#region License Information /* HeuristicLab * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.CombinedIntegerVectorEncoding; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Algorithms.LearningClassifierSystems { [Item("RandomActionSelector", "A random action selector.")] [StorableClass] public class RandomActionSelector : ActionSelector { public ILookupParameter RandomParameter { get { return (LookupParameter)Parameters["Random"]; } } [StorableConstructor] protected RandomActionSelector(bool deserializing) : base(deserializing) { } protected RandomActionSelector(RandomActionSelector original, Cloner cloner) : base(original, cloner) { } public RandomActionSelector() : base() { Parameters.Add(new LookupParameter("Random", "The pseudo random number generator used for stochastic selection.")); } public override IDeepCloneable Clone(Cloner cloner) { return new RandomActionSelector(this, cloner); } protected override IMatching SelectAction(List scopes) { IRandom random = RandomParameter.ActualValue; int index = random.Next(MatchParameter.ActualValue.Length); return MatchParameter.ActualValue[index].Action; } } }