#region License Information /* HeuristicLab * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.ConditionActionEncoding { [Item("ActionExecuter", "")] [StorableClass] public class ActionExecuter : SingleSuccessorOperator, IActionExecuter { #region parameter public IValueLookupParameter SelectedActionParameter { get { return (IValueLookupParameter)Parameters["SelectedAction"]; } } public IValueLookupParameter CurrentActionToMatchParameter { get { return (IValueLookupParameter)Parameters["CurrentActionToMatch"]; } } public IValueLookupParameter CurrentPayoffParameter { get { return (IValueLookupParameter)Parameters["CurrentPayoff"]; } } public ILookupParameter NegativeRewardParameter { get { return (ILookupParameter)Parameters["NegativeReward"]; } } public ILookupParameter PositiveRewardParameter { get { return (ILookupParameter)Parameters["PositiveReward"]; } } #endregion public override IDeepCloneable Clone(Cloner cloner) { return new ActionExecuter(this, cloner); } protected ActionExecuter(ActionExecuter original, Cloner cloner) : base(original, cloner) { } [StorableConstructor] protected ActionExecuter(bool deserializing) : base(deserializing) { } public ActionExecuter() : base() { Parameters.Add(new ValueLookupParameter("SelectedAction")); Parameters.Add(new ValueLookupParameter("CurrentActionToMatch")); Parameters.Add(new ValueLookupParameter("CurrentPayoff")); Parameters.Add(new ValueLookupParameter("NegativeReward")); Parameters.Add(new ValueLookupParameter("PositiveReward")); } public override IOperation Apply() { if (SelectedActionParameter.ActualValue.Match(CurrentActionToMatchParameter.ActualValue)) { CurrentPayoffParameter.ActualValue = PositiveRewardParameter.ActualValue; } else { CurrentPayoffParameter.ActualValue = NegativeRewardParameter.ActualValue; } return base.Apply(); } } }