#region License Information
/* HeuristicLab
* Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Collections.Generic;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Encodings.CombinedIntegerVectorEncoding;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Algorithms.LearningClassifierSystems {
[Item("RandomActionSelector", "A random action selector.")]
[StorableClass]
public class RandomActionSelector : ActionSelector {
public ILookupParameter RandomParameter {
get { return (LookupParameter)Parameters["Random"]; }
}
[StorableConstructor]
protected RandomActionSelector(bool deserializing) : base(deserializing) { }
protected RandomActionSelector(RandomActionSelector original, Cloner cloner) : base(original, cloner) { }
public RandomActionSelector()
: base() {
Parameters.Add(new LookupParameter("Random", "The pseudo random number generator used for stochastic selection."));
}
public override IDeepCloneable Clone(Cloner cloner) {
return new RandomActionSelector(this, cloner);
}
protected override IMatching SelectAction(List scopes) {
IRandom random = RandomParameter.ActualValue;
int index = random.Next(MatchParameter.ActualValue.Length);
return MatchParameter.ActualValue[index].Action;
}
}
}