#region License Information
/* HeuristicLab
* Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Operators;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Encodings.ConditionActionEncoding {
[Item("ActionExecuter", "")]
[StorableClass]
public class ActionExecuter : SingleSuccessorOperator, IActionExecuter {
#region parameter
public IValueLookupParameter SelectedActionParameter {
get { return (IValueLookupParameter)Parameters["SelectedAction"]; }
}
public IValueLookupParameter CurrentActionToMatchParameter {
get { return (IValueLookupParameter)Parameters["CurrentActionToMatch"]; }
}
public IValueLookupParameter CurrentPayoffParameter {
get { return (IValueLookupParameter)Parameters["CurrentPayoff"]; }
}
public ILookupParameter NegativeRewardParameter {
get { return (ILookupParameter)Parameters["NegativeReward"]; }
}
public ILookupParameter PositiveRewardParameter {
get { return (ILookupParameter)Parameters["PositiveReward"]; }
}
#endregion
public override IDeepCloneable Clone(Cloner cloner) {
return new ActionExecuter(this, cloner);
}
protected ActionExecuter(ActionExecuter original, Cloner cloner)
: base(original, cloner) {
}
[StorableConstructor]
protected ActionExecuter(bool deserializing) : base(deserializing) { }
public ActionExecuter()
: base() {
Parameters.Add(new ValueLookupParameter("SelectedAction"));
Parameters.Add(new ValueLookupParameter("CurrentActionToMatch"));
Parameters.Add(new ValueLookupParameter("CurrentPayoff"));
Parameters.Add(new ValueLookupParameter("NegativeReward"));
Parameters.Add(new ValueLookupParameter("PositiveReward"));
}
public override IOperation Apply() {
if (SelectedActionParameter.ActualValue.Match(CurrentActionToMatchParameter.ActualValue)) {
CurrentPayoffParameter.ActualValue = PositiveRewardParameter.ActualValue;
} else {
CurrentPayoffParameter.ActualValue = NegativeRewardParameter.ActualValue;
}
return base.Apply();
}
}
}