IntValue>)Parameters["Iterations"]; }
60    }
61    public IValueLookupParameter<IntValue> MaximumIterationsParameter {
62      get { return (IValueLookupParameter<IntValue>)Parameters["MaximumIterations"]; }
63    }
64
65    public IValueLookupParameter<IntValue> IterationRuleDeletionParameter {
66      get { return (IValueLookupParameter<IntValue>)Parameters["IterationRuleDeletion"]; }
67    }
68    public IValueLookupParameter<IntValue> RuleDeletionMinRulesParameter {
69      get { return (IValueLookupParameter<IntValue>)Parameters["RuleDeletionMinRules"]; }
70    }
71
72    public ILookupParameter<ItemList<ItemList<IntValue>>> StrataParameter {
73      get { return (ILookupParameter<ItemList<ItemList<IntValue>>>)Parameters["Strata"]; }
74    }
75    #endregion
76
77    public IRandom Random {
78      get { return RandomParameter.ActualValue; }
79    }
80
[9334]81    [StorableConstructor]
82    protected MDLEvaluator(bool deserializing) : base(deserializing) { }
83    protected MDLEvaluator(MDLEvaluator original, Cloner cloner)
84      : base(original, cloner) {
85    }
86    public MDLEvaluator()
87      : base() {
[9392]88      Parameters.Add(new LookupParameter<IRandom>("Random", "The random generator to use."));
89      Parameters.Add(new LookupParameter<DecisionList>("DecisionList", ""));
90      Parameters.Add(new ValueLookupParameter<IntValue>("SizePenaltyMinRules", ""));
91      Parameters.Add(new LookupParameter<DoubleValue>("Quality", ""));
92      Parameters.Add(new ValueLookupParameter<IDecisionListClassificationProblemData>("ProblemData", ""));
93      Parameters.Add(new LookupParameter<MDLCalculator>("MDLCalculator", ""));
94      Parameters.Add(new LookupParameter<IntValue>("Iterations", ""));
95      Parameters.Add(new ValueLookupParameter<IntValue>("MaximumIterations", ""));
96      Parameters.Add(new ValueLookupParameter<IntValue>("IterationRuleDeletion", "", new IntValue(5)));
97      Parameters.Add(new ValueLookupParameter<IntValue>("RuleDeletionMinRules", "", new IntValue(12)));
98      Parameters.Add(new ValueLookupParameter<ItemList<ItemList<IntValue>>>("Strata", ""));
[9334]99    }
100    public override IDeepCloneable Clone(Cloner cloner) {
101      return new MDLEvaluator(this, cloner);
102    }
103
104    public override IOperation Apply() {
105      double penalty = 1;
106
[9392]107      var strata = StrataParameter.ActualValue;
108      int iteration = IterationsParameter.ActualValue.Value;
109      int numberOfStrata = strata.Count;
110      var dl = DecisionListParameter.ActualValue;
111      var problemData = ProblemDataParameter.ActualValue;
112      bool lastIteration = iteration == MaximumIterationsParameter.ActualValue.Value - 1;
113      IEnumerable<int> rows;
114      if (lastIteration) {
115        rows = from s in strata
116               from row in s
117               select row.Value;
118      } else {
119        rows = strata[iteration % numberOfStrata].Select(x => x.Value);
120      }
121      var input = problemData.FetchInput(rows);
122      var actions = problemData.FetchAction(rows);
123      ItemSet<Rule> aliveRules;
124      double theoryLength;
125      var estimated = dl.Evaluate(input, out aliveRules, out theoryLength);
[9334]126
[9392]127      if (aliveRules.Count < SizePenaltyMinRulesParameter.ActualValue.Value) {
128        penalty = (1 - 0.025 * (SizePenaltyMinRulesParameter.ActualValue.Value - aliveRules.Count));
[9334]129        if (penalty <= 0) penalty = 0.01;
130        penalty *= penalty;
131      }
132
[9392]133      double accuracy = DecisionListSolution.CalculateAccuracy(actions, estimated);
134      QualityParameter.ActualValue = new DoubleValue(MDLCalculatorParameter.ActualValue.CalculateFitness(theoryLength, accuracy) / penalty);
135
136      if (iteration >= IterationRuleDeletionParameter.ActualValue.Value) {
137        if (lastIteration) {
138          DoRuleDeletion(dl, aliveRules, 1);
139        } else {
140          DoRuleDeletion(dl, aliveRules, RuleDeletionMinRulesParameter.ActualValue.Value);
141        }
142      }
[9334]143      return base.Apply();
144    }
[9392]145
146    // default rule cannot be deleted, but it has to be considered in the rule set size
[9475]147    private void DoRuleDeletion(DecisionList dl, IEnumerable<Rule> aliveRules, int minRules) {
[9392]148      int ruleSetSize = dl.RuleSetSize;
149      if (ruleSetSize <= minRules) { return; }
150
151      var deadRules = dl.Rules.Except(aliveRules).ToList();
152      int numberOfDeadRules = deadRules.Count();
153
154      int keepRules = minRules - (ruleSetSize - numberOfDeadRules);
155
156      if (keepRules > 0) {
157        for (int i = 0; i < keepRules; i++) {
158          int pos = Random.Next(deadRules.Count);
159          deadRules.RemoveAt(pos);
160        }
161      }
162
163      dl.RemoveRules(deadRules);
164    }
[9334]165  }
166}
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