#region License Information
/* HeuristicLab
* Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Encodings.IntegerVectorEncoding {
///
/// Generates a new random integer vector with each element uniformly distributed in a specified range.
///
[Item("UniformRandomIntegerVectorCreator", "An operator which creates a new random int vector with each element uniformly distributed in a specified range.")]
[StorableClass]
public class UniformRandomIntegerVectorCreator : IntegerVectorCreator {
[StorableConstructor]
protected UniformRandomIntegerVectorCreator(bool deserializing) : base(deserializing) { }
protected UniformRandomIntegerVectorCreator(UniformRandomIntegerVectorCreator original, Cloner cloner) : base(original, cloner) { }
public UniformRandomIntegerVectorCreator() : base() { }
public override IDeepCloneable Clone(Cloner cloner) {
return new UniformRandomIntegerVectorCreator(this, cloner);
}
///
/// Generates a new random integer vector with the given .
///
/// The random number generator.
/// The length of the int vector.
/// The minimum value of the sampling range for each vector element (inclusive).
/// The maximum value of the sampling range for each vector element (exclusive).
/// The newly created integer vector.
public static IntegerVector Apply(IRandom random, int length, int min, int max) {
int[] result = new int[length];
for (int i = 0; i < length; i++)
result[i] = random.Next(min, max);
return new IntegerVector(result);
}
///
/// Forwards the call to .
///
/// The pseudo random number generator to use.
/// The length of the int vector.
/// The minimum value of the sampling range for each vector element (inclusive).
/// The maximum value of the sampling range for each vector element (exclusive).
/// The newly created int vector.
protected override IntegerVector Create(IRandom random, IntValue length, IntValue minimum, IntValue maximum) {
return Apply(random, length.Value, minimum.Value, maximum.Value);
}
}
}