1 | /** |
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2 | * jqPlot |
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3 | * Pure JavaScript plotting plugin using jQuery |
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4 | * |
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5 | * Version: 1.0.8 |
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6 | * Revision: 1250 |
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7 | * |
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8 | * Copyright (c) 2009-2013 Chris Leonello |
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9 | * jqPlot is currently available for use in all personal or commercial projects |
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10 | * under both the MIT (http://www.opensource.org/licenses/mit-license.php) and GPL |
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11 | * version 2.0 (http://www.gnu.org/licenses/gpl-2.0.html) licenses. This means that you can |
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12 | * choose the license that best suits your project and use it accordingly. |
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13 | * |
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14 | * Although not required, the author would appreciate an email letting him |
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15 | * know of any substantial use of jqPlot. You can reach the author at: |
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16 | * chris at jqplot dot com or see http://www.jqplot.com/info.php . |
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17 | * |
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18 | * If you are feeling kind and generous, consider supporting the project by |
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19 | * making a donation at: http://www.jqplot.com/donate.php . |
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20 | * |
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21 | * sprintf functions contained in jqplot.sprintf.js by Ash Searle: |
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22 | * |
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23 | * version 2007.04.27 |
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24 | * author Ash Searle |
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25 | * http://hexmen.com/blog/2007/03/printf-sprintf/ |
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26 | * http://hexmen.com/js/sprintf.js |
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27 | * The author (Ash Searle) has placed this code in the public domain: |
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28 | * "This code is unrestricted: you are free to use it however you like." |
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29 | * |
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30 | */ |
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31 | (function($) { |
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32 | // Class: $.jqplot.CanvasGridRenderer |
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33 | // The default jqPlot grid renderer, creating a grid on a canvas element. |
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34 | // The renderer has no additional options beyond the <Grid> class. |
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35 | $.jqplot.PyramidGridRenderer = function(){ |
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36 | $.jqplot.CanvasGridRenderer.call(this); |
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37 | }; |
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38 | |
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39 | $.jqplot.PyramidGridRenderer.prototype = new $.jqplot.CanvasGridRenderer(); |
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40 | $.jqplot.PyramidGridRenderer.prototype.constructor = $.jqplot.PyramidGridRenderer; |
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41 | |
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42 | // called with context of Grid object |
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43 | $.jqplot.CanvasGridRenderer.prototype.init = function(options) { |
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44 | this._ctx; |
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45 | this.plotBands = { |
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46 | show: false, |
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47 | color: 'rgb(230, 219, 179)', |
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48 | axis: 'y', |
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49 | start: null, |
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50 | interval: 10 |
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51 | }; |
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52 | $.extend(true, this, options); |
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53 | // set the shadow renderer options |
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54 | var sopts = {lineJoin:'miter', lineCap:'round', fill:false, isarc:false, angle:this.shadowAngle, offset:this.shadowOffset, alpha:this.shadowAlpha, depth:this.shadowDepth, lineWidth:this.shadowWidth, closePath:false, strokeStyle:this.shadowColor}; |
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55 | this.renderer.shadowRenderer.init(sopts); |
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56 | }; |
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57 | |
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58 | $.jqplot.PyramidGridRenderer.prototype.draw = function() { |
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59 | this._ctx = this._elem.get(0).getContext("2d"); |
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60 | var ctx = this._ctx; |
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61 | var axes = this._axes; |
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62 | var xp = axes.xaxis.u2p; |
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63 | var yp = axes.yMidAxis.u2p; |
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64 | var xnudge = axes.xaxis.max/1000.0; |
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65 | var xp0 = xp(0); |
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66 | var xpn = xp(xnudge); |
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67 | var ax = ['xaxis', 'yaxis', 'x2axis', 'y2axis','yMidAxis']; |
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68 | // Add the grid onto the grid canvas. This is the bottom most layer. |
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69 | ctx.save(); |
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70 | ctx.clearRect(0, 0, this._plotDimensions.width, this._plotDimensions.height); |
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71 | ctx.fillStyle = this.backgroundColor || this.background; |
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72 | |
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73 | ctx.fillRect(this._left, this._top, this._width, this._height); |
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74 | |
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75 | if (this.plotBands.show) { |
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76 | ctx.save(); |
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77 | var pb = this.plotBands; |
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78 | ctx.fillStyle = pb.color; |
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79 | var axis; |
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80 | var x, y, w, h; |
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81 | // find axis to work with |
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82 | if (pb.axis.charAt(0) === 'x') { |
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83 | if (axes.xaxis.show) { |
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84 | axis = axes.xaxis; |
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85 | } |
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86 | } |
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87 | else if (pb.axis.charAt(0) === 'y') { |
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88 | if (axes.yaxis.show) { |
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89 | axis = axes.yaxis; |
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90 | } |
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91 | else if (axes.y2axis.show) { |
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92 | axis = axes.y2axis; |
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93 | } |
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94 | else if (axes.yMidAxis.show) { |
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95 | axis = axes.yMidAxis; |
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96 | } |
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97 | } |
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98 | |
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99 | if (axis !== undefined) { |
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100 | // draw some rectangles |
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101 | var start = pb.start; |
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102 | if (start === null) { |
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103 | start = axis.min; |
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104 | } |
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105 | for (var i = start; i < axis.max; i += 2 * pb.interval) { |
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106 | if (axis.name.charAt(0) === 'y') { |
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107 | x = this._left; |
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108 | if ((i + pb.interval) < axis.max) { |
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109 | y = axis.series_u2p(i + pb.interval) + this._top; |
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110 | } |
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111 | else { |
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112 | y = axis.series_u2p(axis.max) + this._top; |
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113 | } |
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114 | w = this._right - this._left; |
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115 | h = axis.series_u2p(start) - axis.series_u2p(start + pb.interval); |
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116 | ctx.fillRect(x, y, w, h); |
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117 | } |
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118 | // else { |
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119 | // y = 0; |
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120 | // x = axis.series_u2p(i); |
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121 | // h = this._height; |
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122 | // w = axis.series_u2p(start + pb.interval) - axis.series_u2p(start); |
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123 | // } |
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124 | |
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125 | } |
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126 | } |
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127 | ctx.restore(); |
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128 | } |
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129 | |
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130 | ctx.save(); |
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131 | ctx.lineJoin = 'miter'; |
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132 | ctx.lineCap = 'butt'; |
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133 | ctx.lineWidth = this.gridLineWidth; |
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134 | ctx.strokeStyle = this.gridLineColor; |
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135 | var b, e, s, m; |
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136 | for (var i=5; i>0; i--) { |
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137 | var name = ax[i-1]; |
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138 | var axis = axes[name]; |
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139 | var ticks = axis._ticks; |
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140 | var numticks = ticks.length; |
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141 | if (axis.show) { |
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142 | if (axis.drawBaseline) { |
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143 | var bopts = {}; |
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144 | if (axis.baselineWidth !== null) { |
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145 | bopts.lineWidth = axis.baselineWidth; |
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146 | } |
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147 | if (axis.baselineColor !== null) { |
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148 | bopts.strokeStyle = axis.baselineColor; |
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149 | } |
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150 | switch (name) { |
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151 | case 'xaxis': |
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152 | if (axes.yMidAxis.show) { |
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153 | drawLine (this._left, this._bottom, xp0, this._bottom, bopts); |
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154 | drawLine (xpn, this._bottom, this._right, this._bottom, bopts); |
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155 | } |
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156 | else { |
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157 | drawLine (this._left, this._bottom, this._right, this._bottom, bopts); |
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158 | } |
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159 | break; |
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160 | case 'yaxis': |
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161 | drawLine (this._left, this._bottom, this._left, this._top, bopts); |
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162 | break; |
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163 | case 'yMidAxis': |
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164 | drawLine(xp0, this._bottom, xp0, this._top, bopts); |
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165 | drawLine(xpn, this._bottom, xpn, this._top, bopts); |
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166 | break; |
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167 | case 'x2axis': |
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168 | if (axes.yMidAxis.show) { |
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169 | drawLine (this._left, this._top, xp0, this._top, bopts); |
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170 | drawLine (xpn, this._top, this._right, this._top, bopts); |
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171 | } |
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172 | else { |
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173 | drawLine (this._left, this._bottom, this._right, this._bottom, bopts); |
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174 | } |
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175 | break; |
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176 | case 'y2axis': |
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177 | drawLine (this._right, this._bottom, this._right, this._top, bopts); |
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178 | break; |
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179 | |
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180 | } |
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181 | } |
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182 | for (var j=numticks; j>0; j--) { |
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183 | var t = ticks[j-1]; |
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184 | if (t.show) { |
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185 | var pos = Math.round(axis.u2p(t.value)) + 0.5; |
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186 | switch (name) { |
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187 | case 'xaxis': |
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188 | // draw the grid line if we should |
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189 | if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) { |
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190 | drawLine(pos, this._top, pos, this._bottom); |
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191 | } |
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192 | |
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193 | // draw the mark |
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194 | if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) { |
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195 | s = t.markSize; |
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196 | m = t.mark; |
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197 | var pos = Math.round(axis.u2p(t.value)) + 0.5; |
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198 | switch (m) { |
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199 | case 'outside': |
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200 | b = this._bottom; |
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201 | e = this._bottom+s; |
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202 | break; |
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203 | case 'inside': |
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204 | b = this._bottom-s; |
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205 | e = this._bottom; |
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206 | break; |
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207 | case 'cross': |
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208 | b = this._bottom-s; |
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209 | e = this._bottom+s; |
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210 | break; |
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211 | default: |
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212 | b = this._bottom; |
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213 | e = this._bottom+s; |
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214 | break; |
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215 | } |
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216 | // draw the shadow |
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217 | if (this.shadow) { |
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218 | this.renderer.shadowRenderer.draw(ctx, [[pos,b],[pos,e]], {lineCap:'butt', lineWidth:this.gridLineWidth, offset:this.gridLineWidth*0.75, depth:2, fill:false, closePath:false}); |
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219 | } |
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220 | // draw the line |
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221 | drawLine(pos, b, pos, e); |
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222 | } |
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223 | break; |
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224 | case 'yaxis': |
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225 | // draw the grid line |
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226 | if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) { |
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227 | drawLine(this._right, pos, this._left, pos); |
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228 | } |
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229 | |
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230 | // draw the mark |
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231 | if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) { |
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232 | s = t.markSize; |
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233 | m = t.mark; |
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234 | var pos = Math.round(axis.u2p(t.value)) + 0.5; |
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235 | switch (m) { |
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236 | case 'outside': |
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237 | b = this._left-s; |
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238 | e = this._left; |
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239 | break; |
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240 | case 'inside': |
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241 | b = this._left; |
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242 | e = this._left+s; |
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243 | break; |
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244 | case 'cross': |
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245 | b = this._left-s; |
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246 | e = this._left+s; |
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247 | break; |
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248 | default: |
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249 | b = this._left-s; |
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250 | e = this._left; |
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251 | break; |
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252 | } |
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253 | // draw the shadow |
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254 | if (this.shadow) { |
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255 | this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false}); |
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256 | } |
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257 | drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor}); |
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258 | } |
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259 | break; |
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260 | case 'yMidAxis': |
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261 | // draw the grid line |
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262 | if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) { |
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263 | drawLine(this._left, pos, xp0, pos); |
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264 | drawLine(xpn, pos, this._right, pos); |
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265 | } |
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266 | // draw the mark |
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267 | if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) { |
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268 | s = t.markSize; |
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269 | m = t.mark; |
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270 | var pos = Math.round(axis.u2p(t.value)) + 0.5; |
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271 | |
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272 | b = xp0; |
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273 | e = xp0 + s; |
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274 | // draw the shadow |
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275 | if (this.shadow) { |
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276 | this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false}); |
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277 | } |
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278 | drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor}); |
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279 | |
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280 | b = xpn - s; |
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281 | e = xpn; |
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282 | // draw the shadow |
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283 | if (this.shadow) { |
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284 | this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false}); |
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285 | } |
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286 | drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor}); |
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287 | } |
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288 | break; |
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289 | case 'x2axis': |
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290 | // draw the grid line |
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291 | if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) { |
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292 | drawLine(pos, this._bottom, pos, this._top); |
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293 | } |
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294 | |
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295 | // draw the mark |
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296 | if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) { |
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297 | s = t.markSize; |
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298 | m = t.mark; |
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299 | var pos = Math.round(axis.u2p(t.value)) + 0.5; |
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300 | switch (m) { |
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301 | case 'outside': |
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302 | b = this._top-s; |
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303 | e = this._top; |
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304 | break; |
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305 | case 'inside': |
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306 | b = this._top; |
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307 | e = this._top+s; |
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308 | break; |
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309 | case 'cross': |
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310 | b = this._top-s; |
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311 | e = this._top+s; |
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312 | break; |
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313 | default: |
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314 | b = this._top-s; |
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315 | e = this._top; |
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316 | break; |
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317 | } |
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318 | // draw the shadow |
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319 | if (this.shadow) { |
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320 | this.renderer.shadowRenderer.draw(ctx, [[pos,b],[pos,e]], {lineCap:'butt', lineWidth:this.gridLineWidth, offset:this.gridLineWidth*0.75, depth:2, fill:false, closePath:false}); |
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321 | } |
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322 | drawLine(pos, b, pos, e); |
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323 | } |
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324 | break; |
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325 | case 'y2axis': |
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326 | // draw the grid line |
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327 | if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) { |
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328 | drawLine(this._left, pos, this._right, pos); |
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329 | } |
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330 | |
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331 | // draw the mark |
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332 | if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) { |
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333 | s = t.markSize; |
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334 | m = t.mark; |
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335 | var pos = Math.round(axis.u2p(t.value)) + 0.5; |
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336 | switch (m) { |
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337 | case 'outside': |
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338 | b = this._right; |
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339 | e = this._right+s; |
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340 | break; |
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341 | case 'inside': |
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342 | b = this._right-s; |
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343 | e = this._right; |
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344 | break; |
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345 | case 'cross': |
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346 | b = this._right-s; |
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347 | e = this._right+s; |
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348 | break; |
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349 | default: |
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350 | b = this._right; |
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351 | e = this._right+s; |
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352 | break; |
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353 | } |
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354 | // draw the shadow |
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355 | if (this.shadow) { |
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356 | this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false}); |
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357 | } |
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358 | drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor}); |
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359 | } |
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360 | break; |
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361 | default: |
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362 | break; |
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363 | } |
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364 | } |
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365 | } |
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366 | t = null; |
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367 | } |
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368 | axis = null; |
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369 | ticks = null; |
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370 | } |
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371 | |
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372 | ctx.restore(); |
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373 | |
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374 | function drawLine(bx, by, ex, ey, opts) { |
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375 | ctx.save(); |
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376 | opts = opts || {}; |
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377 | if (opts.lineWidth == null || opts.lineWidth != 0){ |
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378 | $.extend(true, ctx, opts); |
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379 | ctx.beginPath(); |
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380 | ctx.moveTo(bx, by); |
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381 | ctx.lineTo(ex, ey); |
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382 | ctx.stroke(); |
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383 | } |
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384 | ctx.restore(); |
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385 | } |
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386 | |
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387 | if (this.shadow) { |
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388 | if (axes.yMidAxis.show) { |
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389 | var points = [[this._left, this._bottom], [xp0, this._bottom]]; |
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390 | this.renderer.shadowRenderer.draw(ctx, points); |
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391 | var points = [[xpn, this._bottom], [this._right, this._bottom], [this._right, this._top]]; |
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392 | this.renderer.shadowRenderer.draw(ctx, points); |
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393 | var points = [[xp0, this._bottom], [xp0, this._top]]; |
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394 | this.renderer.shadowRenderer.draw(ctx, points); |
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395 | } |
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396 | else { |
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397 | var points = [[this._left, this._bottom], [this._right, this._bottom], [this._right, this._top]]; |
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398 | this.renderer.shadowRenderer.draw(ctx, points); |
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399 | } |
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400 | } |
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401 | // Now draw border around grid. Use axis border definitions. start at |
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402 | // upper left and go clockwise. |
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403 | if (this.borderWidth != 0 && this.drawBorder) { |
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404 | if (axes.yMidAxis.show) { |
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405 | drawLine (this._left, this._top, xp0, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth}); |
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406 | drawLine (xpn, this._top, this._right, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth}); |
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407 | drawLine (this._right, this._top, this._right, this._bottom, {lineCap:'round', strokeStyle:axes.y2axis.borderColor, lineWidth:axes.y2axis.borderWidth}); |
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408 | drawLine (this._right, this._bottom, xpn, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth}); |
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409 | drawLine (xp0, this._bottom, this._left, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth}); |
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410 | drawLine (this._left, this._bottom, this._left, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth}); |
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411 | drawLine (xp0, this._bottom, xp0, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth}); |
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412 | drawLine (xpn, this._bottom, xpn, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth}); |
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413 | } |
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414 | else { |
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415 | drawLine (this._left, this._top, this._right, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth}); |
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416 | drawLine (this._right, this._top, this._right, this._bottom, {lineCap:'round', strokeStyle:axes.y2axis.borderColor, lineWidth:axes.y2axis.borderWidth}); |
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417 | drawLine (this._right, this._bottom, this._left, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth}); |
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418 | drawLine (this._left, this._bottom, this._left, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth}); |
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419 | } |
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420 | } |
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421 | // ctx.lineWidth = this.borderWidth; |
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422 | // ctx.strokeStyle = this.borderColor; |
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423 | // ctx.strokeRect(this._left, this._top, this._width, this._height); |
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424 | |
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425 | ctx.restore(); |
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426 | ctx = null; |
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427 | axes = null; |
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428 | }; |
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429 | })(jQuery); |
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